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43 lines
1.4 KiB
ReStructuredText
43 lines
1.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CSGPrimitive.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CSGPrimitive:
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CSGPrimitive
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============
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**Inherits:** :ref:`CSGShape<class_CSGShape>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`CSGBox<class_CSGBox>`, :ref:`CSGCylinder<class_CSGCylinder>`, :ref:`CSGMesh<class_CSGMesh>`, :ref:`CSGPolygon<class_CSGPolygon>`, :ref:`CSGSphere<class_CSGSphere>`, :ref:`CSGTorus<class_CSGTorus>`
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**Category:** Core
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Brief Description
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-----------------
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Base class for CSG primitives.
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Properties
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----------
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+-------------------------+---------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`invert_faces<class_CSGPrimitive_property_invert_faces>` |
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+-------------------------+---------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_CSGPrimitive_property_invert_faces:
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- :ref:`bool<class_bool>` **invert_faces**
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+----------+-------------------------+
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| *Setter* | set_invert_faces(value) |
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+----------+-------------------------+
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| *Getter* | is_inverting_faces() |
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+----------+-------------------------+
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Invert the faces of the mesh.
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