mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
It's `Variant::FLOAT` in the bindings, which is always a double. Changed other member variables for consistency so there's no implicit conversions between float and double. Fixes https://github.com/godotengine/godot-cpp/issues/1073.