Files
godot-docs/tutorials/scripting
Rémi Verschelde 27918155b0 GDExtension example: _process delta is a double
It's `Variant::FLOAT` in the bindings, which is always a double.

Changed other member variables for consistency so there's no implicit
conversions between float and double.

Fixes https://github.com/godotengine/godot-cpp/issues/1073.
2023-04-04 15:04:38 +02:00
..
2023-02-26 16:44:45 +01:00