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godot-docs/classes/class_visualshadernodevec3constant.rst
2020-01-23 23:15:53 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeVec3Constant.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeVec3Constant:
VisualShaderNodeVec3Constant
============================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Properties
----------
+-------------------------------+-----------------------------------------------------------------------+------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`constant<class_VisualShaderNodeVec3Constant_property_constant>` | ``Vector3( 0, 0, 0 )`` |
+-------------------------------+-----------------------------------------------------------------------+------------------------+
Property Descriptions
---------------------
.. _class_VisualShaderNodeVec3Constant_property_constant:
- :ref:`Vector3<class_Vector3>` **constant**
+-----------+------------------------+
| *Default* | ``Vector3( 0, 0, 0 )`` |
+-----------+------------------------+
| *Setter* | set_constant(value) |
+-----------+------------------------+
| *Getter* | get_constant() |
+-----------+------------------------+