Files
godot-docs/classes/class_visualshadernodeintconstant.rst
2020-03-13 17:17:50 +01:00

45 lines
1.4 KiB
ReStructuredText

:github_url: hide
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeIntConstant.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeIntConstant:
VisualShaderNodeIntConstant
===========================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A scalar integer constant to be used within the visual shader graph.
Description
-----------
Translated to ``int`` in the shader language.
Properties
----------
+-----------------------+----------------------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`constant<class_VisualShaderNodeIntConstant_property_constant>` | ``0`` |
+-----------------------+----------------------------------------------------------------------+-------+
Property Descriptions
---------------------
.. _class_VisualShaderNodeIntConstant_property_constant:
- :ref:`int<class_int>` **constant**
+-----------+---------------------+
| *Default* | ``0`` |
+-----------+---------------------+
| *Setter* | set_constant(value) |
+-----------+---------------------+
| *Getter* | get_constant() |
+-----------+---------------------+
An integer constant which represents a state of this node.