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21 lines
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ReStructuredText
21 lines
741 B
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeBooleanUniform.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeBooleanUniform:
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VisualShaderNodeBooleanUniform
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==============================
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**Inherits:** :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A boolean uniform to be used within the visual shader graph.
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Description
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-----------
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Translated to ``uniform bool`` in the shader language.
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