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godot-docs/classes/class_visualshadernodebooleanuniform.rst
2020-01-23 23:15:53 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeBooleanUniform.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeBooleanUniform:
VisualShaderNodeBooleanUniform
==============================
**Inherits:** :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A boolean uniform to be used within the visual shader graph.
Description
-----------
Translated to ``uniform bool`` in the shader language.