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godot-docs/classes/class_xrnode3d.rst
2022-07-27 13:59:06 +02:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/XRNode3D.xml.
.. _class_XRNode3D:
XRNode3D
========
**Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`XRAnchor3D<class_XRAnchor3D>`, :ref:`XRController3D<class_XRController3D>`
A spatial node that has its position automatically updated by the :ref:`XRServer<class_XRServer>`.
Description
-----------
This node can be bound to a specific pose of a :ref:`XRPositionalTracker<class_XRPositionalTracker>` and will automatically have its :ref:`Node3D.transform<class_Node3D_property_transform>` updated by the :ref:`XRServer<class_XRServer>`. Nodes of this type must be added as children of the :ref:`XROrigin3D<class_XROrigin3D>` node.
Properties
----------
+-------------------------------------+-------------------------------------------------+----------------+
| :ref:`StringName<class_StringName>` | :ref:`pose<class_XRNode3D_property_pose>` | ``&"default"`` |
+-------------------------------------+-------------------------------------------------+----------------+
| :ref:`StringName<class_StringName>` | :ref:`tracker<class_XRNode3D_property_tracker>` | ``&""`` |
+-------------------------------------+-------------------------------------------------+----------------+
Methods
-------
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_has_tracking_data<class_XRNode3D_method_get_has_tracking_data>` **(** **)** |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_is_active<class_XRNode3D_method_get_is_active>` **(** **)** |const| |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`XRPose<class_XRPose>` | :ref:`get_pose<class_XRNode3D_method_get_pose>` **(** **)** |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`trigger_haptic_pulse<class_XRNode3D_method_trigger_haptic_pulse>` **(** :ref:`String<class_String>` action_name, :ref:`float<class_float>` frequency, :ref:`float<class_float>` amplitude, :ref:`float<class_float>` duration_sec, :ref:`float<class_float>` delay_sec **)** |
+-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_XRNode3D_property_pose:
- :ref:`StringName<class_StringName>` **pose**
+-----------+----------------------+
| *Default* | ``&"default"`` |
+-----------+----------------------+
| *Setter* | set_pose_name(value) |
+-----------+----------------------+
| *Getter* | get_pose_name() |
+-----------+----------------------+
The name of the pose we're bound to. Which poses a tracker supports is not known during design time.
Godot defines number of standard pose names such as ``aim`` and ``grip`` but other may be configured within a given :ref:`XRInterface<class_XRInterface>`.
----
.. _class_XRNode3D_property_tracker:
- :ref:`StringName<class_StringName>` **tracker**
+-----------+--------------------+
| *Default* | ``&""`` |
+-----------+--------------------+
| *Setter* | set_tracker(value) |
+-----------+--------------------+
| *Getter* | get_tracker() |
+-----------+--------------------+
The name of the tracker we're bound to. Which trackers are available is not known during design time.
Godot defines a number of standard trackers such as ``left_hand`` and ``right_hand`` but others may be configured within a given :ref:`XRInterface<class_XRInterface>`.
Method Descriptions
-------------------
.. _class_XRNode3D_method_get_has_tracking_data:
- :ref:`bool<class_bool>` **get_has_tracking_data** **(** **)** |const|
Returns ``true`` if the :ref:`tracker<class_XRNode3D_property_tracker>` has current tracking data for the :ref:`pose<class_XRNode3D_property_pose>` being tracked.
----
.. _class_XRNode3D_method_get_is_active:
- :ref:`bool<class_bool>` **get_is_active** **(** **)** |const|
Returns ``true`` if the :ref:`tracker<class_XRNode3D_property_tracker>` has been registered and the :ref:`pose<class_XRNode3D_property_pose>` is being tracked.
----
.. _class_XRNode3D_method_get_pose:
- :ref:`XRPose<class_XRPose>` **get_pose** **(** **)**
Returns the :ref:`XRPose<class_XRPose>` containing the current state of the pose being tracked. This gives access to additional properties of this pose.
----
.. _class_XRNode3D_method_trigger_haptic_pulse:
- void **trigger_haptic_pulse** **(** :ref:`String<class_String>` action_name, :ref:`float<class_float>` frequency, :ref:`float<class_float>` amplitude, :ref:`float<class_float>` duration_sec, :ref:`float<class_float>` delay_sec **)**
Triggers a haptic pulse on a device associated with this interface.
\ ``action_name`` is the name of the action for this pulse.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`