mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
71 lines
3.1 KiB
ReStructuredText
71 lines
3.1 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. DO NOT EDIT THIS FILE!!!
|
|
.. Generated automatically from Godot engine sources.
|
|
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
|
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeTransformFunc.xml.
|
|
|
|
.. _class_VisualShaderNodeTransformFunc:
|
|
|
|
VisualShaderNodeTransformFunc
|
|
=============================
|
|
|
|
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
|
|
|
Computes a :ref:`Transform3D<class_Transform3D>` function within the visual shader graph.
|
|
|
|
Description
|
|
-----------
|
|
|
|
Computes an inverse or transpose function on the provided :ref:`Transform3D<class_Transform3D>`.
|
|
|
|
Properties
|
|
----------
|
|
|
|
+--------------------------------------------------------------+------------------------------------------------------------------------+-------+
|
|
| :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` | :ref:`function<class_VisualShaderNodeTransformFunc_property_function>` | ``0`` |
|
|
+--------------------------------------------------------------+------------------------------------------------------------------------+-------+
|
|
|
|
Enumerations
|
|
------------
|
|
|
|
.. _enum_VisualShaderNodeTransformFunc_Function:
|
|
|
|
.. _class_VisualShaderNodeTransformFunc_constant_FUNC_INVERSE:
|
|
|
|
.. _class_VisualShaderNodeTransformFunc_constant_FUNC_TRANSPOSE:
|
|
|
|
.. _class_VisualShaderNodeTransformFunc_constant_FUNC_MAX:
|
|
|
|
enum **Function**:
|
|
|
|
- **FUNC_INVERSE** = **0** --- Perform the inverse operation on the :ref:`Transform3D<class_Transform3D>` matrix.
|
|
|
|
- **FUNC_TRANSPOSE** = **1** --- Perform the transpose operation on the :ref:`Transform3D<class_Transform3D>` matrix.
|
|
|
|
- **FUNC_MAX** = **2** --- Represents the size of the :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` enum.
|
|
|
|
Property Descriptions
|
|
---------------------
|
|
|
|
.. _class_VisualShaderNodeTransformFunc_property_function:
|
|
|
|
- :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **function**
|
|
|
|
+-----------+---------------------+
|
|
| *Default* | ``0`` |
|
|
+-----------+---------------------+
|
|
| *Setter* | set_function(value) |
|
|
+-----------+---------------------+
|
|
| *Getter* | get_function() |
|
|
+-----------+---------------------+
|
|
|
|
The function to be computed. See :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` for options.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|
|
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
|
|
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|
|
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|