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godot-docs/classes/class_hboxcontainer.rst
2022-07-27 13:59:06 +02:00

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.. _class_HBoxContainer:
HBoxContainer
=============
**Inherits:** :ref:`BoxContainer<class_BoxContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`EditorResourcePicker<class_EditorResourcePicker>`
Horizontal box container.
Description
-----------
Horizontal box container. See :ref:`BoxContainer<class_BoxContainer>`.
Tutorials
---------
- :doc:`GUI containers <../tutorials/ui/gui_containers>`
Theme Properties
----------------
+-----------------------+------------------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`separation<class_HBoxContainer_theme_constant_separation>` | ``4`` |
+-----------------------+------------------------------------------------------------------+-------+
Theme Property Descriptions
---------------------------
.. _class_HBoxContainer_theme_constant_separation:
- :ref:`int<class_int>` **separation**
+-----------+-------+
| *Default* | ``4`` |
+-----------+-------+
The horizontal space between the ``HBoxContainer``'s elements.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`