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godot-docs/classes/class_audioeffectstereoenhance.rst
2022-07-27 13:59:06 +02:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectStereoEnhance.xml.
.. _class_AudioEffectStereoEnhance:
AudioEffectStereoEnhance
========================
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
An audio effect that can be used to adjust the intensity of stereo panning.
Description
-----------
An audio effect that can be used to adjust the intensity of stereo panning.
Tutorials
---------
- :doc:`Audio buses <../tutorials/audio/audio_buses>`
Properties
----------
+---------------------------+---------------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`pan_pullout<class_AudioEffectStereoEnhance_property_pan_pullout>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`surround<class_AudioEffectStereoEnhance_property_surround>` | ``0.0`` |
+---------------------------+---------------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`time_pullout_ms<class_AudioEffectStereoEnhance_property_time_pullout_ms>` | ``0.0`` |
+---------------------------+---------------------------------------------------------------------------------+---------+
Property Descriptions
---------------------
.. _class_AudioEffectStereoEnhance_property_pan_pullout:
- :ref:`float<class_float>` **pan_pullout**
+-----------+------------------------+
| *Default* | ``1.0`` |
+-----------+------------------------+
| *Setter* | set_pan_pullout(value) |
+-----------+------------------------+
| *Getter* | get_pan_pullout() |
+-----------+------------------------+
Values greater than 1.0 increase intensity of any panning on audio passing through this effect, whereas values less than 1.0 will decrease the panning intensity. A value of 0.0 will downmix audio to mono.
----
.. _class_AudioEffectStereoEnhance_property_surround:
- :ref:`float<class_float>` **surround**
+-----------+---------------------+
| *Default* | ``0.0`` |
+-----------+---------------------+
| *Setter* | set_surround(value) |
+-----------+---------------------+
| *Getter* | get_surround() |
+-----------+---------------------+
----
.. _class_AudioEffectStereoEnhance_property_time_pullout_ms:
- :ref:`float<class_float>` **time_pullout_ms**
+-----------+-------------------------+
| *Default* | ``0.0`` |
+-----------+-------------------------+
| *Setter* | set_time_pullout(value) |
+-----------+-------------------------+
| *Getter* | get_time_pullout() |
+-----------+-------------------------+
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`