Files
godot-docs/classes/class_visualshadernodevec2constant.rst
2022-02-22 10:06:27 +01:00

51 lines
2.3 KiB
ReStructuredText

:github_url: hide
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeVec2Constant.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeVec2Constant:
VisualShaderNodeVec2Constant
============================
**Inherits:** :ref:`VisualShaderNodeConstant<class_VisualShaderNodeConstant>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A :ref:`Vector2<class_Vector2>` constant to be used within the visual shader graph.
Description
-----------
A constant :ref:`Vector2<class_Vector2>`, which can be used as an input node.
Properties
----------
+-------------------------------+-----------------------------------------------------------------------+-------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`constant<class_VisualShaderNodeVec2Constant_property_constant>` | ``Vector2(0, 0)`` |
+-------------------------------+-----------------------------------------------------------------------+-------------------+
Property Descriptions
---------------------
.. _class_VisualShaderNodeVec2Constant_property_constant:
- :ref:`Vector2<class_Vector2>` **constant**
+-----------+---------------------+
| *Default* | ``Vector2(0, 0)`` |
+-----------+---------------------+
| *Setter* | set_constant(value) |
+-----------+---------------------+
| *Getter* | get_constant() |
+-----------+---------------------+
A :ref:`Vector2<class_Vector2>` constant which represents the state of this node.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`