Files
godot-docs/development/compiling
Hugo Locurcio 15e34cb0de Improve the Compiling for macOS documentation
- Mention Homebrew to install dependencies easily.
- Remove the part about building fat binaries as support for 32-bit
  macOS was removed in Godot 3.1.
- Improve OSXCross installation instructions.
  - Mention the WSL as an alternative on Windows instead of Cygwin.
  - Change the suggested OSXCross path to something that will work
    out of the box.
2020-03-03 10:47:51 +01:00
..
2019-01-26 22:10:03 +01:00