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To tell potential contributors that they should NOT edit those files but instead should work on the class.xml source of the main Godot repo
44 lines
1.6 KiB
ReStructuredText
44 lines
1.6 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_ProgressBar:
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ProgressBar
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===========
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**Inherits:** :ref:`Range<class_range>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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General purpose progress bar.
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Member Functions
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----------------
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+--------------------------+-----------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_percent_visible<class_ProgressBar_set_percent_visible>` **(** :ref:`bool<class_bool>` visible **)** |
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+--------------------------+-----------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_percent_visible<class_ProgressBar_is_percent_visible>` **(** **)** const |
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+--------------------------+-----------------------------------------------------------------------------------------------------------------+
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Description
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-----------
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General purpose progress bar. Shows fill percentage from right to left.
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Member Function Description
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---------------------------
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.. _class_ProgressBar_set_percent_visible:
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- void **set_percent_visible** **(** :ref:`bool<class_bool>` visible **)**
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.. _class_ProgressBar_is_percent_visible:
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- :ref:`bool<class_bool>` **is_percent_visible** **(** **)** const
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