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To tell potential contributors that they should NOT edit those files but instead should work on the class.xml source of the main Godot repo
74 lines
4.9 KiB
ReStructuredText
74 lines
4.9 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_ResourceLoader:
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ResourceLoader
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==============
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**Inherits:** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Resource Loader.
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Member Functions
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----------------
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`ResourceInteractiveLoader<class_resourceinteractiveloader>` | :ref:`load_interactive<class_ResourceLoader_load_interactive>` **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type_hint="" **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Resource<class_resource>` | :ref:`load<class_ResourceLoader_load>` **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type_hint="", :ref:`bool<class_bool>` p_no_cache=false **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`StringArray<class_stringarray>` | :ref:`get_recognized_extensions_for_type<class_ResourceLoader_get_recognized_extensions_for_type>` **(** :ref:`String<class_string>` type **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_abort_on_missing_resources<class_ResourceLoader_set_abort_on_missing_resources>` **(** :ref:`bool<class_bool>` abort **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`StringArray<class_stringarray>` | :ref:`get_dependencies<class_ResourceLoader_get_dependencies>` **(** :ref:`String<class_string>` path **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has<class_ResourceLoader_has>` **(** :ref:`String<class_string>` path **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Description
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-----------
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Resource Loader. This is a static object accessible as :ref:`ResourceLoader<class_resourceloader>`. GDScript has a simplified load() function, though.
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Member Function Description
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---------------------------
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.. _class_ResourceLoader_load_interactive:
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- :ref:`ResourceInteractiveLoader<class_resourceinteractiveloader>` **load_interactive** **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type_hint="" **)**
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Load a resource interactively, the returned object allows to load with high granularity.
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.. _class_ResourceLoader_load:
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- :ref:`Resource<class_resource>` **load** **(** :ref:`String<class_string>` path, :ref:`String<class_string>` type_hint="", :ref:`bool<class_bool>` p_no_cache=false **)**
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.. _class_ResourceLoader_get_recognized_extensions_for_type:
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- :ref:`StringArray<class_stringarray>` **get_recognized_extensions_for_type** **(** :ref:`String<class_string>` type **)**
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Return the list of recognized extensions for a resource type.
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.. _class_ResourceLoader_set_abort_on_missing_resources:
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- void **set_abort_on_missing_resources** **(** :ref:`bool<class_bool>` abort **)**
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Change the behavior on missing sub-resources. Default is to abort load.
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.. _class_ResourceLoader_get_dependencies:
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- :ref:`StringArray<class_stringarray>` **get_dependencies** **(** :ref:`String<class_string>` path **)**
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.. _class_ResourceLoader_has:
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- :ref:`bool<class_bool>` **has** **(** :ref:`String<class_string>` path **)**
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