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godot-docs/classes/class_remotetransform.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the RemoteTransform.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_RemoteTransform:
RemoteTransform
===============
**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node in the scene.
Properties
----------
+---------------------------------+--------------------------------------------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`remote_path<class_RemoteTransform_property_remote_path>` |
+---------------------------------+--------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`update_position<class_RemoteTransform_property_update_position>` |
+---------------------------------+--------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`update_rotation<class_RemoteTransform_property_update_rotation>` |
+---------------------------------+--------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`update_scale<class_RemoteTransform_property_update_scale>` |
+---------------------------------+--------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`use_global_coordinates<class_RemoteTransform_property_use_global_coordinates>` |
+---------------------------------+--------------------------------------------------------------------------------------+
Description
-----------
RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
Property Descriptions
---------------------
.. _class_RemoteTransform_property_remote_path:
- :ref:`NodePath<class_NodePath>` **remote_path**
+----------+------------------------+
| *Setter* | set_remote_node(value) |
+----------+------------------------+
| *Getter* | get_remote_node() |
+----------+------------------------+
The :ref:`NodePath<class_NodePath>` to the remote node, relative to the RemoteTransform's position in the scene.
----
.. _class_RemoteTransform_property_update_position:
- :ref:`bool<class_bool>` **update_position**
+----------+----------------------------+
| *Setter* | set_update_position(value) |
+----------+----------------------------+
| *Getter* | get_update_position() |
+----------+----------------------------+
If ``true``, the remote node's position is updated. Default value: ``true``.
----
.. _class_RemoteTransform_property_update_rotation:
- :ref:`bool<class_bool>` **update_rotation**
+----------+----------------------------+
| *Setter* | set_update_rotation(value) |
+----------+----------------------------+
| *Getter* | get_update_rotation() |
+----------+----------------------------+
If ``true``, the remote node's rotation is updated. Default value: ``true``.
----
.. _class_RemoteTransform_property_update_scale:
- :ref:`bool<class_bool>` **update_scale**
+----------+-------------------------+
| *Setter* | set_update_scale(value) |
+----------+-------------------------+
| *Getter* | get_update_scale() |
+----------+-------------------------+
If ``true``, the remote node's scale is updated. Default value: ``true``.
----
.. _class_RemoteTransform_property_use_global_coordinates:
- :ref:`bool<class_bool>` **use_global_coordinates**
+----------+-----------------------------------+
| *Setter* | set_use_global_coordinates(value) |
+----------+-----------------------------------+
| *Getter* | get_use_global_coordinates() |
+----------+-----------------------------------+
If ``true``, global coordinates are used. If ``false``, local coordinates are used. Default value: ``true``.