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godot-docs/classes/class_csgmesh.rst
2018-08-21 00:37:52 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the CSGMesh.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_CSGMesh:
CSGMesh
=======
**Inherits:** :ref:`CSGPrimitive<class_csgprimitive>` **<** :ref:`CSGShape<class_csgshape>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
A CSG Mesh shape that uses a mesh resource.
Member Variables
----------------
.. _class_CSGMesh_mesh:
- :ref:`Mesh<class_mesh>` **mesh** - The mesh resource to use as a CSG shape.
Description
-----------
This CSG node allows you to use any mesh resource as a CSG shape provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.