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43 lines
1.5 KiB
ReStructuredText
43 lines
1.5 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ConfirmationDialog:
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ConfirmationDialog
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==================
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**Inherits:** :ref:`AcceptDialog<class_acceptdialog>` **<** :ref:`WindowDialog<class_windowdialog>` **<** :ref:`Popup<class_popup>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`ScriptCreateDialog<class_scriptcreatedialog>`, :ref:`EditorFileDialog<class_editorfiledialog>`, :ref:`FileDialog<class_filedialog>`
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**Category:** Core
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Brief Description
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-----------------
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Dialog for confirmation of actions.
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Member Functions
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----------------
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+------------------------------+--------------------------------------------------------------------+
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| :ref:`Button<class_button>` | :ref:`get_cancel<class_ConfirmationDialog_get_cancel>` **(** **)** |
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+------------------------------+--------------------------------------------------------------------+
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Description
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-----------
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Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_acceptdialog>`, but has by default an OK and Cancel button (in host OS order).
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Member Function Description
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---------------------------
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.. _class_ConfirmationDialog_get_cancel:
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- :ref:`Button<class_button>` **get_cancel** **(** **)**
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Return the cancel button.
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