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godot-docs/classes/class_visualscriptdeconstruct.rst
2017-09-23 11:01:36 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptDeconstruct.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptDeconstruct:
VisualScriptDeconstruct
=======================
**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------+--------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_deconstruct_type<class_VisualScriptDeconstruct_get_deconstruct_type>` **(** **)** const |
+------------------------+--------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_deconstruct_type<class_VisualScriptDeconstruct_set_deconstruct_type>` **(** :ref:`int<class_int>` type **)** |
+------------------------+--------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`Array<class_array>` **elem_cache**
- :ref:`int<class_int>` **type**
Member Function Description
---------------------------
.. _class_VisualScriptDeconstruct_get_deconstruct_type:
- :ref:`int<class_int>` **get_deconstruct_type** **(** **)** const
.. _class_VisualScriptDeconstruct_set_deconstruct_type:
- void **set_deconstruct_type** **(** :ref:`int<class_int>` type **)**