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godot-docs/classes/class_cylindermesh.rst
2017-09-23 11:01:36 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the CylinderMesh.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_CylinderMesh:
CylinderMesh
============
**Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Class representing a cylindrical :ref:`PrimitiveMesh<class_primitivemesh>`.
Member Functions
----------------
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_bottom_radius<class_CylinderMesh_get_bottom_radius>` **(** **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_height<class_CylinderMesh_get_height>` **(** **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_radial_segments<class_CylinderMesh_get_radial_segments>` **(** **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_rings<class_CylinderMesh_get_rings>` **(** **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_top_radius<class_CylinderMesh_get_top_radius>` **(** **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_bottom_radius<class_CylinderMesh_set_bottom_radius>` **(** :ref:`float<class_float>` radius **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_height<class_CylinderMesh_set_height>` **(** :ref:`float<class_float>` height **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_radial_segments<class_CylinderMesh_set_radial_segments>` **(** :ref:`int<class_int>` segments **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rings<class_CylinderMesh_set_rings>` **(** :ref:`int<class_int>` rings **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_top_radius<class_CylinderMesh_set_top_radius>` **(** :ref:`float<class_float>` radius **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`float<class_float>` **bottom_radius** - Bottom radius of the cylinder. Defaults to 1.0.
- :ref:`float<class_float>` **height** - Full height of the cylinder. Defaults to 2.0.
- :ref:`int<class_int>` **radial_segments** - Number of radial segments on the cylinder. Defaults to 64.
- :ref:`int<class_int>` **rings** - Number of edge rings along the height of the cylinder. Defaults to 4.
- :ref:`float<class_float>` **top_radius** - Top radius of the cylinder. Defaults to 1.0.
Description
-----------
Class representing a cylindrical :ref:`PrimitiveMesh<class_primitivemesh>`.
Member Function Description
---------------------------
.. _class_CylinderMesh_get_bottom_radius:
- :ref:`float<class_float>` **get_bottom_radius** **(** **)** const
.. _class_CylinderMesh_get_height:
- :ref:`float<class_float>` **get_height** **(** **)** const
.. _class_CylinderMesh_get_radial_segments:
- :ref:`int<class_int>` **get_radial_segments** **(** **)** const
.. _class_CylinderMesh_get_rings:
- :ref:`int<class_int>` **get_rings** **(** **)** const
.. _class_CylinderMesh_get_top_radius:
- :ref:`float<class_float>` **get_top_radius** **(** **)** const
.. _class_CylinderMesh_set_bottom_radius:
- void **set_bottom_radius** **(** :ref:`float<class_float>` radius **)**
.. _class_CylinderMesh_set_height:
- void **set_height** **(** :ref:`float<class_float>` height **)**
.. _class_CylinderMesh_set_radial_segments:
- void **set_radial_segments** **(** :ref:`int<class_int>` segments **)**
.. _class_CylinderMesh_set_rings:
- void **set_rings** **(** :ref:`int<class_int>` rings **)**
.. _class_CylinderMesh_set_top_radius:
- void **set_top_radius** **(** :ref:`float<class_float>` radius **)**