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073725b4fc06406e0c335fb0fcea666b1ab13f71
godot-docs/tutorials/performance
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Max Hilbrunner 073725b4fc Merge pull request #7647 from Calinou/update-performance
2023-07-18 15:37:30 +02:00
..
img
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
2021-09-14 17:50:17 +02:00
vertex_animation
Update SFC to Godot Foundation, old URLs
2023-04-17 23:53:52 +02:00
cpu_optimization.rst
Merge pull request #7647 from Calinou/update-performance
2023-07-18 15:37:30 +02:00
general_optimization.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
gpu_optimization.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
index.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
optimizing_3d_performance.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
thread_safe_apis.rst
Update multi-threaded rendering setting path
2023-07-02 17:21:51 +03:00
using_multimesh.rst
fix(tutorials/performance/using_multimesh.rst): removed out of date code
2023-04-08 10:07:33 -03:00
using_multiple_threads.rst
Update threading code examples to use new syntax
2023-06-07 21:59:03 +03:00
using_servers.rst
Update usages of obsolete rad2deg() and deg2rad() in docs
2023-05-01 12:24:15 +02:00
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