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godot-docs/classes/class_editorimportplugin.rst
2019-06-29 12:36:34 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the EditorImportPlugin.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_EditorImportPlugin:
EditorImportPlugin
==================
**Inherits:** :ref:`ResourceImporter<class_ResourceImporter>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type.
Methods
-------
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`get_import_options<class_EditorImportPlugin_method_get_import_options>` **(** :ref:`int<class_int>` preset **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_import_order<class_EditorImportPlugin_method_get_import_order>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_importer_name<class_EditorImportPlugin_method_get_importer_name>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_option_visibility<class_EditorImportPlugin_method_get_option_visibility>` **(** :ref:`String<class_String>` option, :ref:`Dictionary<class_Dictionary>` options **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_preset_count<class_EditorImportPlugin_method_get_preset_count>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_preset_name<class_EditorImportPlugin_method_get_preset_name>` **(** :ref:`int<class_int>` preset **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_priority<class_EditorImportPlugin_method_get_priority>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`get_recognized_extensions<class_EditorImportPlugin_method_get_recognized_extensions>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_resource_type<class_EditorImportPlugin_method_get_resource_type>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_save_extension<class_EditorImportPlugin_method_get_save_extension>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_visible_name<class_EditorImportPlugin_method_get_visible_name>` **(** **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`import<class_EditorImportPlugin_method_import>` **(** :ref:`String<class_String>` source_file, :ref:`String<class_String>` save_path, :ref:`Dictionary<class_Dictionary>` options, :ref:`Array<class_Array>` platform_variants, :ref:`Array<class_Array>` gen_files **)** virtual |
+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
EditorImportPlugins provide a way to extend the editor's resource import functionality. Use them to import resources from custom files or to provide alternatives to the editor's existing importers. Register your :ref:`EditorPlugin<class_EditorPlugin>` with :ref:`EditorPlugin.add_import_plugin<class_EditorPlugin_method_add_import_plugin>`.
EditorImportPlugins work by associating with specific file extensions and a resource type. See :ref:`get_recognized_extensions<class_EditorImportPlugin_method_get_recognized_extensions>` and :ref:`get_resource_type<class_EditorImportPlugin_method_get_resource_type>`. They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the ``.import`` directory.
Below is an example EditorImportPlugin that imports a :ref:`Mesh<class_Mesh>` from a file with the extension ".special" or ".spec":
::
tool
extends EditorImportPlugin
func get_importer_name():
return "my.special.plugin"
func get_visible_name():
return "Special Mesh Importer"
func get_recognized_extensions():
return ["special", "spec"]
func get_save_extension():
return "mesh"
func get_resource_type():
return "Mesh"
func get_preset_count():
return 1
func get_preset_name(i):
return "Default"
func get_import_options(i):
return [{"name": "my_option", "default_value": false}]
func import(source_file, save_path, options, platform_variants, gen_files):
var file = File.new()
if file.open(source_file, File.READ) != OK:
return FAILED
var mesh = Mesh.new()
# Fill the Mesh with data read in "file", left as an exercise to the reader
var filename = save_path + "." + get_save_extension()
ResourceSaver.save(filename, mesh)
return OK
Tutorials
---------
- :doc:`../tutorials/plugins/editor/import_plugins`
Method Descriptions
-------------------
.. _class_EditorImportPlugin_method_get_import_options:
- :ref:`Array<class_Array>` **get_import_options** **(** :ref:`int<class_int>` preset **)** virtual
Gets the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: ``name``, ``default_value``, ``property_hint`` (optional), ``hint_string`` (optional), ``usage`` (optional).
.. _class_EditorImportPlugin_method_get_import_order:
- :ref:`int<class_int>` **get_import_order** **(** **)** virtual
Gets the order of this importer to be run when importing resources. Higher values will be called later. Use this to ensure the importer runs after the dependencies are already imported.
.. _class_EditorImportPlugin_method_get_importer_name:
- :ref:`String<class_String>` **get_importer_name** **(** **)** virtual
Gets the unique name of the importer.
.. _class_EditorImportPlugin_method_get_option_visibility:
- :ref:`bool<class_bool>` **get_option_visibility** **(** :ref:`String<class_String>` option, :ref:`Dictionary<class_Dictionary>` options **)** virtual
.. _class_EditorImportPlugin_method_get_preset_count:
- :ref:`int<class_int>` **get_preset_count** **(** **)** virtual
Gets the number of initial presets defined by the plugin. Use :ref:`get_import_options<class_EditorImportPlugin_method_get_import_options>` to get the default options for the preset and :ref:`get_preset_name<class_EditorImportPlugin_method_get_preset_name>` to get the name of the preset.
.. _class_EditorImportPlugin_method_get_preset_name:
- :ref:`String<class_String>` **get_preset_name** **(** :ref:`int<class_int>` preset **)** virtual
Gets the name of the options preset at this index.
.. _class_EditorImportPlugin_method_get_priority:
- :ref:`float<class_float>` **get_priority** **(** **)** virtual
Gets the priority of this plugin for the recognized extension. Higher priority plugins will be preferred. Default value is 1.0.
.. _class_EditorImportPlugin_method_get_recognized_extensions:
- :ref:`Array<class_Array>` **get_recognized_extensions** **(** **)** virtual
Gets the list of file extensions to associate with this loader (case-insensitive). e.g. ``["obj"]``.
.. _class_EditorImportPlugin_method_get_resource_type:
- :ref:`String<class_String>` **get_resource_type** **(** **)** virtual
Gets the Godot resource type associated with this loader. e.g. ``"Mesh"`` or ``"Animation"``.
.. _class_EditorImportPlugin_method_get_save_extension:
- :ref:`String<class_String>` **get_save_extension** **(** **)** virtual
Gets the extension used to save this resource in the ``.import`` directory.
.. _class_EditorImportPlugin_method_get_visible_name:
- :ref:`String<class_String>` **get_visible_name** **(** **)** virtual
Gets the name to display in the import window.
.. _class_EditorImportPlugin_method_import:
- :ref:`int<class_int>` **import** **(** :ref:`String<class_String>` source_file, :ref:`String<class_String>` save_path, :ref:`Dictionary<class_Dictionary>` options, :ref:`Array<class_Array>` platform_variants, :ref:`Array<class_Array>` gen_files **)** virtual