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godot-docs/classes/class_backbuffercopy.rst
2019-06-29 12:36:34 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the BackBufferCopy.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_BackBufferCopy:
BackBufferCopy
==============
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with ``SCREEN_TEXTURE`` in the ``texture()`` function.
Properties
----------
+-----------------------------------------------+-----------------------------------------------------------+
| :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` | :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` |
+-----------------------------------------------+-----------------------------------------------------------+
| :ref:`Rect2<class_Rect2>` | :ref:`rect<class_BackBufferCopy_property_rect>` |
+-----------------------------------------------+-----------------------------------------------------------+
Enumerations
------------
.. _enum_BackBufferCopy_CopyMode:
.. _class_BackBufferCopy_constant_COPY_MODE_DISABLED:
.. _class_BackBufferCopy_constant_COPY_MODE_RECT:
.. _class_BackBufferCopy_constant_COPY_MODE_VIEWPORT:
enum **CopyMode**:
- **COPY_MODE_DISABLED** = **0** --- Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers.
- **COPY_MODE_RECT** = **1** --- BackBufferCopy buffers a rectangular region.
- **COPY_MODE_VIEWPORT** = **2** --- BackBufferCopy buffers the entire screen.
Description
-----------
Node for back-buffering the currently-displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Use ``SCREEN_TEXTURE`` in the ``texture()`` function to access the buffer.
Property Descriptions
---------------------
.. _class_BackBufferCopy_property_copy_mode:
- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **copy_mode**
+----------+----------------------+
| *Setter* | set_copy_mode(value) |
+----------+----------------------+
| *Getter* | get_copy_mode() |
+----------+----------------------+
Buffer mode. See :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` constants.
.. _class_BackBufferCopy_property_rect:
- :ref:`Rect2<class_Rect2>` **rect**
+----------+-----------------+
| *Setter* | set_rect(value) |
+----------+-----------------+
| *Getter* | get_rect() |
+----------+-----------------+
The area covered by the BackBufferCopy. Only used if :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` is :ref:`COPY_MODE_RECT<class_BackBufferCopy_constant_COPY_MODE_RECT>`.