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godot-docs/classes/class_checkbox.rst
2020-03-13 17:17:50 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the CheckBox.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_CheckBox:
CheckBox
========
**Inherits:** :ref:`Button<class_Button>` **<** :ref:`BaseButton<class_BaseButton>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Binary choice user interface widget. See also :ref:`CheckButton<class_CheckButton>`.
Description
-----------
A checkbox allows the user to make a binary choice (choosing only one of two possible options). It's similar to :ref:`CheckButton<class_CheckButton>` in functionality, but it has a different appearance. To follow established UX patterns, it's recommended to use CheckBox when toggling it has **no** immediate effect on something. For instance, it should be used when toggling it will only do something once a confirmation button is pressed.
Properties
----------
+-----------------------------------------+-------------+-----------------+
| :ref:`TextAlign<enum_Button_TextAlign>` | align | **O:** ``0`` |
+-----------------------------------------+-------------+-----------------+
| :ref:`bool<class_bool>` | toggle_mode | **O:** ``true`` |
+-----------------------------------------+-------------+-----------------+
Theme Properties
----------------
+-----------------------------------+--------------------------+------------------------------+
| :ref:`int<class_int>` | check_vadjust | 0 |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Texture2D<class_Texture2D>` | checked | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | disabled | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | focus | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Font<class_Font>` | font | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Color<class_Color>` | font_color | Color( 0.88, 0.88, 0.88, 1 ) |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Color<class_Color>` | font_color_disabled | Color( 0.9, 0.9, 0.9, 0.2 ) |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Color<class_Color>` | font_color_hover | Color( 0.94, 0.94, 0.94, 1 ) |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Color<class_Color>` | font_color_hover_pressed | Color( 1, 1, 1, 1 ) |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Color<class_Color>` | font_color_pressed | Color( 1, 1, 1, 1 ) |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | hover | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | hover_pressed | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`int<class_int>` | hseparation | 4 |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | normal | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`StyleBox<class_StyleBox>` | pressed | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Texture2D<class_Texture2D>` | radio_checked | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Texture2D<class_Texture2D>` | radio_unchecked | |
+-----------------------------------+--------------------------+------------------------------+
| :ref:`Texture2D<class_Texture2D>` | unchecked | |
+-----------------------------------+--------------------------+------------------------------+