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godot-docs/tutorials/3d/index.rst
2024-11-04 20:11:13 +01:00

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3D
==
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d
introduction_to_3d
using_transforms
procedural_geometry/index
3d_text
.. _doc_3d_rendering:
Rendering
---------
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d-rendering
3d_rendering_limitations
standard_material_3d
lights_and_shadows
using_decals
physical_light_and_camera_units
particles/index
high_dynamic_range
global_illumination/index
environment_and_post_processing
volumetric_fog
3d_antialiasing
Optimization
------------
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d-optimization
using_multi_mesh_instance
mesh_lod
visibility_ranges
occlusion_culling
resolution_scaling
variable_rate_shading
Tools
-----
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d-tools
csg_tools
using_gridmaps
spring_arm