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godot-docs/engine_details/architecture
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Matthew e302d9055d Merge pull request #12272 from godotengine/default-role-oopsies
Fix accidental usages of RST's default role
2026-08-17 17:51:25 -04:00
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files
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img
Add new Godot architecture diagram and brief overview
2026-01-15 02:15:37 +01:00
2d_coordinate_systems.rst
Merge pull request #11425 from teomat/patch-1
2025-11-05 14:55:17 +01:00
common_engine_methods_and_macros.rst
Merge pull request #11339 from Paperomo/update-common_engine_methods_and_macros.rst
2025-11-05 14:49:44 +01:00
core_types.rst
Merge pull request #12272 from godotengine/default-role-oopsies
2026-08-17 17:51:25 -04:00
godot_architecture_diagram.rst
Add new Godot architecture diagram and brief overview
2026-01-15 02:15:37 +01:00
index.rst
Split "module API" articles into their own engine details section, away from "architecture".
2026-01-19 11:47:28 +01:00
inheritance_class_tree.rst
…
internal_rendering_architecture.rst
Merge pull request #11888 from Calinou/update-rendering-4.7
2026-05-16 09:04:02 -04:00
object_class.rst
Fix MyRefCounted example
2026-08-01 17:58:16 -04:00
unit_testing.rst
Fix miscellaneous oddities around the manual
2026-07-28 16:03:36 +02:00
variant_class.rst
Add a section for multithreading primitives to Core types.
2025-11-10 12:11:47 +01:00
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