mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
69 lines
3.0 KiB
ReStructuredText
69 lines
3.0 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. DO NOT EDIT THIS FILE!!!
|
|
.. Generated automatically from Godot engine sources.
|
|
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
|
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeResizableBase.xml.
|
|
|
|
.. _class_VisualShaderNodeResizableBase:
|
|
|
|
VisualShaderNodeResizableBase
|
|
=============================
|
|
|
|
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
|
|
|
**Inherited By:** :ref:`VisualShaderNodeCurveTexture<class_VisualShaderNodeCurveTexture>`, :ref:`VisualShaderNodeCurveXYZTexture<class_VisualShaderNodeCurveXYZTexture>`, :ref:`VisualShaderNodeFrame<class_VisualShaderNodeFrame>`, :ref:`VisualShaderNodeGroupBase<class_VisualShaderNodeGroupBase>`
|
|
|
|
Base class for resizable nodes in a visual shader graph.
|
|
|
|
.. rst-class:: classref-introduction-group
|
|
|
|
Description
|
|
-----------
|
|
|
|
Resizable nodes have a handle that allows the user to adjust their size as needed.
|
|
|
|
.. rst-class:: classref-reftable-group
|
|
|
|
Properties
|
|
----------
|
|
|
|
.. table::
|
|
:widths: auto
|
|
|
|
+-------------------------------+----------------------------------------------------------------+-------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`size<class_VisualShaderNodeResizableBase_property_size>` | ``Vector2(0, 0)`` |
|
|
+-------------------------------+----------------------------------------------------------------+-------------------+
|
|
|
|
.. rst-class:: classref-section-separator
|
|
|
|
----
|
|
|
|
.. rst-class:: classref-descriptions-group
|
|
|
|
Property Descriptions
|
|
---------------------
|
|
|
|
.. _class_VisualShaderNodeResizableBase_property_size:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`Vector2<class_Vector2>` **size** = ``Vector2(0, 0)`` :ref:`🔗<class_VisualShaderNodeResizableBase_property_size>`
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
|
|
- :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
|
|
|
|
The size of the node in the visual shader graph.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|
|
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
|
|
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|
|
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|
|
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
|
|
.. |void| replace:: :abbr:`void (No return value.)`
|