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86 lines
3.4 KiB
ReStructuredText
86 lines
3.4 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/SpringBoneCollisionSphere3D.xml.
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.. _class_SpringBoneCollisionSphere3D:
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SpringBoneCollisionSphere3D
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===========================
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**Inherits:** :ref:`SpringBoneCollision3D<class_SpringBoneCollision3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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A sphere shape collision that interacts with :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A sphere shape collision that interacts with :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>`.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------+------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`inside<class_SpringBoneCollisionSphere3D_property_inside>` | ``false`` |
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+---------------------------+------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`radius<class_SpringBoneCollisionSphere3D_property_radius>` | ``0.1`` |
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+---------------------------+------------------------------------------------------------------+-----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_SpringBoneCollisionSphere3D_property_inside:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **inside** = ``false`` :ref:`🔗<class_SpringBoneCollisionSphere3D_property_inside>`
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.. rst-class:: classref-property-setget
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- |void| **set_inside**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_inside**\ (\ )
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If ``true``, the collision acts to trap the joint within the collision.
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.. rst-class:: classref-item-separator
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----
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.. _class_SpringBoneCollisionSphere3D_property_radius:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **radius** = ``0.1`` :ref:`🔗<class_SpringBoneCollisionSphere3D_property_radius>`
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.. rst-class:: classref-property-setget
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- |void| **set_radius**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_radius**\ (\ )
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The sphere's radius.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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