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godot-docs/classes/class_shaderinclude.rst
2025-06-07 03:33:02 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ShaderInclude.xml.
.. _class_ShaderInclude:
ShaderInclude
=============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A snippet of shader code to be included in a :ref:`Shader<class_Shader>` with ``#include``.
.. rst-class:: classref-introduction-group
Description
-----------
A shader include file, saved with the ``.gdshaderinc`` extension. This class allows you to define a custom shader snippet that can be included in a :ref:`Shader<class_Shader>` by using the preprocessor directive ``#include``, followed by the file path (e.g. ``#include "res://shader_lib.gdshaderinc"``). The snippet doesn't have to be a valid shader on its own.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Shader preprocessor <../tutorials/shaders/shader_reference/shader_preprocessor>`
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-----------------------------+------------------------------------------------+--------+
| :ref:`String<class_String>` | :ref:`code<class_ShaderInclude_property_code>` | ``""`` |
+-----------------------------+------------------------------------------------+--------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_ShaderInclude_property_code:
.. rst-class:: classref-property
:ref:`String<class_String>` **code** = ``""`` :ref:`🔗<class_ShaderInclude_property_code>`
.. rst-class:: classref-property-setget
- |void| **set_code**\ (\ value\: :ref:`String<class_String>`\ )
- :ref:`String<class_String>` **get_code**\ (\ )
Returns the code of the shader include file. The returned text is what the user has written, not the full generated code used internally.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`