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godot-docs/classes/class_resourceimporterbmfont.rst
2025-06-07 03:33:02 +00:00

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.. _class_ResourceImporterBMFont:
ResourceImporterBMFont
======================
**Inherits:** :ref:`ResourceImporter<class_ResourceImporter>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Imports a bitmap font in the BMFont (``.fnt``) format.
.. rst-class:: classref-introduction-group
Description
-----------
The BMFont format is a format created by the `BMFont <https://www.angelcode.com/products/bmfont/>`__ program. Many BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__.
Compared to :ref:`ResourceImporterImageFont<class_ResourceImporterImageFont>`, **ResourceImporterBMFont** supports bitmap fonts with varying glyph widths/heights.
See also :ref:`ResourceImporterDynamicFont<class_ResourceImporterDynamicFont>`.
.. rst-class:: classref-introduction-group
Tutorials
---------
- `Bitmap fonts - Using fonts <../tutorials/ui/gui_using_fonts.html#bitmap-fonts>`__
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`compress<class_ResourceImporterBMFont_property_compress>` | ``true`` |
+---------------------------+-------------------------------------------------------------------------+----------+
| :ref:`Array<class_Array>` | :ref:`fallbacks<class_ResourceImporterBMFont_property_fallbacks>` | ``[]`` |
+---------------------------+-------------------------------------------------------------------------+----------+
| :ref:`int<class_int>` | :ref:`scaling_mode<class_ResourceImporterBMFont_property_scaling_mode>` | ``2`` |
+---------------------------+-------------------------------------------------------------------------+----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_ResourceImporterBMFont_property_compress:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **compress** = ``true`` :ref:`🔗<class_ResourceImporterBMFont_property_compress>`
If ``true``, uses lossless compression for the resulting font.
.. rst-class:: classref-item-separator
----
.. _class_ResourceImporterBMFont_property_fallbacks:
.. rst-class:: classref-property
:ref:`Array<class_Array>` **fallbacks** = ``[]`` :ref:`🔗<class_ResourceImporterBMFont_property_fallbacks>`
List of font fallbacks to use if a glyph isn't found in this bitmap font. Fonts at the beginning of the array are attempted first.
.. rst-class:: classref-item-separator
----
.. _class_ResourceImporterBMFont_property_scaling_mode:
.. rst-class:: classref-property
:ref:`int<class_int>` **scaling_mode** = ``2`` :ref:`🔗<class_ResourceImporterBMFont_property_scaling_mode>`
Font scaling mode.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`