Files
godot-docs/classes/class_inputeventgesture.rst
2025-06-07 03:33:02 +00:00

76 lines
3.3 KiB
ReStructuredText

:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputEventGesture.xml.
.. _class_InputEventGesture:
InputEventGesture
=================
**Inherits:** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEventFromWindow<class_InputEventFromWindow>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`InputEventMagnifyGesture<class_InputEventMagnifyGesture>`, :ref:`InputEventPanGesture<class_InputEventPanGesture>`
Abstract base class for touch gestures.
.. rst-class:: classref-introduction-group
Description
-----------
InputEventGestures are sent when a user performs a supported gesture on a touch screen. Gestures can't be emulated using mouse, because they typically require multi-touch.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Using InputEvent <../tutorials/inputs/inputevent>`
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------------+------------------------------------------------------------+-------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`position<class_InputEventGesture_property_position>` | ``Vector2(0, 0)`` |
+-------------------------------+------------------------------------------------------------+-------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_InputEventGesture_property_position:
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **position** = ``Vector2(0, 0)`` :ref:`🔗<class_InputEventGesture_property_position>`
.. rst-class:: classref-property-setget
- |void| **set_position**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
- :ref:`Vector2<class_Vector2>` **get_position**\ (\ )
The local gesture position relative to the :ref:`Viewport<class_Viewport>`. If used in :ref:`Control._gui_input()<class_Control_private_method__gui_input>`, the position is relative to the current :ref:`Control<class_Control>` that received this gesture.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`