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86 lines
3.3 KiB
ReStructuredText
86 lines
3.3 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/gltf/doc_classes/GLTFTexture.xml.
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.. _class_GLTFTexture:
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GLTFTexture
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===========
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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GLTFTexture represents a texture in a glTF file.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Runtime file loading and saving <../tutorials/io/runtime_file_loading_and_saving>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------+--------------------------------------------------------+--------+
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| :ref:`int<class_int>` | :ref:`sampler<class_GLTFTexture_property_sampler>` | ``-1`` |
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+-----------------------+--------------------------------------------------------+--------+
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| :ref:`int<class_int>` | :ref:`src_image<class_GLTFTexture_property_src_image>` | ``-1`` |
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+-----------------------+--------------------------------------------------------+--------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_GLTFTexture_property_sampler:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **sampler** = ``-1`` :ref:`🔗<class_GLTFTexture_property_sampler>`
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.. rst-class:: classref-property-setget
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- |void| **set_sampler**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_sampler**\ (\ )
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ID of the texture sampler to use when sampling the image. If -1, then the default texture sampler is used (linear filtering, and repeat wrapping in both axes).
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFTexture_property_src_image:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **src_image** = ``-1`` :ref:`🔗<class_GLTFTexture_property_src_image>`
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.. rst-class:: classref-property-setget
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- |void| **set_src_image**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_src_image**\ (\ )
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The index of the image associated with this texture, see :ref:`GLTFState.get_images()<class_GLTFState_method_get_images>`. If -1, then this texture does not have an image assigned.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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