Files
godot-docs/classes/class_externaltexture.rst
2025-06-07 03:33:02 +00:00

120 lines
5.4 KiB
ReStructuredText

:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ExternalTexture.xml.
.. _class_ExternalTexture:
ExternalTexture
===============
**Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Texture which displays the content of an external buffer.
.. rst-class:: classref-introduction-group
Description
-----------
Displays the content of an external buffer provided by the platform.
Requires the `OES_EGL_image_external <https://registry.khronos.org/OpenGL/extensions/OES/OES_EGL_image_external.txt>`__ extension (OpenGL) or `VK_ANDROID_external_memory_android_hardware_buffer <https://registry.khronos.org/vulkan/specs/1.1-extensions/html/vkspec.html#VK_ANDROID_external_memory_android_hardware_buffer>`__ extension (Vulkan).
\ **Note:** This is currently only supported in Android builds.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
+-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`size<class_ExternalTexture_property_size>` | ``Vector2(256, 256)`` |
+-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_external_texture_id<class_ExternalTexture_method_get_external_texture_id>`\ (\ ) |const| |
+-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_external_buffer_id<class_ExternalTexture_method_set_external_buffer_id>`\ (\ external_buffer_id\: :ref:`int<class_int>`\ ) |
+-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_ExternalTexture_property_size:
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **size** = ``Vector2(256, 256)`` :ref:`🔗<class_ExternalTexture_property_size>`
.. rst-class:: classref-property-setget
- |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
- :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
External texture size.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_ExternalTexture_method_get_external_texture_id:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_external_texture_id**\ (\ ) |const| :ref:`🔗<class_ExternalTexture_method_get_external_texture_id>`
Returns the external texture ID.
Depending on your use case, you may need to pass this to platform APIs, for example, when creating an ``android.graphics.SurfaceTexture`` on Android.
.. rst-class:: classref-item-separator
----
.. _class_ExternalTexture_method_set_external_buffer_id:
.. rst-class:: classref-method
|void| **set_external_buffer_id**\ (\ external_buffer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_ExternalTexture_method_set_external_buffer_id>`
Sets the external buffer ID.
Depending on your use case, you may need to call this with data received from a platform API, for example, ``SurfaceTexture.getHardwareBuffer()`` on Android.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`