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godot-docs/classes/class_editorresourceconversionplugin.rst
2025-06-07 03:33:02 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorResourceConversionPlugin.xml.
.. _class_EditorResourceConversionPlugin:
EditorResourceConversionPlugin
==============================
**Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Plugin for adding custom converters from one resource format to another in the editor resource picker context menu; for example, converting a :ref:`StandardMaterial3D<class_StandardMaterial3D>` to a :ref:`ShaderMaterial<class_ShaderMaterial>`.
.. rst-class:: classref-introduction-group
Description
-----------
**EditorResourceConversionPlugin** is invoked when the context menu is brought up for a resource in the editor inspector. Relevant conversion plugins will appear as menu options to convert the given resource to a target type.
Below shows an example of a basic plugin that will convert an :ref:`ImageTexture<class_ImageTexture>` to a :ref:`PortableCompressedTexture2D<class_PortableCompressedTexture2D>`.
.. tabs::
.. code-tab:: gdscript
extends EditorResourceConversionPlugin
func _handles(resource: Resource):
return resource is ImageTexture
func _converts_to():
return "PortableCompressedTexture2D"
func _convert(itex: Resource):
var ptex = PortableCompressedTexture2D.new()
ptex.create_from_image(itex.get_image(), PortableCompressedTexture2D.COMPRESSION_MODE_LOSSLESS)
return ptex
To use an **EditorResourceConversionPlugin**, register it using the :ref:`EditorPlugin.add_resource_conversion_plugin()<class_EditorPlugin_method_add_resource_conversion_plugin>` method first.
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Resource<class_Resource>` | :ref:`_convert<class_EditorResourceConversionPlugin_private_method__convert>`\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |virtual| |const| |
+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`_converts_to<class_EditorResourceConversionPlugin_private_method__converts_to>`\ (\ ) |virtual| |const| |
+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`_handles<class_EditorResourceConversionPlugin_private_method__handles>`\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |virtual| |const| |
+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_EditorResourceConversionPlugin_private_method__convert:
.. rst-class:: classref-method
:ref:`Resource<class_Resource>` **_convert**\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |virtual| |const| :ref:`🔗<class_EditorResourceConversionPlugin_private_method__convert>`
Takes an input :ref:`Resource<class_Resource>` and converts it to the type given in :ref:`_converts_to()<class_EditorResourceConversionPlugin_private_method__converts_to>`. The returned :ref:`Resource<class_Resource>` is the result of the conversion, and the input :ref:`Resource<class_Resource>` remains unchanged.
.. rst-class:: classref-item-separator
----
.. _class_EditorResourceConversionPlugin_private_method__converts_to:
.. rst-class:: classref-method
:ref:`String<class_String>` **_converts_to**\ (\ ) |virtual| |const| :ref:`🔗<class_EditorResourceConversionPlugin_private_method__converts_to>`
Returns the class name of the target type of :ref:`Resource<class_Resource>` that this plugin converts source resources to.
.. rst-class:: classref-item-separator
----
.. _class_EditorResourceConversionPlugin_private_method__handles:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **_handles**\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |virtual| |const| :ref:`🔗<class_EditorResourceConversionPlugin_private_method__handles>`
Called to determine whether a particular :ref:`Resource<class_Resource>` can be converted to the target resource type by this plugin.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`