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1125 lines
95 KiB
ReStructuredText
1125 lines
95 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorInterface.xml.
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.. _class_EditorInterface:
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EditorInterface
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===============
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**Inherits:** :ref:`Object<class_Object>`
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Godot editor's interface.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**EditorInterface** gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
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\ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton directly by its name.
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.. tabs::
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.. code-tab:: gdscript
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var editor_settings = EditorInterface.get_editor_settings()
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.. code-tab:: csharp
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// In C# you can access it via the static Singleton property.
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EditorSettings settings = EditorInterface.Singleton.GetEditorSettings();
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------+------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
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+-------------------------+------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`movie_maker_enabled<class_EditorInterface_property_movie_maker_enabled>` |
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+-------------------------+------------------------------------------------------------------------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_root_node<class_EditorInterface_method_add_root_node>`\ (\ node\: :ref:`Node<class_Node>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`close_scene<class_EditorInterface_method_close_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_node<class_EditorInterface_method_edit_node>`\ (\ node\: :ref:`Node<class_Node>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_resource<class_EditorInterface_method_edit_resource>`\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`edit_script<class_EditorInterface_method_edit_script>`\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_directory<class_EditorInterface_method_get_current_directory>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_feature_profile<class_EditorInterface_method_get_current_feature_profile>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_editor_language<class_EditorInterface_method_get_editor_language>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`VBoxContainer<class_VBoxContainer>` | :ref:`get_editor_main_screen<class_EditorInterface_method_get_editor_main_screen>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Theme<class_Theme>` | :ref:`get_editor_theme<class_EditorInterface_method_get_editor_theme>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorToaster<class_EditorToaster>` | :ref:`get_editor_toaster<class_EditorInterface_method_get_editor_toaster>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` | :ref:`get_editor_undo_redo<class_EditorInterface_method_get_editor_undo_redo>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_2d<class_EditorInterface_method_get_editor_viewport_2d>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_3d<class_EditorInterface_method_get_editor_viewport_3d>`\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_rotate_snap<class_EditorInterface_method_get_node_3d_rotate_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_scale_snap<class_EditorInterface_method_get_node_3d_scale_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_node_3d_translate_snap<class_EditorInterface_method_get_node_3d_translate_snap>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] | :ref:`get_open_scene_roots<class_EditorInterface_method_get_open_scene_roots>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_selected_paths<class_EditorInterface_method_get_selected_paths>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`inspect_object<class_EditorInterface_method_inspect_object>`\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_multi_window_enabled<class_EditorInterface_method_is_multi_window_enabled>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_node_3d_snap_enabled<class_EditorInterface_method_is_node_3d_snap_enabled>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_object_edited<class_EditorInterface_method_is_object_edited>`\ (\ object\: :ref:`Object<class_Object>`\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>`\ (\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`\ ) |const| |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>`\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`mark_scene_as_unsaved<class_EditorInterface_method_mark_scene_as_unsaved>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`, set_inherited\: :ref:`bool<class_bool>` = false\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_create_dialog<class_EditorInterface_method_popup_create_dialog>`\ (\ callback\: :ref:`Callable<class_Callable>`, base_type\: :ref:`StringName<class_StringName>` = "", current_type\: :ref:`String<class_String>` = "", dialog_title\: :ref:`String<class_String>` = "", type_blocklist\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog<class_EditorInterface_method_popup_dialog>`\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered<class_EditorInterface_method_popup_dialog_centered>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered_clamped<class_EditorInterface_method_popup_dialog_centered_clamped>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_dialog_centered_ratio<class_EditorInterface_method_popup_dialog_centered_ratio>`\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_method_selector<class_EditorInterface_method_popup_method_selector>`\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, current_value\: :ref:`String<class_String>` = ""\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_node_selector<class_EditorInterface_method_popup_node_selector>`\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = [], current_value\: :ref:`Node<class_Node>` = null\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_property_selector<class_EditorInterface_method_popup_property_selector>`\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), current_value\: :ref:`String<class_String>` = ""\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`popup_quick_open<class_EditorInterface_method_popup_quick_open>`\ (\ callback\: :ref:`Callable<class_Callable>`, base_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`restart_editor<class_EditorInterface_method_restart_editor>`\ (\ save\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`save_all_scenes<class_EditorInterface_method_save_all_scenes>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>`\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`select_file<class_EditorInterface_method_select_file>`\ (\ file\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_current_feature_profile<class_EditorInterface_method_set_current_feature_profile>`\ (\ profile_name\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>`\ (\ name\: :ref:`String<class_String>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_object_edited<class_EditorInterface_method_set_object_edited>`\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>`\ (\ ) |
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+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_EditorInterface_property_distraction_free_mode:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **distraction_free_mode** :ref:`🔗<class_EditorInterface_property_distraction_free_mode>`
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.. rst-class:: classref-property-setget
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- |void| **set_distraction_free_mode**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_distraction_free_mode_enabled**\ (\ )
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If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_property_movie_maker_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **movie_maker_enabled** :ref:`🔗<class_EditorInterface_property_movie_maker_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_movie_maker_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_movie_maker_enabled**\ (\ )
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If ``true``, the Movie Maker mode is enabled in the editor. See :ref:`MovieWriter<class_MovieWriter>` for more information.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_EditorInterface_method_add_root_node:
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.. rst-class:: classref-method
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|void| **add_root_node**\ (\ node\: :ref:`Node<class_Node>`\ ) :ref:`🔗<class_EditorInterface_method_add_root_node>`
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Makes ``node`` root of the currently opened scene. Only works if the scene is empty. If the ``node`` is a scene instance, an inheriting scene will be created.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_close_scene:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **close_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_close_scene>`
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Closes the currently active scene, discarding any pending changes in the process. Returns :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` on success or :ref:`@GlobalScope.ERR_DOES_NOT_EXIST<class_@GlobalScope_constant_ERR_DOES_NOT_EXIST>` if there is no scene to close.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_node:
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.. rst-class:: classref-method
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|void| **edit_node**\ (\ node\: :ref:`Node<class_Node>`\ ) :ref:`🔗<class_EditorInterface_method_edit_node>`
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Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_resource:
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.. rst-class:: classref-method
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|void| **edit_resource**\ (\ resource\: :ref:`Resource<class_Resource>`\ ) :ref:`🔗<class_EditorInterface_method_edit_resource>`
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Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script()<class_EditorInterface_method_edit_script>` to specify the line and column position.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_edit_script:
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.. rst-class:: classref-method
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|void| **edit_script**\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_edit_script>`
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Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_base_control:
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.. rst-class:: classref-method
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:ref:`Control<class_Control>` **get_base_control**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_base_control>`
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Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
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\ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_command_palette:
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.. rst-class:: classref-method
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:ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_command_palette>`
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Returns the editor's :ref:`EditorCommandPalette<class_EditorCommandPalette>` instance.
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\ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_current_directory:
|
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|
.. rst-class:: classref-method
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|
|
:ref:`String<class_String>` **get_current_directory**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_directory>`
|
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|
|
Returns the current directory being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir()<class_String_method_get_base_dir>` instead.
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.. rst-class:: classref-item-separator
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|
----
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|
.. _class_EditorInterface_method_get_current_feature_profile:
|
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|
.. rst-class:: classref-method
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|
:ref:`String<class_String>` **get_current_feature_profile**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_feature_profile>`
|
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|
|
Returns the name of the currently activated feature profile. If the default profile is currently active, an empty string is returned instead.
|
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|
|
In order to get a reference to the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>`, you must load the feature profile using :ref:`EditorFeatureProfile.load_from_file()<class_EditorFeatureProfile_method_load_from_file>`.
|
|
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|
\ **Note:** Feature profiles created via the user interface are loaded from the ``feature_profiles`` directory, as a file with the ``.profile`` extension. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir()<class_EditorPaths_method_get_config_dir>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_current_path:
|
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|
.. rst-class:: classref-method
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|
:ref:`String<class_String>` **get_current_path**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_path>`
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|
Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_edited_scene_root:
|
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|
.. rst-class:: classref-method
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:ref:`Node<class_Node>` **get_edited_scene_root**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_edited_scene_root>`
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|
Returns the edited (current) scene's root :ref:`Node<class_Node>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_editor_language:
|
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.. rst-class:: classref-method
|
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|
:ref:`String<class_String>` **get_editor_language**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_language>`
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|
Returns the language currently used for the editor interface.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_main_screen:
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|
.. rst-class:: classref-method
|
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:ref:`VBoxContainer<class_VBoxContainer>` **get_editor_main_screen**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_main_screen>`
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|
Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement :ref:`EditorPlugin._has_main_screen()<class_EditorPlugin_private_method__has_main_screen>`.
|
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|
|
\ **Note:** This node is a :ref:`VBoxContainer<class_VBoxContainer>`, which means that if you add a :ref:`Control<class_Control>` child to it, you need to set the child's :ref:`Control.size_flags_vertical<class_Control_property_size_flags_vertical>` to :ref:`Control.SIZE_EXPAND_FILL<class_Control_constant_SIZE_EXPAND_FILL>` to make it use the full available space.
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\ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_paths:
|
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|
.. rst-class:: classref-method
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|
:ref:`EditorPaths<class_EditorPaths>` **get_editor_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_paths>`
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|
Returns the :ref:`EditorPaths<class_EditorPaths>` singleton.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_get_editor_scale:
|
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.. rst-class:: classref-method
|
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|
:ref:`float<class_float>` **get_editor_scale**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_scale>`
|
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|
|
Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
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|
\ **Note:** This value is set via the :ref:`EditorSettings.interface/editor/display_scale<class_EditorSettings_property_interface/editor/display_scale>` and :ref:`EditorSettings.interface/editor/custom_display_scale<class_EditorSettings_property_interface/editor/custom_display_scale>` settings. The editor must be restarted for changes to be properly applied.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_EditorInterface_method_get_editor_settings:
|
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|
.. rst-class:: classref-method
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|
:ref:`EditorSettings<class_EditorSettings>` **get_editor_settings**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_settings>`
|
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|
Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
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|
.. rst-class:: classref-item-separator
|
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|
----
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|
.. _class_EditorInterface_method_get_editor_theme:
|
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|
|
.. rst-class:: classref-method
|
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|
:ref:`Theme<class_Theme>` **get_editor_theme**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_theme>`
|
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|
|
Returns the editor's :ref:`Theme<class_Theme>`.
|
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|
|
\ **Note:** When creating custom editor UI, prefer accessing theme items directly from your GUI nodes using the ``get_theme_*`` methods.
|
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|
.. rst-class:: classref-item-separator
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|
----
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|
.. _class_EditorInterface_method_get_editor_toaster:
|
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|
|
.. rst-class:: classref-method
|
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|
|
:ref:`EditorToaster<class_EditorToaster>` **get_editor_toaster**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_toaster>`
|
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|
|
Returns the editor's :ref:`EditorToaster<class_EditorToaster>`.
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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|
.. _class_EditorInterface_method_get_editor_undo_redo:
|
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|
|
.. rst-class:: classref-method
|
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|
|
:ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` **get_editor_undo_redo**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_undo_redo>`
|
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|
|
Returns the editor's :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>`.
|
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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|
.. _class_EditorInterface_method_get_editor_viewport_2d:
|
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|
|
.. rst-class:: classref-method
|
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|
|
:ref:`SubViewport<class_SubViewport>` **get_editor_viewport_2d**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_2d>`
|
|
|
|
Returns the 2D editor :ref:`SubViewport<class_SubViewport>`. It does not have a camera. Instead, the view transforms are done directly and can be accessed with :ref:`Viewport.global_canvas_transform<class_Viewport_property_global_canvas_transform>`.
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
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|
.. _class_EditorInterface_method_get_editor_viewport_3d:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
:ref:`SubViewport<class_SubViewport>` **get_editor_viewport_3d**\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_3d>`
|
|
|
|
Returns the specified 3D editor :ref:`SubViewport<class_SubViewport>`, from ``0`` to ``3``. The viewport can be used to access the active editor cameras with :ref:`Viewport.get_camera_3d()<class_Viewport_method_get_camera_3d>`.
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_file_system_dock:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_file_system_dock>`
|
|
|
|
Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
|
|
|
|
\ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_inspector:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorInspector<class_EditorInspector>` **get_inspector**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_inspector>`
|
|
|
|
Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
|
|
|
|
\ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_rotate_snap:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`float<class_float>` **get_node_3d_rotate_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_rotate_snap>`
|
|
|
|
Returns the amount of degrees the 3D editor's rotational snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_scale_snap:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`float<class_float>` **get_node_3d_scale_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_scale_snap>`
|
|
|
|
Returns the amount of units the 3D editor's scale snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_node_3d_translate_snap:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`float<class_float>` **get_node_3d_translate_snap**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_node_3d_translate_snap>`
|
|
|
|
Returns the amount of units the 3D editor's translation snapping is set to.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_open_scene_roots:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] **get_open_scene_roots**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scene_roots>`
|
|
|
|
Returns an array with references to the root nodes of the currently opened scenes.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_open_scenes:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scenes>`
|
|
|
|
Returns an array with the file paths of the currently opened scenes.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_playing_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`String<class_String>` **get_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_playing_scene>`
|
|
|
|
Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_resource_filesystem:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_filesystem>`
|
|
|
|
Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_resource_previewer:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_previewer>`
|
|
|
|
Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_script_editor:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_script_editor>`
|
|
|
|
Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
|
|
|
|
\ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_selected_paths:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`PackedStringArray<class_PackedStringArray>` **get_selected_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selected_paths>`
|
|
|
|
Returns an array containing the paths of the currently selected files (and directories) in the :ref:`FileSystemDock<class_FileSystemDock>`.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_get_selection:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`EditorSelection<class_EditorSelection>` **get_selection**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selection>`
|
|
|
|
Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_inspect_object:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **inspect_object**\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_EditorInterface_method_inspect_object>`
|
|
|
|
Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_multi_window_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_multi_window_enabled**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_multi_window_enabled>`
|
|
|
|
Returns ``true`` if multiple window support is enabled in the editor. Multiple window support is enabled if *all* of these statements are true:
|
|
|
|
- :ref:`EditorSettings.interface/multi_window/enable<class_EditorSettings_property_interface/multi_window/enable>` is ``true``.
|
|
|
|
- :ref:`EditorSettings.interface/editor/single_window_mode<class_EditorSettings_property_interface/editor/single_window_mode>` is ``false``.
|
|
|
|
- :ref:`Viewport.gui_embed_subwindows<class_Viewport_property_gui_embed_subwindows>` is ``false``. This is forced to ``true`` on platforms that don't support multiple windows such as Web, or when the ``--single-window`` :doc:`command line argument <../tutorials/editor/command_line_tutorial>` is used.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_node_3d_snap_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_node_3d_snap_enabled**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_node_3d_snap_enabled>`
|
|
|
|
Returns ``true`` if the 3D editor currently has snapping mode enabled, and ``false`` otherwise.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_object_edited:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_object_edited**\ (\ object\: :ref:`Object<class_Object>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_object_edited>`
|
|
|
|
Returns ``true`` if the object has been marked as edited through :ref:`set_object_edited()<class_EditorInterface_method_set_object_edited>`.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_playing_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_playing_scene>`
|
|
|
|
Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_is_plugin_enabled:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`bool<class_bool>` **is_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_plugin_enabled>`
|
|
|
|
Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_make_mesh_previews:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] **make_mesh_previews**\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) :ref:`🔗<class_EditorInterface_method_make_mesh_previews>`
|
|
|
|
Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture2D<class_Texture2D>`\ s.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_mark_scene_as_unsaved:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **mark_scene_as_unsaved**\ (\ ) :ref:`🔗<class_EditorInterface_method_mark_scene_as_unsaved>`
|
|
|
|
Marks the current scene tab as unsaved.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_open_scene_from_path:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **open_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`, set_inherited\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_EditorInterface_method_open_scene_from_path>`
|
|
|
|
Opens the scene at the given path. If ``set_inherited`` is ``true``, creates a new inherited scene.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorInterface_method_play_current_scene:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
|void| **play_current_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_current_scene>`
|
|
|
|
Plays the currently active scene.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
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.. _class_EditorInterface_method_play_custom_scene:
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.. rst-class:: classref-method
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|void| **play_custom_scene**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_play_custom_scene>`
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Plays the scene specified by its filepath.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_play_main_scene:
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.. rst-class:: classref-method
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|void| **play_main_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_main_scene>`
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Plays the main scene.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_create_dialog:
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.. rst-class:: classref-method
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|void| **popup_create_dialog**\ (\ callback\: :ref:`Callable<class_Callable>`, base_type\: :ref:`StringName<class_StringName>` = "", current_type\: :ref:`String<class_String>` = "", dialog_title\: :ref:`String<class_String>` = "", type_blocklist\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) :ref:`🔗<class_EditorInterface_method_popup_create_dialog>`
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**Experimental:** This method may be changed or removed in future versions.
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Pops up an editor dialog for creating an object.
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The ``callback`` must take a single argument of type :ref:`String<class_String>`, which will contain the type name of the selected object (or the script path of the type, if the type is created from a script), or be an empty string if no item is selected.
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The ``base_type`` specifies the base type of objects to display. For example, if you set this to "Resource", all types derived from :ref:`Resource<class_Resource>` will display in the create dialog.
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The ``current_type`` will be passed in the search box of the create dialog, and the specified type can be immediately selected when the dialog pops up. If the ``current_type`` is not derived from ``base_type``, there will be no result of the type in the dialog.
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The ``dialog_title`` allows you to define a custom title for the dialog. This is useful if you want to accurately hint the usage of the dialog. If the ``dialog_title`` is an empty string, the dialog will use "Create New 'Base Type'" as the default title.
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The ``type_blocklist`` contains a list of type names, and the types in the blocklist will be hidden from the create dialog.
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\ **Note:** Trying to list the base type in the ``type_blocklist`` will hide all types derived from the base type from the create dialog.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog:
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.. rst-class:: classref-method
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|void| **popup_dialog**\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog>`
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Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive()<class_Window_method_popup_exclusive>`. The dialog must have no current parent, otherwise the method fails.
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See also :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered>`
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Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered()<class_Window_method_popup_exclusive_centered>`. The dialog must have no current parent, otherwise the method fails.
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See also :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered_clamped:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered_clamped**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_clamped>`
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Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_clamped()<class_Window_method_popup_exclusive_centered_clamped>`. The dialog must have no current parent, otherwise the method fails.
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See also :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_dialog_centered_ratio:
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.. rst-class:: classref-method
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|void| **popup_dialog_centered_ratio**\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_ratio>`
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Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_ratio()<class_Window_method_popup_exclusive_centered_ratio>`. The dialog must have no current parent, otherwise the method fails.
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See also :ref:`Window.set_unparent_when_invisible()<class_Window_method_set_unparent_when_invisible>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_method_selector:
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.. rst-class:: classref-method
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|void| **popup_method_selector**\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, current_value\: :ref:`String<class_String>` = ""\ ) :ref:`🔗<class_EditorInterface_method_popup_method_selector>`
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Pops up an editor dialog for selecting a method from ``object``. The ``callback`` must take a single argument of type :ref:`String<class_String>` which will contain the name of the selected method or be empty if the dialog is canceled. If ``current_value`` is provided, the method will be selected automatically in the method list, if it exists.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_node_selector:
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.. rst-class:: classref-method
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|void| **popup_node_selector**\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = [], current_value\: :ref:`Node<class_Node>` = null\ ) :ref:`🔗<class_EditorInterface_method_popup_node_selector>`
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Pops up an editor dialog for selecting a :ref:`Node<class_Node>` from the edited scene. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected :ref:`NodePath<class_NodePath>` or the empty path ``^""`` if the dialog is canceled. If ``valid_types`` is provided, the dialog will only show Nodes that match one of the listed Node types. If ``current_value`` is provided, the Node will be automatically selected in the tree, if it exists.
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\ **Example:** Display the node selection dialog as soon as this node is added to the tree for the first time:
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::
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func _ready():
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if Engine.is_editor_hint():
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EditorInterface.popup_node_selector(_on_node_selected, ["Button"])
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func _on_node_selected(node_path):
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if node_path.is_empty():
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print("node selection canceled")
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else:
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print("selected ", node_path)
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_property_selector:
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.. rst-class:: classref-method
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|void| **popup_property_selector**\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), current_value\: :ref:`String<class_String>` = ""\ ) :ref:`🔗<class_EditorInterface_method_popup_property_selector>`
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Pops up an editor dialog for selecting properties from ``object``. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected property path (see :ref:`NodePath.get_as_property_path()<class_NodePath_method_get_as_property_path>`) or the empty path ``^""`` if the dialog is canceled. If ``type_filter`` is provided, the dialog will only show properties that match one of the listed :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` values. If ``current_value`` is provided, the property will be selected automatically in the property list, if it exists.
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::
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func _ready():
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if Engine.is_editor_hint():
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EditorInterface.popup_property_selector(this, _on_property_selected, [TYPE_INT])
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func _on_property_selected(property_path):
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if property_path.is_empty():
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print("property selection canceled")
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else:
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print("selected ", property_path)
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_popup_quick_open:
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.. rst-class:: classref-method
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|void| **popup_quick_open**\ (\ callback\: :ref:`Callable<class_Callable>`, base_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) :ref:`🔗<class_EditorInterface_method_popup_quick_open>`
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Pops up an editor dialog for quick selecting a resource file. The ``callback`` must take a single argument of type :ref:`String<class_String>` which will contain the path of the selected resource or be empty if the dialog is canceled. If ``base_types`` is provided, the dialog will only show resources that match these types. Only types deriving from :ref:`Resource<class_Resource>` are supported.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_reload_scene_from_path:
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.. rst-class:: classref-method
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|void| **reload_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_reload_scene_from_path>`
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Reloads the scene at the given path.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_restart_editor:
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.. rst-class:: classref-method
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|void| **restart_editor**\ (\ save\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_restart_editor>`
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Restarts the editor. This closes the editor and then opens the same project. If ``save`` is ``true``, the project will be saved before restarting.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_save_all_scenes:
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.. rst-class:: classref-method
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|void| **save_all_scenes**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_all_scenes>`
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Saves all opened scenes in the editor.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_save_scene:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **save_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_scene>`
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Saves the currently active scene. Returns either :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` or :ref:`@GlobalScope.ERR_CANT_CREATE<class_@GlobalScope_constant_ERR_CANT_CREATE>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_save_scene_as:
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.. rst-class:: classref-method
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|void| **save_scene_as**\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_save_scene_as>`
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Saves the currently active scene as a file at ``path``.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_select_file:
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.. rst-class:: classref-method
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|void| **select_file**\ (\ file\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_select_file>`
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Selects the file, with the path provided by ``file``, in the FileSystem dock.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_set_current_feature_profile:
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.. rst-class:: classref-method
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|void| **set_current_feature_profile**\ (\ profile_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_current_feature_profile>`
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Selects and activates the specified feature profile with the given ``profile_name``. Set ``profile_name`` to an empty string to reset to the default feature profile.
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A feature profile can be created programmatically using the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>` class.
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\ **Note:** The feature profile that gets activated must be located in the ``feature_profiles`` directory, as a file with the ``.profile`` extension. If a profile could not be found, an error occurs. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir()<class_EditorPaths_method_get_config_dir>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_set_main_screen_editor:
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.. rst-class:: classref-method
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|void| **set_main_screen_editor**\ (\ name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_main_screen_editor>`
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Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the title of the tab in question exactly (e.g. ``2D``, ``3D``, ``Script``, ``Game``, or ``AssetLib`` for default tabs).
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_set_object_edited:
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.. rst-class:: classref-method
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|void| **set_object_edited**\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_object_edited>`
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If ``edited`` is ``true``, the object is marked as edited.
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\ **Note:** This is primarily used by the editor for :ref:`Resource<class_Resource>` based objects to track their modified state. For example, any changes to an open scene, a resource in the inspector, or an edited script will cause this method to be called with ``true``. Saving the scene, script, or resource resets the edited state by calling this method with ``false``.
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\ **Note:** Each call to this method increments the object's edited version. This is used to track changes in the editor and to trigger when thumbnails should be regenerated for resources.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_set_plugin_enabled:
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.. rst-class:: classref-method
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|void| **set_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_plugin_enabled>`
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Sets the enabled status of a plugin. The plugin name is the same as its directory name.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorInterface_method_stop_playing_scene:
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.. rst-class:: classref-method
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|void| **stop_playing_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_stop_playing_scene>`
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Stops the scene that is currently playing.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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