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godot-docs/classes/class_editordock.rst
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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorDock.xml.
.. _class_EditorDock:
EditorDock
==========
**Experimental:** This class may be changed or removed in future versions.
**Inherits:** :ref:`MarginContainer<class_MarginContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`FileSystemDock<class_FileSystemDock>`
Dockable container for the editor.
.. rst-class:: classref-introduction-group
Description
-----------
EditorDock is a :ref:`Container<class_Container>` node that can be docked in one of the editor's dock slots. Docks are added by plugins to provide space for controls related to an :ref:`EditorPlugin<class_EditorPlugin>`. The editor comes with a few built-in docks, such as the Scene dock, FileSystem dock, etc.
You can add a dock by using :ref:`EditorPlugin.add_dock()<class_EditorPlugin_method_add_dock>`. The dock can be customized by changing its properties.
::
@tool
extends EditorPlugin
# Dock reference.
var dock
# Plugin initialization.
func _enter_tree():
dock = EditorDock.new()
dock.title = "My Dock"
dock.dock_icon = preload("./dock_icon.png")
dock.default_slot = EditorPlugin.DOCK_SLOT_RIGHT_UL
var dock_content = preload("./dock_content.tscn").instantiate()
dock.add_child(dock_content)
add_dock(dock)
# Plugin clean-up.
func _exit_tree():
remove_dock(dock)
dock.queue_free()
dock = null
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Making plugins <../tutorials/plugins/editor/making_plugins>`
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] | :ref:`available_layouts<class_EditorDock_property_available_layouts>` | ``5`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`closable<class_EditorDock_property_closable>` | ``false`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`DockSlot<enum_EditorPlugin_DockSlot>` | :ref:`default_slot<class_EditorDock_property_default_slot>` | ``-1`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`Texture2D<class_Texture2D>` | :ref:`dock_icon<class_EditorDock_property_dock_icon>` | |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`Shortcut<class_Shortcut>` | :ref:`dock_shortcut<class_EditorDock_property_dock_shortcut>` | |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`force_show_icon<class_EditorDock_property_force_show_icon>` | ``false`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`global<class_EditorDock_property_global>` | ``true`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`StringName<class_StringName>` | :ref:`icon_name<class_EditorDock_property_icon_name>` | ``&""`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`String<class_String>` | :ref:`layout_key<class_EditorDock_property_layout_key>` | ``""`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`String<class_String>` | :ref:`title<class_EditorDock_property_title>` | ``""`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`Color<class_Color>` | :ref:`title_color<class_EditorDock_property_title_color>` | ``Color(0, 0, 0, 0)`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`transient<class_EditorDock_property_transient>` | ``false`` |
+-------------------------------------------------------------+-----------------------------------------------------------------------+-----------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`_load_layout_from_config<class_EditorDock_private_method__load_layout_from_config>`\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`_save_layout_to_config<class_EditorDock_private_method__save_layout_to_config>`\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |const| |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`_update_layout<class_EditorDock_private_method__update_layout>`\ (\ layout\: :ref:`int<class_int>`\ ) |virtual| |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`close<class_EditorDock_method_close>`\ (\ ) |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`make_visible<class_EditorDock_method_make_visible>`\ (\ ) |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`open<class_EditorDock_method_open>`\ (\ ) |
+--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Signals
-------
.. _class_EditorDock_signal_closed:
.. rst-class:: classref-signal
**closed**\ (\ ) :ref:`🔗<class_EditorDock_signal_closed>`
Emitted when the dock is closed with the Close button in the context popup, before it's removed from its parent. See :ref:`closable<class_EditorDock_property_closable>`.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_EditorDock_DockLayout:
.. rst-class:: classref-enumeration
flags **DockLayout**: :ref:`🔗<enum_EditorDock_DockLayout>`
.. _class_EditorDock_constant_DOCK_LAYOUT_VERTICAL:
.. rst-class:: classref-enumeration-constant
:ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_VERTICAL** = ``1``
Allows placing the dock in the vertical dock slots on either side of the editor.
.. _class_EditorDock_constant_DOCK_LAYOUT_HORIZONTAL:
.. rst-class:: classref-enumeration-constant
:ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_HORIZONTAL** = ``2``
Allows placing the dock in the editor's bottom panel.
.. _class_EditorDock_constant_DOCK_LAYOUT_FLOATING:
.. rst-class:: classref-enumeration-constant
:ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_FLOATING** = ``4``
Allows making the dock floating (opened as a separate window).
.. _class_EditorDock_constant_DOCK_LAYOUT_ALL:
.. rst-class:: classref-enumeration-constant
:ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_ALL** = ``7``
Allows placing the dock in all available slots.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_EditorDock_property_available_layouts:
.. rst-class:: classref-property
|bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] **available_layouts** = ``5`` :ref:`🔗<class_EditorDock_property_available_layouts>`
.. rst-class:: classref-property-setget
- |void| **set_available_layouts**\ (\ value\: |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\]\ )
- |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] **get_available_layouts**\ (\ )
The available layouts for this dock, as a bitmask. By default, the dock allows vertical and floating layouts.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_closable:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **closable** = ``false`` :ref:`🔗<class_EditorDock_property_closable>`
.. rst-class:: classref-property-setget
- |void| **set_closable**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_closable**\ (\ )
If ``true``, the dock can be closed with the Close button in the context popup. Docks with :ref:`global<class_EditorDock_property_global>` enabled are always closable.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_default_slot:
.. rst-class:: classref-property
:ref:`DockSlot<enum_EditorPlugin_DockSlot>` **default_slot** = ``-1`` :ref:`🔗<class_EditorDock_property_default_slot>`
.. rst-class:: classref-property-setget
- |void| **set_default_slot**\ (\ value\: :ref:`DockSlot<enum_EditorPlugin_DockSlot>`\ )
- :ref:`DockSlot<enum_EditorPlugin_DockSlot>` **get_default_slot**\ (\ )
The default dock slot used when adding the dock with :ref:`EditorPlugin.add_dock()<class_EditorPlugin_method_add_dock>`.
After the dock is added, it can be moved to a different slot and the editor will automatically remember its position between sessions. If you remove and re-add the dock, it will be reset to default.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_dock_icon:
.. rst-class:: classref-property
:ref:`Texture2D<class_Texture2D>` **dock_icon** :ref:`🔗<class_EditorDock_property_dock_icon>`
.. rst-class:: classref-property-setget
- |void| **set_dock_icon**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
- :ref:`Texture2D<class_Texture2D>` **get_dock_icon**\ (\ )
The icon for the dock, as a texture. If specified, it will override :ref:`icon_name<class_EditorDock_property_icon_name>`.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_dock_shortcut:
.. rst-class:: classref-property
:ref:`Shortcut<class_Shortcut>` **dock_shortcut** :ref:`🔗<class_EditorDock_property_dock_shortcut>`
.. rst-class:: classref-property-setget
- |void| **set_dock_shortcut**\ (\ value\: :ref:`Shortcut<class_Shortcut>`\ )
- :ref:`Shortcut<class_Shortcut>` **get_dock_shortcut**\ (\ )
The shortcut used to open the dock.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_force_show_icon:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **force_show_icon** = ``false`` :ref:`🔗<class_EditorDock_property_force_show_icon>`
.. rst-class:: classref-property-setget
- |void| **set_force_show_icon**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_force_show_icon**\ (\ )
If ``true``, the dock will always display an icon, regardless of :ref:`EditorSettings.interface/editor/dock_tab_style<class_EditorSettings_property_interface/editor/dock_tab_style>` or :ref:`EditorSettings.interface/editor/bottom_dock_tab_style<class_EditorSettings_property_interface/editor/bottom_dock_tab_style>`.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_global:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **global** = ``true`` :ref:`🔗<class_EditorDock_property_global>`
.. rst-class:: classref-property-setget
- |void| **set_global**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_global**\ (\ )
If ``true``, the dock appears in the **Editor > Editor Docks** menu and can be closed. Non-global docks can still be closed using :ref:`close()<class_EditorDock_method_close>` or when :ref:`closable<class_EditorDock_property_closable>` is ``true``.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_icon_name:
.. rst-class:: classref-property
:ref:`StringName<class_StringName>` **icon_name** = ``&""`` :ref:`🔗<class_EditorDock_property_icon_name>`
.. rst-class:: classref-property-setget
- |void| **set_icon_name**\ (\ value\: :ref:`StringName<class_StringName>`\ )
- :ref:`StringName<class_StringName>` **get_icon_name**\ (\ )
The icon for the dock, as a name from the ``EditorIcons`` theme type in the editor theme. You can find the list of available icons `here <https://godot-editor-icons.github.io/>`__.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_layout_key:
.. rst-class:: classref-property
:ref:`String<class_String>` **layout_key** = ``""`` :ref:`🔗<class_EditorDock_property_layout_key>`
.. rst-class:: classref-property-setget
- |void| **set_layout_key**\ (\ value\: :ref:`String<class_String>`\ )
- :ref:`String<class_String>` **get_layout_key**\ (\ )
The key representing this dock in the editor's layout file. If empty, the dock's displayed name will be used instead.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_title:
.. rst-class:: classref-property
:ref:`String<class_String>` **title** = ``""`` :ref:`🔗<class_EditorDock_property_title>`
.. rst-class:: classref-property-setget
- |void| **set_title**\ (\ value\: :ref:`String<class_String>`\ )
- :ref:`String<class_String>` **get_title**\ (\ )
The title of the dock's tab. If empty, the dock's :ref:`Node.name<class_Node_property_name>` will be used. If the name is auto-generated (contains ``@``), the first child's name will be used instead.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_title_color:
.. rst-class:: classref-property
:ref:`Color<class_Color>` **title_color** = ``Color(0, 0, 0, 0)`` :ref:`🔗<class_EditorDock_property_title_color>`
.. rst-class:: classref-property-setget
- |void| **set_title_color**\ (\ value\: :ref:`Color<class_Color>`\ )
- :ref:`Color<class_Color>` **get_title_color**\ (\ )
The color of the dock tab's title. If its alpha is ``0.0``, the default font color will be used.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_property_transient:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **transient** = ``false`` :ref:`🔗<class_EditorDock_property_transient>`
.. rst-class:: classref-property-setget
- |void| **set_transient**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_transient**\ (\ )
If ``true``, the dock is not automatically opened or closed when loading an editor layout, only moved. It also can't be opened using a shortcut. This is meant for docks that are opened and closed in specific cases, such as when selecting a :ref:`TileMap<class_TileMap>` or :ref:`AnimationTree<class_AnimationTree>` node.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_EditorDock_private_method__load_layout_from_config:
.. rst-class:: classref-method
|void| **_load_layout_from_config**\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| :ref:`🔗<class_EditorDock_private_method__load_layout_from_config>`
Implement this method to handle loading this dock's layout. It's equivalent to :ref:`EditorPlugin._set_window_layout()<class_EditorPlugin_private_method__set_window_layout>`. ``section`` is a unique section based on :ref:`layout_key<class_EditorDock_property_layout_key>`.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_private_method__save_layout_to_config:
.. rst-class:: classref-method
|void| **_save_layout_to_config**\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |const| :ref:`🔗<class_EditorDock_private_method__save_layout_to_config>`
Implement this method to handle saving this dock's layout. It's equivalent to :ref:`EditorPlugin._get_window_layout()<class_EditorPlugin_private_method__get_window_layout>`. ``section`` is a unique section based on :ref:`layout_key<class_EditorDock_property_layout_key>`.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_private_method__update_layout:
.. rst-class:: classref-method
|void| **_update_layout**\ (\ layout\: :ref:`int<class_int>`\ ) |virtual| :ref:`🔗<class_EditorDock_private_method__update_layout>`
Implement this method to handle the layout switching for this dock. ``layout`` is one of the :ref:`DockLayout<enum_EditorDock_DockLayout>` constants.
::
func _update_layout(layout):
box_container.vertical = (layout == DOCK_LAYOUT_VERTICAL)
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_method_close:
.. rst-class:: classref-method
|void| **close**\ (\ ) :ref:`🔗<class_EditorDock_method_close>`
Closes the dock, making its tab hidden.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_method_make_visible:
.. rst-class:: classref-method
|void| **make_visible**\ (\ ) :ref:`🔗<class_EditorDock_method_make_visible>`
Focuses the dock's tab (or window if it's floating). If the dock was closed, it will be opened. If it's a bottom dock, makes the bottom panel visible.
.. rst-class:: classref-item-separator
----
.. _class_EditorDock_method_open:
.. rst-class:: classref-method
|void| **open**\ (\ ) :ref:`🔗<class_EditorDock_method_open>`
Opens the dock. It will appear in the last used dock slot. If the dock has no default slot, it will be opened floating.
\ **Note:** This does not focus the dock. If you want to open and focus the dock, use :ref:`make_visible()<class_EditorDock_method_make_visible>`.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`