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140 lines
6.6 KiB
ReStructuredText
140 lines
6.6 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CurveTexture.xml.
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.. _class_CurveTexture:
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CurveTexture
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============
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**Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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A 1D texture where pixel brightness corresponds to points on a curve.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A 1D texture where pixel brightness corresponds to points on a unit :ref:`Curve<class_Curve>` resource, either in grayscale or in red. This visual representation simplifies the task of saving curves as image files.
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If you need to store up to 3 curves within a single texture, use :ref:`CurveXYZTexture<class_CurveXYZTexture>` instead. See also :ref:`GradientTexture1D<class_GradientTexture1D>` and :ref:`GradientTexture2D<class_GradientTexture2D>`.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------------------------------+---------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Curve<class_Curve>` | :ref:`curve<class_CurveTexture_property_curve>` | |
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+---------------------------------------------------+---------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
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+---------------------------------------------------+---------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`TextureMode<enum_CurveTexture_TextureMode>` | :ref:`texture_mode<class_CurveTexture_property_texture_mode>` | ``0`` |
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+---------------------------------------------------+---------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`width<class_CurveTexture_property_width>` | ``256`` |
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+---------------------------------------------------+---------------------------------------------------------------+----------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumerations
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------------
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.. _enum_CurveTexture_TextureMode:
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.. rst-class:: classref-enumeration
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enum **TextureMode**: :ref:`🔗<enum_CurveTexture_TextureMode>`
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.. _class_CurveTexture_constant_TEXTURE_MODE_RGB:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureMode<enum_CurveTexture_TextureMode>` **TEXTURE_MODE_RGB** = ``0``
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Store the curve equally across the red, green and blue channels. This uses more video memory, but is more compatible with shaders that only read the green and blue values.
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.. _class_CurveTexture_constant_TEXTURE_MODE_RED:
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.. rst-class:: classref-enumeration-constant
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:ref:`TextureMode<enum_CurveTexture_TextureMode>` **TEXTURE_MODE_RED** = ``1``
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Store the curve only in the red channel. This saves video memory, but some custom shaders may not be able to work with this.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_CurveTexture_property_curve:
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.. rst-class:: classref-property
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:ref:`Curve<class_Curve>` **curve** :ref:`🔗<class_CurveTexture_property_curve>`
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.. rst-class:: classref-property-setget
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- |void| **set_curve**\ (\ value\: :ref:`Curve<class_Curve>`\ )
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- :ref:`Curve<class_Curve>` **get_curve**\ (\ )
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The :ref:`Curve<class_Curve>` that is rendered onto the texture. Should be a unit :ref:`Curve<class_Curve>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_CurveTexture_property_texture_mode:
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.. rst-class:: classref-property
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:ref:`TextureMode<enum_CurveTexture_TextureMode>` **texture_mode** = ``0`` :ref:`🔗<class_CurveTexture_property_texture_mode>`
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.. rst-class:: classref-property-setget
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- |void| **set_texture_mode**\ (\ value\: :ref:`TextureMode<enum_CurveTexture_TextureMode>`\ )
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- :ref:`TextureMode<enum_CurveTexture_TextureMode>` **get_texture_mode**\ (\ )
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The format the texture should be generated with. When passing a CurveTexture as an input to a :ref:`Shader<class_Shader>`, this may need to be adjusted.
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.. rst-class:: classref-item-separator
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----
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.. _class_CurveTexture_property_width:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **width** = ``256`` :ref:`🔗<class_CurveTexture_property_width>`
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.. rst-class:: classref-property-setget
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- |void| **set_width**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_width**\ (\ )
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The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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