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100 lines
4.2 KiB
ReStructuredText
100 lines
4.2 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CompressedTexture3D.xml.
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.. _class_CompressedTexture3D:
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CompressedTexture3D
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===================
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**Inherits:** :ref:`Texture3D<class_Texture3D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Texture with 3 dimensions, optionally compressed.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**CompressedTexture3D** is the VRAM-compressed counterpart of :ref:`ImageTexture3D<class_ImageTexture3D>`. The file extension for **CompressedTexture3D** files is ``.ctex3d``. This file format is internal to Godot; it is created by importing other image formats with the import system.
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\ **CompressedTexture3D** uses VRAM compression, which allows to reduce memory usage on the GPU when rendering the texture. This also improves loading times, as VRAM-compressed textures are faster to load compared to textures using lossless compression. VRAM compression can exhibit noticeable artifacts and is intended to be used for 3D rendering, not 2D.
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See :ref:`Texture3D<class_Texture3D>` for a general description of 3D textures.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------+----------------------------------------------------------------+--------+
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| :ref:`String<class_String>` | :ref:`load_path<class_CompressedTexture3D_property_load_path>` | ``""`` |
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+-----------------------------+----------------------------------------------------------------+--------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+---------------------------------------+----------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`load<class_CompressedTexture3D_method_load>`\ (\ path\: :ref:`String<class_String>`\ ) |
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+---------------------------------------+----------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_CompressedTexture3D_property_load_path:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **load_path** = ``""`` :ref:`🔗<class_CompressedTexture3D_property_load_path>`
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.. rst-class:: classref-property-setget
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- :ref:`Error<enum_@GlobalScope_Error>` **load**\ (\ path\: :ref:`String<class_String>`\ )
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- :ref:`String<class_String>` **get_load_path**\ (\ )
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The **CompressedTexture3D**'s file path to a ``.ctex3d`` file.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_CompressedTexture3D_method_load:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **load**\ (\ path\: :ref:`String<class_String>`\ ) :ref:`🔗<class_CompressedTexture3D_method_load>`
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Loads the texture from the specified ``path``.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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