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godot-docs/classes/class_arrayoccluder3d.rst
2025-06-07 03:33:02 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ArrayOccluder3D.xml.
.. _class_ArrayOccluder3D:
ArrayOccluder3D
===============
**Inherits:** :ref:`Occluder3D<class_Occluder3D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
3D polygon shape for use with occlusion culling in :ref:`OccluderInstance3D<class_OccluderInstance3D>`.
.. rst-class:: classref-introduction-group
Description
-----------
**ArrayOccluder3D** stores an arbitrary 3D polygon shape that can be used by the engine's occlusion culling system. This is analogous to :ref:`ArrayMesh<class_ArrayMesh>`, but for occluders.
See :ref:`OccluderInstance3D<class_OccluderInstance3D>`'s documentation for instructions on setting up occlusion culling.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Occlusion culling <../tutorials/3d/occlusion_culling>`
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-----------------------------------------------------+----------------------------------------------------------+--------------------------+
| :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`indices<class_ArrayOccluder3D_property_indices>` | ``PackedInt32Array()`` |
+-----------------------------------------------------+----------------------------------------------------------+--------------------------+
| :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`vertices<class_ArrayOccluder3D_property_vertices>` | ``PackedVector3Array()`` |
+-----------------------------------------------------+----------------------------------------------------------+--------------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+--------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_arrays<class_ArrayOccluder3D_method_set_arrays>`\ (\ vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) |
+--------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_ArrayOccluder3D_property_indices:
.. rst-class:: classref-property
:ref:`PackedInt32Array<class_PackedInt32Array>` **indices** = ``PackedInt32Array()`` :ref:`🔗<class_ArrayOccluder3D_property_indices>`
.. rst-class:: classref-property-setget
- |void| **set_indices**\ (\ value\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ )
- :ref:`PackedInt32Array<class_PackedInt32Array>` **get_indices**\ (\ )
The occluder's index position. Indices determine which points from the :ref:`vertices<class_ArrayOccluder3D_property_vertices>` array should be drawn, and in which order.
\ **Note:** The occluder is always updated after setting this value. If creating occluders procedurally, consider using :ref:`set_arrays()<class_ArrayOccluder3D_method_set_arrays>` instead to avoid updating the occluder twice when it's created.
**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedInt32Array<class_PackedInt32Array>` for more details.
.. rst-class:: classref-item-separator
----
.. _class_ArrayOccluder3D_property_vertices:
.. rst-class:: classref-property
:ref:`PackedVector3Array<class_PackedVector3Array>` **vertices** = ``PackedVector3Array()`` :ref:`🔗<class_ArrayOccluder3D_property_vertices>`
.. rst-class:: classref-property-setget
- |void| **set_vertices**\ (\ value\: :ref:`PackedVector3Array<class_PackedVector3Array>`\ )
- :ref:`PackedVector3Array<class_PackedVector3Array>` **get_vertices**\ (\ )
The occluder's vertex positions in local 3D coordinates.
\ **Note:** The occluder is always updated after setting this value. If creating occluders procedurally, consider using :ref:`set_arrays()<class_ArrayOccluder3D_method_set_arrays>` instead to avoid updating the occluder twice when it's created.
**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedVector3Array<class_PackedVector3Array>` for more details.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_ArrayOccluder3D_method_set_arrays:
.. rst-class:: classref-method
|void| **set_arrays**\ (\ vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) :ref:`🔗<class_ArrayOccluder3D_method_set_arrays>`
Sets :ref:`indices<class_ArrayOccluder3D_property_indices>` and :ref:`vertices<class_ArrayOccluder3D_property_vertices>`, while updating the final occluder only once after both values are set.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`