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godot-docs/classes/class_aimmodifier3d.rst
2025-11-22 03:28:38 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AimModifier3D.xml.
.. _class_AimModifier3D:
AimModifier3D
=============
**Inherits:** :ref:`BoneConstraint3D<class_BoneConstraint3D>` **<** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
The **AimModifier3D** rotates a bone to look at a reference bone.
.. rst-class:: classref-introduction-group
Description
-----------
This is a simple version of :ref:`LookAtModifier3D<class_LookAtModifier3D>` that only allows bone to the reference without advanced options such as angle limitation or time-based interpolation.
The feature is simplified, but instead it is implemented with smooth tracking without euler, see :ref:`set_use_euler()<class_AimModifier3D_method_set_use_euler>`.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-----------------------+------------------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`setting_count<class_AimModifier3D_property_setting_count>` | ``0`` |
+-----------------------+------------------------------------------------------------------+-------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` | :ref:`get_forward_axis<class_AimModifier3D_method_get_forward_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Axis<enum_Vector3_Axis>` | :ref:`get_primary_rotation_axis<class_AimModifier3D_method_get_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_relative<class_AimModifier3D_method_is_relative>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_using_euler<class_AimModifier3D_method_is_using_euler>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_using_secondary_rotation<class_AimModifier3D_method_is_using_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_forward_axis<class_AimModifier3D_method_set_forward_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_primary_rotation_axis<class_AimModifier3D_method_set_primary_rotation_axis>`\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_relative<class_AimModifier3D_method_set_relative>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_use_euler<class_AimModifier3D_method_set_use_euler>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_use_secondary_rotation<class_AimModifier3D_method_set_use_secondary_rotation>`\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_AimModifier3D_property_setting_count:
.. rst-class:: classref-property
:ref:`int<class_int>` **setting_count** = ``0`` :ref:`🔗<class_AimModifier3D_property_setting_count>`
.. rst-class:: classref-property-setget
- |void| **set_setting_count**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_setting_count**\ (\ )
The number of settings in the modifier.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_AimModifier3D_method_get_forward_axis:
.. rst-class:: classref-method
:ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>` **get_forward_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_forward_axis>`
Returns the forward axis of the bone.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_get_primary_rotation_axis:
.. rst-class:: classref-method
:ref:`Axis<enum_Vector3_Axis>` **get_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_get_primary_rotation_axis>`
Returns the axis of the first rotation. It is enabled only if :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` is ``true``.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_is_relative:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_relative**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_relative>`
Returns ``true`` if the relative option is enabled in the setting at ``index``.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_is_using_euler:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_using_euler**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_euler>`
Returns ``true`` if it provides rotation with using euler.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_is_using_secondary_rotation:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_using_secondary_rotation**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AimModifier3D_method_is_using_secondary_rotation>`
Returns ``true`` if it provides rotation by two axes. It is enabled only if :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` is ``true``.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_set_forward_axis:
.. rst-class:: classref-method
|void| **set_forward_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`BoneAxis<enum_SkeletonModifier3D_BoneAxis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_forward_axis>`
Sets the forward axis of the bone.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_set_primary_rotation_axis:
.. rst-class:: classref-method
|void| **set_primary_rotation_axis**\ (\ index\: :ref:`int<class_int>`, axis\: :ref:`Axis<enum_Vector3_Axis>`\ ) :ref:`🔗<class_AimModifier3D_method_set_primary_rotation_axis>`
Sets the axis of the first rotation. It is enabled only if :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` is ``true``.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_set_relative:
.. rst-class:: classref-method
|void| **set_relative**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_relative>`
Sets relative option in the setting at ``index`` to ``enabled``.
If sets ``enabled`` to ``true``, the rotation is applied relative to the pose.
If sets ``enabled`` to ``false``, the rotation is applied relative to the rest. It means to replace the current pose with the **AimModifier3D**'s result.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_set_use_euler:
.. rst-class:: classref-method
|void| **set_use_euler**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_euler>`
If sets ``enabled`` to ``true``, it provides rotation with using euler.
If sets ``enabled`` to ``false``, it provides rotation with using rotation by arc generated from the forward axis vector and the vector toward the reference.
.. rst-class:: classref-item-separator
----
.. _class_AimModifier3D_method_set_use_secondary_rotation:
.. rst-class:: classref-method
|void| **set_use_secondary_rotation**\ (\ index\: :ref:`int<class_int>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AimModifier3D_method_set_use_secondary_rotation>`
If sets ``enabled`` to ``true``, it provides rotation by two axes. It is enabled only if :ref:`is_using_euler()<class_AimModifier3D_method_is_using_euler>` is ``true``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`