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Adds a new page which gives a summary of the three renderers. This page briefly describes the renderers, gives some guidance on how to choose a renderer. It also contains a comparison table between the renderers. Adds an entry in the FAQ which links to this new page. Adds a note about subsurface scattering limitations to the Standard Material page. Adjusts some other pages which had incorrect information.
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281 B
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19 lines
281 B
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.. _doc_shading_reference:
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Shading reference
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=================
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.. toctree::
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:maxdepth: 1
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:name: toc-shading-reference
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shading_language
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shader_preprocessor
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spatial_shader
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canvas_item_shader
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particle_shader
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sky_shader
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fog_shader
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