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85 lines
4.4 KiB
ReStructuredText
85 lines
4.4 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/SkinReference.xml.
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.. _class_SkinReference:
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SkinReference
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=============
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**Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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A reference-counted holder object for a skeleton RID used in the :ref:`RenderingServer<class_RenderingServer>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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An internal object containing a mapping from a :ref:`Skin<class_Skin>` used within the context of a particular :ref:`MeshInstance3D<class_MeshInstance3D>` to refer to the skeleton's :ref:`RID<class_RID>` in the RenderingServer.
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See also :ref:`MeshInstance3D.get_skin_reference<class_MeshInstance3D_method_get_skin_reference>` and :ref:`RenderingServer.instance_attach_skeleton<class_RenderingServer_method_instance_attach_skeleton>`.
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Note that despite the similar naming, the skeleton RID used in the :ref:`RenderingServer<class_RenderingServer>` does not have a direct one-to-one correspondence to a :ref:`Skeleton3D<class_Skeleton3D>` node.
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In particular, a :ref:`Skeleton3D<class_Skeleton3D>` node with no :ref:`MeshInstance3D<class_MeshInstance3D>` children may be unknown to the :ref:`RenderingServer<class_RenderingServer>`.
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On the other hand, a :ref:`Skeleton3D<class_Skeleton3D>` with multiple :ref:`MeshInstance3D<class_MeshInstance3D>` nodes which each have different :ref:`MeshInstance3D.skin<class_MeshInstance3D_property_skin>` objects may have multiple SkinReference instances (and hence, multiple skeleton :ref:`RID<class_RID>`\ s).
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------+----------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`get_skeleton<class_SkinReference_method_get_skeleton>`\ (\ ) |const| |
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+-------------------------+----------------------------------------------------------------------------+
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| :ref:`Skin<class_Skin>` | :ref:`get_skin<class_SkinReference_method_get_skin>`\ (\ ) |const| |
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+-------------------------+----------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_SkinReference_method_get_skeleton:
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.. rst-class:: classref-method
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:ref:`RID<class_RID>` **get_skeleton**\ (\ ) |const| :ref:`🔗<class_SkinReference_method_get_skeleton>`
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Returns the :ref:`RID<class_RID>` owned by this SkinReference, as returned by :ref:`RenderingServer.skeleton_create<class_RenderingServer_method_skeleton_create>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_SkinReference_method_get_skin:
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.. rst-class:: classref-method
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:ref:`Skin<class_Skin>` **get_skin**\ (\ ) |const| :ref:`🔗<class_SkinReference_method_get_skin>`
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Returns the :ref:`Skin<class_Skin>` connected to this SkinReference. In the case of :ref:`MeshInstance3D<class_MeshInstance3D>` with no :ref:`MeshInstance3D.skin<class_MeshInstance3D_property_skin>` assigned, this will reference an internal default :ref:`Skin<class_Skin>` owned by that :ref:`MeshInstance3D<class_MeshInstance3D>`.
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Note that a single :ref:`Skin<class_Skin>` may have more than one **SkinReference** in the case that it is shared by meshes across multiple :ref:`Skeleton3D<class_Skeleton3D>` nodes.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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