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godot-docs/classes/class_pinjoint3d.rst
2024-05-31 13:54:35 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PinJoint3D.xml.
.. _class_PinJoint3D:
PinJoint3D
==========
**Inherits:** :ref:`Joint3D<class_Joint3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate.
.. rst-class:: classref-introduction-group
Description
-----------
A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate. For example, a :ref:`RigidBody3D<class_RigidBody3D>` can be attached to a :ref:`StaticBody3D<class_StaticBody3D>` to create a pendulum or a seesaw.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------+-----------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`params/bias<class_PinJoint3D_property_params/bias>` | ``0.3`` |
+---------------------------+-----------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`params/damping<class_PinJoint3D_property_params/damping>` | ``1.0`` |
+---------------------------+-----------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`params/impulse_clamp<class_PinJoint3D_property_params/impulse_clamp>` | ``0.0`` |
+---------------------------+-----------------------------------------------------------------------------+---------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_param<class_PinJoint3D_method_get_param>`\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`\ ) |const| |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_param<class_PinJoint3D_method_set_param>`\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_PinJoint3D_Param:
.. rst-class:: classref-enumeration
enum **Param**: :ref:`🔗<enum_PinJoint3D_Param>`
.. _class_PinJoint3D_constant_PARAM_BIAS:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_PinJoint3D_Param>` **PARAM_BIAS** = ``0``
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
.. _class_PinJoint3D_constant_PARAM_DAMPING:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_PinJoint3D_Param>` **PARAM_DAMPING** = ``1``
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
.. _class_PinJoint3D_constant_PARAM_IMPULSE_CLAMP:
.. rst-class:: classref-enumeration-constant
:ref:`Param<enum_PinJoint3D_Param>` **PARAM_IMPULSE_CLAMP** = ``2``
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_PinJoint3D_property_params/bias:
.. rst-class:: classref-property
:ref:`float<class_float>` **params/bias** = ``0.3`` :ref:`🔗<class_PinJoint3D_property_params/bias>`
.. rst-class:: classref-property-setget
- |void| **set_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`\ ) |const|
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
.. rst-class:: classref-item-separator
----
.. _class_PinJoint3D_property_params/damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **params/damping** = ``1.0`` :ref:`🔗<class_PinJoint3D_property_params/damping>`
.. rst-class:: classref-property-setget
- |void| **set_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`\ ) |const|
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
.. rst-class:: classref-item-separator
----
.. _class_PinJoint3D_property_params/impulse_clamp:
.. rst-class:: classref-property
:ref:`float<class_float>` **params/impulse_clamp** = ``0.0`` :ref:`🔗<class_PinJoint3D_property_params/impulse_clamp>`
.. rst-class:: classref-property-setget
- |void| **set_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`, value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`\ ) |const|
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_PinJoint3D_method_get_param:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`\ ) |const| :ref:`🔗<class_PinJoint3D_method_get_param>`
Returns the value of the specified parameter.
.. rst-class:: classref-item-separator
----
.. _class_PinJoint3D_method_set_param:
.. rst-class:: classref-method
|void| **set_param**\ (\ param\: :ref:`Param<enum_PinJoint3D_Param>`, value\: :ref:`float<class_float>`\ ) :ref:`🔗<class_PinJoint3D_method_set_param>`
Sets the value of the specified parameter.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`