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255 lines
14 KiB
ReStructuredText
255 lines
14 KiB
ReStructuredText
:github_url: hide
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.. meta::
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:keywords: network
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/MultiplayerAPIExtension.xml.
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.. _class_MultiplayerAPIExtension:
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MultiplayerAPIExtension
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=======================
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**Inherits:** :ref:`MultiplayerAPI<class_MultiplayerAPI>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Base class used for extending the :ref:`MultiplayerAPI<class_MultiplayerAPI>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This class can be used to extend or replace the default :ref:`MultiplayerAPI<class_MultiplayerAPI>` implementation via script or extensions.
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The following example extend the default implementation (:ref:`SceneMultiplayer<class_SceneMultiplayer>`) by logging every RPC being made, and every object being configured for replication.
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.. tabs::
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.. code-tab:: gdscript
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extends MultiplayerAPIExtension
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class_name LogMultiplayer
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# We want to extend the default SceneMultiplayer.
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var base_multiplayer = SceneMultiplayer.new()
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func _init():
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# Just passthrough base signals (copied to var to avoid cyclic reference)
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var cts = connected_to_server
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var cf = connection_failed
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var pc = peer_connected
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var pd = peer_disconnected
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base_multiplayer.connected_to_server.connect(func(): cts.emit())
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base_multiplayer.connection_failed.connect(func(): cf.emit())
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base_multiplayer.peer_connected.connect(func(id): pc.emit(id))
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base_multiplayer.peer_disconnected.connect(func(id): pd.emit(id))
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func _poll():
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return base_multiplayer.poll()
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# Log RPC being made and forward it to the default multiplayer.
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func _rpc(peer: int, object: Object, method: StringName, args: Array) -> Error:
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print("Got RPC for %d: %s::%s(%s)" % [peer, object, method, args])
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return base_multiplayer.rpc(peer, object, method, args)
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# Log configuration add. E.g. root path (nullptr, NodePath), replication (Node, Spawner|Synchronizer), custom.
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func _object_configuration_add(object, config: Variant) -> Error:
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if config is MultiplayerSynchronizer:
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print("Adding synchronization configuration for %s. Synchronizer: %s" % [object, config])
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elif config is MultiplayerSpawner:
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print("Adding node %s to the spawn list. Spawner: %s" % [object, config])
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return base_multiplayer.object_configuration_add(object, config)
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# Log configuration remove. E.g. root path (nullptr, NodePath), replication (Node, Spawner|Synchronizer), custom.
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func _object_configuration_remove(object, config: Variant) -> Error:
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if config is MultiplayerSynchronizer:
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print("Removing synchronization configuration for %s. Synchronizer: %s" % [object, config])
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elif config is MultiplayerSpawner:
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print("Removing node %s from the spawn list. Spawner: %s" % [object, config])
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return base_multiplayer.object_configuration_remove(object, config)
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# These can be optional, but in our case we want to extend SceneMultiplayer, so forward everything.
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func _set_multiplayer_peer(p_peer: MultiplayerPeer):
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base_multiplayer.multiplayer_peer = p_peer
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func _get_multiplayer_peer() -> MultiplayerPeer:
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return base_multiplayer.multiplayer_peer
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func _get_unique_id() -> int:
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return base_multiplayer.get_unique_id()
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func _get_peer_ids() -> PackedInt32Array:
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return base_multiplayer.get_peers()
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Then in your main scene or in an autoload call :ref:`SceneTree.set_multiplayer<class_SceneTree_method_set_multiplayer>` to start using your custom :ref:`MultiplayerAPI<class_MultiplayerAPI>`:
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.. tabs::
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.. code-tab:: gdscript
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# autoload.gd
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func _enter_tree():
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# Sets our custom multiplayer as the main one in SceneTree.
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get_tree().set_multiplayer(LogMultiplayer.new())
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Native extensions can alternatively use the :ref:`MultiplayerAPI.set_default_interface<class_MultiplayerAPI_method_set_default_interface>` method during initialization to configure themselves as the default implementation.
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`MultiplayerPeer<class_MultiplayerPeer>` | :ref:`_get_multiplayer_peer<class_MultiplayerAPIExtension_private_method__get_multiplayer_peer>`\ (\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`_get_peer_ids<class_MultiplayerAPIExtension_private_method__get_peer_ids>`\ (\ ) |virtual| |const| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`_get_remote_sender_id<class_MultiplayerAPIExtension_private_method__get_remote_sender_id>`\ (\ ) |virtual| |const| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`_get_unique_id<class_MultiplayerAPIExtension_private_method__get_unique_id>`\ (\ ) |virtual| |const| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`_object_configuration_add<class_MultiplayerAPIExtension_private_method__object_configuration_add>`\ (\ object\: :ref:`Object<class_Object>`, configuration\: :ref:`Variant<class_Variant>`\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`_object_configuration_remove<class_MultiplayerAPIExtension_private_method__object_configuration_remove>`\ (\ object\: :ref:`Object<class_Object>`, configuration\: :ref:`Variant<class_Variant>`\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`_poll<class_MultiplayerAPIExtension_private_method__poll>`\ (\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`_rpc<class_MultiplayerAPIExtension_private_method__rpc>`\ (\ peer\: :ref:`int<class_int>`, object\: :ref:`Object<class_Object>`, method\: :ref:`StringName<class_StringName>`, args\: :ref:`Array<class_Array>`\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`_set_multiplayer_peer<class_MultiplayerAPIExtension_private_method__set_multiplayer_peer>`\ (\ multiplayer_peer\: :ref:`MultiplayerPeer<class_MultiplayerPeer>`\ ) |virtual| |
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+-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_MultiplayerAPIExtension_private_method__get_multiplayer_peer:
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.. rst-class:: classref-method
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:ref:`MultiplayerPeer<class_MultiplayerPeer>` **_get_multiplayer_peer**\ (\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__get_multiplayer_peer>`
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Called when the :ref:`MultiplayerAPI.multiplayer_peer<class_MultiplayerAPI_property_multiplayer_peer>` is retrieved.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__get_peer_ids:
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.. rst-class:: classref-method
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:ref:`PackedInt32Array<class_PackedInt32Array>` **_get_peer_ids**\ (\ ) |virtual| |const| :ref:`🔗<class_MultiplayerAPIExtension_private_method__get_peer_ids>`
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Callback for :ref:`MultiplayerAPI.get_peers<class_MultiplayerAPI_method_get_peers>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__get_remote_sender_id:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **_get_remote_sender_id**\ (\ ) |virtual| |const| :ref:`🔗<class_MultiplayerAPIExtension_private_method__get_remote_sender_id>`
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Callback for :ref:`MultiplayerAPI.get_remote_sender_id<class_MultiplayerAPI_method_get_remote_sender_id>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__get_unique_id:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **_get_unique_id**\ (\ ) |virtual| |const| :ref:`🔗<class_MultiplayerAPIExtension_private_method__get_unique_id>`
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Callback for :ref:`MultiplayerAPI.get_unique_id<class_MultiplayerAPI_method_get_unique_id>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__object_configuration_add:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **_object_configuration_add**\ (\ object\: :ref:`Object<class_Object>`, configuration\: :ref:`Variant<class_Variant>`\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__object_configuration_add>`
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Callback for :ref:`MultiplayerAPI.object_configuration_add<class_MultiplayerAPI_method_object_configuration_add>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__object_configuration_remove:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **_object_configuration_remove**\ (\ object\: :ref:`Object<class_Object>`, configuration\: :ref:`Variant<class_Variant>`\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__object_configuration_remove>`
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Callback for :ref:`MultiplayerAPI.object_configuration_remove<class_MultiplayerAPI_method_object_configuration_remove>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__poll:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **_poll**\ (\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__poll>`
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Callback for :ref:`MultiplayerAPI.poll<class_MultiplayerAPI_method_poll>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__rpc:
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.. rst-class:: classref-method
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:ref:`Error<enum_@GlobalScope_Error>` **_rpc**\ (\ peer\: :ref:`int<class_int>`, object\: :ref:`Object<class_Object>`, method\: :ref:`StringName<class_StringName>`, args\: :ref:`Array<class_Array>`\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__rpc>`
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Callback for :ref:`MultiplayerAPI.rpc<class_MultiplayerAPI_method_rpc>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_MultiplayerAPIExtension_private_method__set_multiplayer_peer:
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.. rst-class:: classref-method
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|void| **_set_multiplayer_peer**\ (\ multiplayer_peer\: :ref:`MultiplayerPeer<class_MultiplayerPeer>`\ ) |virtual| :ref:`🔗<class_MultiplayerAPIExtension_private_method__set_multiplayer_peer>`
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Called when the :ref:`MultiplayerAPI.multiplayer_peer<class_MultiplayerAPI_property_multiplayer_peer>` is set.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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