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95 lines
3.8 KiB
ReStructuredText
95 lines
3.8 KiB
ReStructuredText
:github_url: hide
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.. meta::
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:keywords: gamepad, controller
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputEventJoypadMotion.xml.
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.. _class_InputEventJoypadMotion:
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InputEventJoypadMotion
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======================
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**Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Represents axis motions (such as joystick or analog triggers) from a gamepad.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Stores information about joystick motions. One **InputEventJoypadMotion** represents one axis at a time. For gamepad buttons, see :ref:`InputEventJoypadButton<class_InputEventJoypadButton>`.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Using InputEvent <../tutorials/inputs/inputevent>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------------------------+---------------------------------------------------------------------+---------+
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| :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` | :ref:`axis<class_InputEventJoypadMotion_property_axis>` | ``0`` |
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+-------------------------------------------+---------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`axis_value<class_InputEventJoypadMotion_property_axis_value>` | ``0.0`` |
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+-------------------------------------------+---------------------------------------------------------------------+---------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_InputEventJoypadMotion_property_axis:
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.. rst-class:: classref-property
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:ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` **axis** = ``0`` :ref:`🔗<class_InputEventJoypadMotion_property_axis>`
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.. rst-class:: classref-property-setget
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- |void| **set_axis**\ (\ value\: :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>`\ )
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- :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` **get_axis**\ (\ )
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Axis identifier. Use one of the :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` axis constants.
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.. rst-class:: classref-item-separator
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----
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.. _class_InputEventJoypadMotion_property_axis_value:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **axis_value** = ``0.0`` :ref:`🔗<class_InputEventJoypadMotion_property_axis_value>`
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.. rst-class:: classref-property-setget
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- |void| **set_axis_value**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_axis_value**\ (\ )
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Current position of the joystick on the given axis. The value ranges from ``-1.0`` to ``1.0``. A value of ``0`` means the axis is in its resting position.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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