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78 lines
2.9 KiB
ReStructuredText
78 lines
2.9 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/gdscript/doc_classes/GDScript.xml.
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.. _class_GDScript:
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GDScript
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========
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**Inherits:** :ref:`Script<class_Script>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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A script implemented in the GDScript programming language.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A script implemented in the GDScript programming language, saved with the ``.gd`` extension. The script extends the functionality of all objects that instantiate it.
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Calling :ref:`new<class_GDScript_method_new>` creates a new instance of the script. :ref:`Object.set_script<class_Object_method_set_script>` extends an existing object, if that object's class matches one of the script's base classes.
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If you are looking for GDScript's built-in functions, see :ref:`@GDScript<class_@GDScript>` instead.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`GDScript documentation index <../tutorials/scripting/gdscript/index>`
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------+-----------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`new<class_GDScript_method_new>`\ (\ ...\ ) |vararg| |
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+-------------------------------+-----------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_GDScript_method_new:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **new**\ (\ ...\ ) |vararg| :ref:`🔗<class_GDScript_method_new>`
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Returns a new instance of the script.
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::
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var MyClass = load("myclass.gd")
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var instance = MyClass.new()
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print(instance.get_script() == MyClass) # Prints true
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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