mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
136 lines
5.0 KiB
ReStructuredText
136 lines
5.0 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. DO NOT EDIT THIS FILE!!!
|
|
.. Generated automatically from Godot engine sources.
|
|
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
|
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorScenePostImport.xml.
|
|
|
|
.. _class_EditorScenePostImport:
|
|
|
|
EditorScenePostImport
|
|
=====================
|
|
|
|
**Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
|
|
|
Post-processes scenes after import.
|
|
|
|
.. rst-class:: classref-introduction-group
|
|
|
|
Description
|
|
-----------
|
|
|
|
Imported scenes can be automatically modified right after import by setting their **Custom Script** Import property to a ``tool`` script that inherits from this class.
|
|
|
|
The :ref:`_post_import<class_EditorScenePostImport_private_method__post_import>` callback receives the imported scene's root node and returns the modified version of the scene:
|
|
|
|
|
|
.. tabs::
|
|
|
|
.. code-tab:: gdscript
|
|
|
|
@tool # Needed so it runs in editor.
|
|
extends EditorScenePostImport
|
|
|
|
# This sample changes all node names.
|
|
# Called right after the scene is imported and gets the root node.
|
|
func _post_import(scene):
|
|
# Change all node names to "modified_[oldnodename]"
|
|
iterate(scene)
|
|
return scene # Remember to return the imported scene
|
|
|
|
func iterate(node):
|
|
if node != null:
|
|
node.name = "modified_" + node.name
|
|
for child in node.get_children():
|
|
iterate(child)
|
|
|
|
.. code-tab:: csharp
|
|
|
|
using Godot;
|
|
|
|
// This sample changes all node names.
|
|
// Called right after the scene is imported and gets the root node.
|
|
[Tool]
|
|
public partial class NodeRenamer : EditorScenePostImport
|
|
{
|
|
public override GodotObject _PostImport(Node scene)
|
|
{
|
|
// Change all node names to "modified_[oldnodename]"
|
|
Iterate(scene);
|
|
return scene; // Remember to return the imported scene
|
|
}
|
|
|
|
public void Iterate(Node node)
|
|
{
|
|
if (node != null)
|
|
{
|
|
node.Name = $"modified_{node.Name}";
|
|
foreach (Node child in node.GetChildren())
|
|
{
|
|
Iterate(child);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
.. rst-class:: classref-introduction-group
|
|
|
|
Tutorials
|
|
---------
|
|
|
|
- `Importing 3D scenes: Configuration: Using import scripts for automation <../tutorials/assets_pipeline/importing_3d_scenes/import_configuration.html#using-import-scripts-for-automation>`__
|
|
|
|
.. rst-class:: classref-reftable-group
|
|
|
|
Methods
|
|
-------
|
|
|
|
.. table::
|
|
:widths: auto
|
|
|
|
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Object<class_Object>` | :ref:`_post_import<class_EditorScenePostImport_private_method__post_import>`\ (\ scene\: :ref:`Node<class_Node>`\ ) |virtual| |
|
|
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`String<class_String>` | :ref:`get_source_file<class_EditorScenePostImport_method_get_source_file>`\ (\ ) |const| |
|
|
+-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+
|
|
|
|
.. rst-class:: classref-section-separator
|
|
|
|
----
|
|
|
|
.. rst-class:: classref-descriptions-group
|
|
|
|
Method Descriptions
|
|
-------------------
|
|
|
|
.. _class_EditorScenePostImport_private_method__post_import:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`Object<class_Object>` **_post_import**\ (\ scene\: :ref:`Node<class_Node>`\ ) |virtual| :ref:`🔗<class_EditorScenePostImport_private_method__post_import>`
|
|
|
|
Called after the scene was imported. This method must return the modified version of the scene.
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_EditorScenePostImport_method_get_source_file:
|
|
|
|
.. rst-class:: classref-method
|
|
|
|
:ref:`String<class_String>` **get_source_file**\ (\ ) |const| :ref:`🔗<class_EditorScenePostImport_method_get_source_file>`
|
|
|
|
Returns the source file path which got imported (e.g. ``res://scene.dae``).
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|
|
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
|
|
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|
|
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|
|
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
|
|
.. |void| replace:: :abbr:`void (No return value.)`
|