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godot-docs/classes/class_resourceimporterimage.rst
2025-06-28 03:33:31 +00:00

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.. _class_ResourceImporterImage:
ResourceImporterImage
=====================
**Inherits:** :ref:`ResourceImporter<class_ResourceImporter>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Imports an image for use in scripting, with no rendering capabilities.
.. rst-class:: classref-introduction-group
Description
-----------
This importer imports :ref:`Image<class_Image>` resources, as opposed to :ref:`CompressedTexture2D<class_CompressedTexture2D>`. If you need to render the image in 2D or 3D, use :ref:`ResourceImporterTexture<class_ResourceImporterTexture>` instead.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Importing images <../tutorials/assets_pipeline/importing_images>`
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`