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godot-docs/classes/class_renderscenedataextension.rst
2025-06-07 03:33:02 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderSceneDataExtension.xml.
.. _class_RenderSceneDataExtension:
RenderSceneDataExtension
========================
**Inherits:** :ref:`RenderSceneData<class_RenderSceneData>` **<** :ref:`Object<class_Object>`
This class allows for a RenderSceneData implementation to be made in GDExtension.
.. rst-class:: classref-introduction-group
Description
-----------
This class allows for a RenderSceneData implementation to be made in GDExtension.
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`_get_cam_projection<class_RenderSceneDataExtension_private_method__get_cam_projection>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`_get_cam_transform<class_RenderSceneDataExtension_private_method__get_cam_transform>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`_get_uniform_buffer<class_RenderSceneDataExtension_private_method__get_uniform_buffer>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_view_count<class_RenderSceneDataExtension_private_method__get_view_count>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`_get_view_eye_offset<class_RenderSceneDataExtension_private_method__get_view_eye_offset>`\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`_get_view_projection<class_RenderSceneDataExtension_private_method__get_view_projection>`\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_RenderSceneDataExtension_private_method__get_cam_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **_get_cam_projection**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_cam_projection>`
Implement this in GDExtension to return the camera :ref:`Projection<class_Projection>`.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_cam_transform:
.. rst-class:: classref-method
:ref:`Transform3D<class_Transform3D>` **_get_cam_transform**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_cam_transform>`
Implement this in GDExtension to return the camera :ref:`Transform3D<class_Transform3D>`.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_uniform_buffer:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **_get_uniform_buffer**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_uniform_buffer>`
Implement this in GDExtension to return the :ref:`RID<class_RID>` of the uniform buffer containing the scene data as a UBO.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **_get_view_count**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_count>`
Implement this in GDExtension to return the view count.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_eye_offset:
.. rst-class:: classref-method
:ref:`Vector3<class_Vector3>` **_get_view_eye_offset**\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_eye_offset>`
Implement this in GDExtension to return the eye offset for the given ``view``.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **_get_view_projection**\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_projection>`
Implement this in GDExtension to return the view :ref:`Projection<class_Projection>` for the given ``view``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`