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179 lines
8.3 KiB
ReStructuredText
179 lines
8.3 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/gltf/doc_classes/GLTFMesh.xml.
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.. _class_GLTFMesh:
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GLTFMesh
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========
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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GLTFMesh represents a glTF mesh.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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GLTFMesh handles 3D mesh data imported from glTF files. It includes properties for blend channels, blend weights, instance materials, and the mesh itself.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Runtime file loading and saving <../tutorials/io/runtime_file_loading_and_saving>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+--------------------------------------------------------------+-----------------------------------------------------------------------+--------------------------+
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| :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`blend_weights<class_GLTFMesh_property_blend_weights>` | ``PackedFloat32Array()`` |
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+--------------------------------------------------------------+-----------------------------------------------------------------------+--------------------------+
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| :ref:`Array<class_Array>`\[:ref:`Material<class_Material>`\] | :ref:`instance_materials<class_GLTFMesh_property_instance_materials>` | ``[]`` |
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+--------------------------------------------------------------+-----------------------------------------------------------------------+--------------------------+
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| :ref:`ImporterMesh<class_ImporterMesh>` | :ref:`mesh<class_GLTFMesh_property_mesh>` | |
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+--------------------------------------------------------------+-----------------------------------------------------------------------+--------------------------+
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| :ref:`String<class_String>` | :ref:`original_name<class_GLTFMesh_property_original_name>` | ``""`` |
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+--------------------------------------------------------------+-----------------------------------------------------------------------+--------------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_additional_data<class_GLTFMesh_method_get_additional_data>`\ (\ extension_name\: :ref:`StringName<class_StringName>`\ ) |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_additional_data<class_GLTFMesh_method_set_additional_data>`\ (\ extension_name\: :ref:`StringName<class_StringName>`, additional_data\: :ref:`Variant<class_Variant>`\ ) |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_GLTFMesh_property_blend_weights:
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.. rst-class:: classref-property
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:ref:`PackedFloat32Array<class_PackedFloat32Array>` **blend_weights** = ``PackedFloat32Array()`` :ref:`🔗<class_GLTFMesh_property_blend_weights>`
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.. rst-class:: classref-property-setget
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- |void| **set_blend_weights**\ (\ value\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ )
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- :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_blend_weights**\ (\ )
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An array of floats representing the blend weights of the mesh.
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**Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedFloat32Array<class_PackedFloat32Array>` for more details.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFMesh_property_instance_materials:
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.. rst-class:: classref-property
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:ref:`Array<class_Array>`\[:ref:`Material<class_Material>`\] **instance_materials** = ``[]`` :ref:`🔗<class_GLTFMesh_property_instance_materials>`
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.. rst-class:: classref-property-setget
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- |void| **set_instance_materials**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`Material<class_Material>`\]\ )
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- :ref:`Array<class_Array>`\[:ref:`Material<class_Material>`\] **get_instance_materials**\ (\ )
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An array of Material objects representing the materials used in the mesh.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFMesh_property_mesh:
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.. rst-class:: classref-property
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:ref:`ImporterMesh<class_ImporterMesh>` **mesh** :ref:`🔗<class_GLTFMesh_property_mesh>`
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.. rst-class:: classref-property-setget
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- |void| **set_mesh**\ (\ value\: :ref:`ImporterMesh<class_ImporterMesh>`\ )
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- :ref:`ImporterMesh<class_ImporterMesh>` **get_mesh**\ (\ )
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The :ref:`ImporterMesh<class_ImporterMesh>` object representing the mesh itself.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFMesh_property_original_name:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **original_name** = ``""`` :ref:`🔗<class_GLTFMesh_property_original_name>`
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.. rst-class:: classref-property-setget
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- |void| **set_original_name**\ (\ value\: :ref:`String<class_String>`\ )
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- :ref:`String<class_String>` **get_original_name**\ (\ )
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The original name of the mesh.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_GLTFMesh_method_get_additional_data:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_additional_data**\ (\ extension_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_GLTFMesh_method_get_additional_data>`
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Gets additional arbitrary data in this **GLTFMesh** instance. This can be used to keep per-node state data in :ref:`GLTFDocumentExtension<class_GLTFDocumentExtension>` classes, which is important because they are stateless.
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The argument should be the :ref:`GLTFDocumentExtension<class_GLTFDocumentExtension>` name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is ``null``.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFMesh_method_set_additional_data:
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.. rst-class:: classref-method
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|void| **set_additional_data**\ (\ extension_name\: :ref:`StringName<class_StringName>`, additional_data\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_GLTFMesh_method_set_additional_data>`
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Sets additional arbitrary data in this **GLTFMesh** instance. This can be used to keep per-node state data in :ref:`GLTFDocumentExtension<class_GLTFDocumentExtension>` classes, which is important because they are stateless.
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The first argument should be the :ref:`GLTFDocumentExtension<class_GLTFDocumentExtension>` name (does not have to match the extension name in the glTF file), and the second argument can be anything you want.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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