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godot-docs/classes/class_color.rst
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.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Color.xml.
.. _class_Color:
Color
=====
A color represented in RGBA format.
.. rst-class:: classref-introduction-group
Description
-----------
A color represented in RGBA format by a red (:ref:`r<class_Color_property_r>`), green (:ref:`g<class_Color_property_g>`), blue (:ref:`b<class_Color_property_b>`), and alpha (:ref:`a<class_Color_property_a>`) component. Each component is a 32-bit floating-point value, usually ranging from ``0.0`` to ``1.0``. Some properties (such as :ref:`CanvasItem.modulate<class_CanvasItem_property_modulate>`) may support values greater than ``1.0``, for overbright or HDR (High Dynamic Range) colors.
Colors can be created in various ways: By the various **Color** constructors, by static methods such as :ref:`from_hsv()<class_Color_method_from_hsv>`, and by using a name from the set of standardized colors based on `X11 color names <https://en.wikipedia.org/wiki/X11_color_names>`__ with the addition of :ref:`TRANSPARENT<class_Color_constant_TRANSPARENT>`. GDScript also provides :ref:`@GDScript.Color8()<class_@GDScript_method_Color8>`, which uses integers from ``0`` to ``255`` and doesn't support overbright colors.
\ **Note:** In a boolean context, a Color will evaluate to ``false`` if it is equal to ``Color(0, 0, 0, 1)`` (opaque black). Otherwise, a Color will always evaluate to ``true``.
\ `Color constants cheatsheet <https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png>`__
.. note::
There are notable differences when using this API with C#. See :ref:`doc_c_sharp_differences` for more information.
.. rst-class:: classref-introduction-group
Tutorials
---------
- `2D GD Paint Demo <https://godotengine.org/asset-library/asset/2768>`__
- `Tween Interpolation Demo <https://godotengine.org/asset-library/asset/2733>`__
- `GUI Drag And Drop Demo <https://godotengine.org/asset-library/asset/2767>`__
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`a<class_Color_property_a>` | ``1.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`int<class_int>` | :ref:`a8<class_Color_property_a8>` | ``255`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`b<class_Color_property_b>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`int<class_int>` | :ref:`b8<class_Color_property_b8>` | ``0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`g<class_Color_property_g>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`int<class_int>` | :ref:`g8<class_Color_property_g8>` | ``0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`h<class_Color_property_h>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`ok_hsl_h<class_Color_property_ok_hsl_h>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`ok_hsl_l<class_Color_property_ok_hsl_l>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`ok_hsl_s<class_Color_property_ok_hsl_s>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`r<class_Color_property_r>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`int<class_int>` | :ref:`r8<class_Color_property_r8>` | ``0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`s<class_Color_property_s>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`v<class_Color_property_v>` | ``0.0`` |
+---------------------------+------------------------------------------------+---------+
.. rst-class:: classref-reftable-group
Constructors
------------
.. table::
:widths: auto
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ from\: :ref:`Color<class_Color>`, alpha\: :ref:`float<class_float>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ from\: :ref:`Color<class_Color>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ code\: :ref:`String<class_String>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ code\: :ref:`String<class_String>`, alpha\: :ref:`float<class_float>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ r\: :ref:`float<class_float>`, g\: :ref:`float<class_float>`, b\: :ref:`float<class_float>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_constructor_Color>`\ (\ r\: :ref:`float<class_float>`, g\: :ref:`float<class_float>`, b\: :ref:`float<class_float>`, a\: :ref:`float<class_float>`\ ) |
+---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`blend<class_Color_method_blend>`\ (\ over\: :ref:`Color<class_Color>`\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`clamp<class_Color_method_clamp>`\ (\ min\: :ref:`Color<class_Color>` = Color(0, 0, 0, 0), max\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1)\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`darkened<class_Color_method_darkened>`\ (\ amount\: :ref:`float<class_float>`\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_hsv<class_Color_method_from_hsv>`\ (\ h\: :ref:`float<class_float>`, s\: :ref:`float<class_float>`, v\: :ref:`float<class_float>`, alpha\: :ref:`float<class_float>` = 1.0\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_ok_hsl<class_Color_method_from_ok_hsl>`\ (\ h\: :ref:`float<class_float>`, s\: :ref:`float<class_float>`, l\: :ref:`float<class_float>`, alpha\: :ref:`float<class_float>` = 1.0\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_rgba8<class_Color_method_from_rgba8>`\ (\ r8\: :ref:`int<class_int>`, g8\: :ref:`int<class_int>`, b8\: :ref:`int<class_int>`, a8\: :ref:`int<class_int>` = 255\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_rgbe9995<class_Color_method_from_rgbe9995>`\ (\ rgbe\: :ref:`int<class_int>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_string<class_Color_method_from_string>`\ (\ str\: :ref:`String<class_String>`, default\: :ref:`Color<class_Color>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_luminance<class_Color_method_get_luminance>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`hex<class_Color_method_hex>`\ (\ hex\: :ref:`int<class_int>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`hex64<class_Color_method_hex64>`\ (\ hex\: :ref:`int<class_int>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`html<class_Color_method_html>`\ (\ rgba\: :ref:`String<class_String>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`html_is_valid<class_Color_method_html_is_valid>`\ (\ color\: :ref:`String<class_String>`\ ) |static| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`inverted<class_Color_method_inverted>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Color_method_is_equal_approx>`\ (\ to\: :ref:`Color<class_Color>`\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`lerp<class_Color_method_lerp>`\ (\ to\: :ref:`Color<class_Color>`, weight\: :ref:`float<class_float>`\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`lightened<class_Color_method_lightened>`\ (\ amount\: :ref:`float<class_float>`\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`linear_to_srgb<class_Color_method_linear_to_srgb>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`srgb_to_linear<class_Color_method_srgb_to_linear>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_abgr32<class_Color_method_to_abgr32>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_abgr64<class_Color_method_to_abgr64>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_argb32<class_Color_method_to_argb32>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_argb64<class_Color_method_to_argb64>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`to_html<class_Color_method_to_html>`\ (\ with_alpha\: :ref:`bool<class_bool>` = true\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_rgba32<class_Color_method_to_rgba32>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_rgba64<class_Color_method_to_rgba64>`\ (\ ) |const| |
+-----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-reftable-group
Operators
---------
.. table::
:widths: auto
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`operator !=<class_Color_operator_neq_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator *<class_Color_operator_mul_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator *<class_Color_operator_mul_float>`\ (\ right\: :ref:`float<class_float>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator *<class_Color_operator_mul_int>`\ (\ right\: :ref:`int<class_int>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator +<class_Color_operator_sum_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator -<class_Color_operator_dif_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator /<class_Color_operator_div_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator /<class_Color_operator_div_float>`\ (\ right\: :ref:`float<class_float>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator /<class_Color_operator_div_int>`\ (\ right\: :ref:`int<class_int>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`operator ==<class_Color_operator_eq_Color>`\ (\ right\: :ref:`Color<class_Color>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`operator []<class_Color_operator_idx_int>`\ (\ index\: :ref:`int<class_int>`\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator unary+<class_Color_operator_unplus>`\ (\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`operator unary-<class_Color_operator_unminus>`\ (\ ) |
+---------------------------+---------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Constants
---------
.. _class_Color_constant_ALICE_BLUE:
.. rst-class:: classref-constant
**ALICE_BLUE** = ``Color(0.941176, 0.972549, 1, 1)`` :ref:`🔗<class_Color_constant_ALICE_BLUE>`
Alice blue color.
.. _class_Color_constant_ANTIQUE_WHITE:
.. rst-class:: classref-constant
**ANTIQUE_WHITE** = ``Color(0.980392, 0.921569, 0.843137, 1)`` :ref:`🔗<class_Color_constant_ANTIQUE_WHITE>`
Antique white color.
.. _class_Color_constant_AQUA:
.. rst-class:: classref-constant
**AQUA** = ``Color(0, 1, 1, 1)`` :ref:`🔗<class_Color_constant_AQUA>`
Aqua color.
.. _class_Color_constant_AQUAMARINE:
.. rst-class:: classref-constant
**AQUAMARINE** = ``Color(0.498039, 1, 0.831373, 1)`` :ref:`🔗<class_Color_constant_AQUAMARINE>`
Aquamarine color.
.. _class_Color_constant_AZURE:
.. rst-class:: classref-constant
**AZURE** = ``Color(0.941176, 1, 1, 1)`` :ref:`🔗<class_Color_constant_AZURE>`
Azure color.
.. _class_Color_constant_BEIGE:
.. rst-class:: classref-constant
**BEIGE** = ``Color(0.960784, 0.960784, 0.862745, 1)`` :ref:`🔗<class_Color_constant_BEIGE>`
Beige color.
.. _class_Color_constant_BISQUE:
.. rst-class:: classref-constant
**BISQUE** = ``Color(1, 0.894118, 0.768627, 1)`` :ref:`🔗<class_Color_constant_BISQUE>`
Bisque color.
.. _class_Color_constant_BLACK:
.. rst-class:: classref-constant
**BLACK** = ``Color(0, 0, 0, 1)`` :ref:`🔗<class_Color_constant_BLACK>`
Black color. In GDScript, this is the default value of any color.
.. _class_Color_constant_BLANCHED_ALMOND:
.. rst-class:: classref-constant
**BLANCHED_ALMOND** = ``Color(1, 0.921569, 0.803922, 1)`` :ref:`🔗<class_Color_constant_BLANCHED_ALMOND>`
Blanched almond color.
.. _class_Color_constant_BLUE:
.. rst-class:: classref-constant
**BLUE** = ``Color(0, 0, 1, 1)`` :ref:`🔗<class_Color_constant_BLUE>`
Blue color.
.. _class_Color_constant_BLUE_VIOLET:
.. rst-class:: classref-constant
**BLUE_VIOLET** = ``Color(0.541176, 0.168627, 0.886275, 1)`` :ref:`🔗<class_Color_constant_BLUE_VIOLET>`
Blue violet color.
.. _class_Color_constant_BROWN:
.. rst-class:: classref-constant
**BROWN** = ``Color(0.647059, 0.164706, 0.164706, 1)`` :ref:`🔗<class_Color_constant_BROWN>`
Brown color.
.. _class_Color_constant_BURLYWOOD:
.. rst-class:: classref-constant
**BURLYWOOD** = ``Color(0.870588, 0.721569, 0.529412, 1)`` :ref:`🔗<class_Color_constant_BURLYWOOD>`
Burlywood color.
.. _class_Color_constant_CADET_BLUE:
.. rst-class:: classref-constant
**CADET_BLUE** = ``Color(0.372549, 0.619608, 0.627451, 1)`` :ref:`🔗<class_Color_constant_CADET_BLUE>`
Cadet blue color.
.. _class_Color_constant_CHARTREUSE:
.. rst-class:: classref-constant
**CHARTREUSE** = ``Color(0.498039, 1, 0, 1)`` :ref:`🔗<class_Color_constant_CHARTREUSE>`
Chartreuse color.
.. _class_Color_constant_CHOCOLATE:
.. rst-class:: classref-constant
**CHOCOLATE** = ``Color(0.823529, 0.411765, 0.117647, 1)`` :ref:`🔗<class_Color_constant_CHOCOLATE>`
Chocolate color.
.. _class_Color_constant_CORAL:
.. rst-class:: classref-constant
**CORAL** = ``Color(1, 0.498039, 0.313726, 1)`` :ref:`🔗<class_Color_constant_CORAL>`
Coral color.
.. _class_Color_constant_CORNFLOWER_BLUE:
.. rst-class:: classref-constant
**CORNFLOWER_BLUE** = ``Color(0.392157, 0.584314, 0.929412, 1)`` :ref:`🔗<class_Color_constant_CORNFLOWER_BLUE>`
Cornflower blue color.
.. _class_Color_constant_CORNSILK:
.. rst-class:: classref-constant
**CORNSILK** = ``Color(1, 0.972549, 0.862745, 1)`` :ref:`🔗<class_Color_constant_CORNSILK>`
Cornsilk color.
.. _class_Color_constant_CRIMSON:
.. rst-class:: classref-constant
**CRIMSON** = ``Color(0.862745, 0.0784314, 0.235294, 1)`` :ref:`🔗<class_Color_constant_CRIMSON>`
Crimson color.
.. _class_Color_constant_CYAN:
.. rst-class:: classref-constant
**CYAN** = ``Color(0, 1, 1, 1)`` :ref:`🔗<class_Color_constant_CYAN>`
Cyan color.
.. _class_Color_constant_DARK_BLUE:
.. rst-class:: classref-constant
**DARK_BLUE** = ``Color(0, 0, 0.545098, 1)`` :ref:`🔗<class_Color_constant_DARK_BLUE>`
Dark blue color.
.. _class_Color_constant_DARK_CYAN:
.. rst-class:: classref-constant
**DARK_CYAN** = ``Color(0, 0.545098, 0.545098, 1)`` :ref:`🔗<class_Color_constant_DARK_CYAN>`
Dark cyan color.
.. _class_Color_constant_DARK_GOLDENROD:
.. rst-class:: classref-constant
**DARK_GOLDENROD** = ``Color(0.721569, 0.52549, 0.0431373, 1)`` :ref:`🔗<class_Color_constant_DARK_GOLDENROD>`
Dark goldenrod color.
.. _class_Color_constant_DARK_GRAY:
.. rst-class:: classref-constant
**DARK_GRAY** = ``Color(0.662745, 0.662745, 0.662745, 1)`` :ref:`🔗<class_Color_constant_DARK_GRAY>`
Dark gray color.
.. _class_Color_constant_DARK_GREEN:
.. rst-class:: classref-constant
**DARK_GREEN** = ``Color(0, 0.392157, 0, 1)`` :ref:`🔗<class_Color_constant_DARK_GREEN>`
Dark green color.
.. _class_Color_constant_DARK_KHAKI:
.. rst-class:: classref-constant
**DARK_KHAKI** = ``Color(0.741176, 0.717647, 0.419608, 1)`` :ref:`🔗<class_Color_constant_DARK_KHAKI>`
Dark khaki color.
.. _class_Color_constant_DARK_MAGENTA:
.. rst-class:: classref-constant
**DARK_MAGENTA** = ``Color(0.545098, 0, 0.545098, 1)`` :ref:`🔗<class_Color_constant_DARK_MAGENTA>`
Dark magenta color.
.. _class_Color_constant_DARK_OLIVE_GREEN:
.. rst-class:: classref-constant
**DARK_OLIVE_GREEN** = ``Color(0.333333, 0.419608, 0.184314, 1)`` :ref:`🔗<class_Color_constant_DARK_OLIVE_GREEN>`
Dark olive green color.
.. _class_Color_constant_DARK_ORANGE:
.. rst-class:: classref-constant
**DARK_ORANGE** = ``Color(1, 0.54902, 0, 1)`` :ref:`🔗<class_Color_constant_DARK_ORANGE>`
Dark orange color.
.. _class_Color_constant_DARK_ORCHID:
.. rst-class:: classref-constant
**DARK_ORCHID** = ``Color(0.6, 0.196078, 0.8, 1)`` :ref:`🔗<class_Color_constant_DARK_ORCHID>`
Dark orchid color.
.. _class_Color_constant_DARK_RED:
.. rst-class:: classref-constant
**DARK_RED** = ``Color(0.545098, 0, 0, 1)`` :ref:`🔗<class_Color_constant_DARK_RED>`
Dark red color.
.. _class_Color_constant_DARK_SALMON:
.. rst-class:: classref-constant
**DARK_SALMON** = ``Color(0.913725, 0.588235, 0.478431, 1)`` :ref:`🔗<class_Color_constant_DARK_SALMON>`
Dark salmon color.
.. _class_Color_constant_DARK_SEA_GREEN:
.. rst-class:: classref-constant
**DARK_SEA_GREEN** = ``Color(0.560784, 0.737255, 0.560784, 1)`` :ref:`🔗<class_Color_constant_DARK_SEA_GREEN>`
Dark sea green color.
.. _class_Color_constant_DARK_SLATE_BLUE:
.. rst-class:: classref-constant
**DARK_SLATE_BLUE** = ``Color(0.282353, 0.239216, 0.545098, 1)`` :ref:`🔗<class_Color_constant_DARK_SLATE_BLUE>`
Dark slate blue color.
.. _class_Color_constant_DARK_SLATE_GRAY:
.. rst-class:: classref-constant
**DARK_SLATE_GRAY** = ``Color(0.184314, 0.309804, 0.309804, 1)`` :ref:`🔗<class_Color_constant_DARK_SLATE_GRAY>`
Dark slate gray color.
.. _class_Color_constant_DARK_TURQUOISE:
.. rst-class:: classref-constant
**DARK_TURQUOISE** = ``Color(0, 0.807843, 0.819608, 1)`` :ref:`🔗<class_Color_constant_DARK_TURQUOISE>`
Dark turquoise color.
.. _class_Color_constant_DARK_VIOLET:
.. rst-class:: classref-constant
**DARK_VIOLET** = ``Color(0.580392, 0, 0.827451, 1)`` :ref:`🔗<class_Color_constant_DARK_VIOLET>`
Dark violet color.
.. _class_Color_constant_DEEP_PINK:
.. rst-class:: classref-constant
**DEEP_PINK** = ``Color(1, 0.0784314, 0.576471, 1)`` :ref:`🔗<class_Color_constant_DEEP_PINK>`
Deep pink color.
.. _class_Color_constant_DEEP_SKY_BLUE:
.. rst-class:: classref-constant
**DEEP_SKY_BLUE** = ``Color(0, 0.74902, 1, 1)`` :ref:`🔗<class_Color_constant_DEEP_SKY_BLUE>`
Deep sky blue color.
.. _class_Color_constant_DIM_GRAY:
.. rst-class:: classref-constant
**DIM_GRAY** = ``Color(0.411765, 0.411765, 0.411765, 1)`` :ref:`🔗<class_Color_constant_DIM_GRAY>`
Dim gray color.
.. _class_Color_constant_DODGER_BLUE:
.. rst-class:: classref-constant
**DODGER_BLUE** = ``Color(0.117647, 0.564706, 1, 1)`` :ref:`🔗<class_Color_constant_DODGER_BLUE>`
Dodger blue color.
.. _class_Color_constant_FIREBRICK:
.. rst-class:: classref-constant
**FIREBRICK** = ``Color(0.698039, 0.133333, 0.133333, 1)`` :ref:`🔗<class_Color_constant_FIREBRICK>`
Firebrick color.
.. _class_Color_constant_FLORAL_WHITE:
.. rst-class:: classref-constant
**FLORAL_WHITE** = ``Color(1, 0.980392, 0.941176, 1)`` :ref:`🔗<class_Color_constant_FLORAL_WHITE>`
Floral white color.
.. _class_Color_constant_FOREST_GREEN:
.. rst-class:: classref-constant
**FOREST_GREEN** = ``Color(0.133333, 0.545098, 0.133333, 1)`` :ref:`🔗<class_Color_constant_FOREST_GREEN>`
Forest green color.
.. _class_Color_constant_FUCHSIA:
.. rst-class:: classref-constant
**FUCHSIA** = ``Color(1, 0, 1, 1)`` :ref:`🔗<class_Color_constant_FUCHSIA>`
Fuchsia color.
.. _class_Color_constant_GAINSBORO:
.. rst-class:: classref-constant
**GAINSBORO** = ``Color(0.862745, 0.862745, 0.862745, 1)`` :ref:`🔗<class_Color_constant_GAINSBORO>`
Gainsboro color.
.. _class_Color_constant_GHOST_WHITE:
.. rst-class:: classref-constant
**GHOST_WHITE** = ``Color(0.972549, 0.972549, 1, 1)`` :ref:`🔗<class_Color_constant_GHOST_WHITE>`
Ghost white color.
.. _class_Color_constant_GOLD:
.. rst-class:: classref-constant
**GOLD** = ``Color(1, 0.843137, 0, 1)`` :ref:`🔗<class_Color_constant_GOLD>`
Gold color.
.. _class_Color_constant_GOLDENROD:
.. rst-class:: classref-constant
**GOLDENROD** = ``Color(0.854902, 0.647059, 0.12549, 1)`` :ref:`🔗<class_Color_constant_GOLDENROD>`
Goldenrod color.
.. _class_Color_constant_GRAY:
.. rst-class:: classref-constant
**GRAY** = ``Color(0.745098, 0.745098, 0.745098, 1)`` :ref:`🔗<class_Color_constant_GRAY>`
Gray color.
.. _class_Color_constant_GREEN:
.. rst-class:: classref-constant
**GREEN** = ``Color(0, 1, 0, 1)`` :ref:`🔗<class_Color_constant_GREEN>`
Green color.
.. _class_Color_constant_GREEN_YELLOW:
.. rst-class:: classref-constant
**GREEN_YELLOW** = ``Color(0.678431, 1, 0.184314, 1)`` :ref:`🔗<class_Color_constant_GREEN_YELLOW>`
Green yellow color.
.. _class_Color_constant_HONEYDEW:
.. rst-class:: classref-constant
**HONEYDEW** = ``Color(0.941176, 1, 0.941176, 1)`` :ref:`🔗<class_Color_constant_HONEYDEW>`
Honeydew color.
.. _class_Color_constant_HOT_PINK:
.. rst-class:: classref-constant
**HOT_PINK** = ``Color(1, 0.411765, 0.705882, 1)`` :ref:`🔗<class_Color_constant_HOT_PINK>`
Hot pink color.
.. _class_Color_constant_INDIAN_RED:
.. rst-class:: classref-constant
**INDIAN_RED** = ``Color(0.803922, 0.360784, 0.360784, 1)`` :ref:`🔗<class_Color_constant_INDIAN_RED>`
Indian red color.
.. _class_Color_constant_INDIGO:
.. rst-class:: classref-constant
**INDIGO** = ``Color(0.294118, 0, 0.509804, 1)`` :ref:`🔗<class_Color_constant_INDIGO>`
Indigo color.
.. _class_Color_constant_IVORY:
.. rst-class:: classref-constant
**IVORY** = ``Color(1, 1, 0.941176, 1)`` :ref:`🔗<class_Color_constant_IVORY>`
Ivory color.
.. _class_Color_constant_KHAKI:
.. rst-class:: classref-constant
**KHAKI** = ``Color(0.941176, 0.901961, 0.54902, 1)`` :ref:`🔗<class_Color_constant_KHAKI>`
Khaki color.
.. _class_Color_constant_LAVENDER:
.. rst-class:: classref-constant
**LAVENDER** = ``Color(0.901961, 0.901961, 0.980392, 1)`` :ref:`🔗<class_Color_constant_LAVENDER>`
Lavender color.
.. _class_Color_constant_LAVENDER_BLUSH:
.. rst-class:: classref-constant
**LAVENDER_BLUSH** = ``Color(1, 0.941176, 0.960784, 1)`` :ref:`🔗<class_Color_constant_LAVENDER_BLUSH>`
Lavender blush color.
.. _class_Color_constant_LAWN_GREEN:
.. rst-class:: classref-constant
**LAWN_GREEN** = ``Color(0.486275, 0.988235, 0, 1)`` :ref:`🔗<class_Color_constant_LAWN_GREEN>`
Lawn green color.
.. _class_Color_constant_LEMON_CHIFFON:
.. rst-class:: classref-constant
**LEMON_CHIFFON** = ``Color(1, 0.980392, 0.803922, 1)`` :ref:`🔗<class_Color_constant_LEMON_CHIFFON>`
Lemon chiffon color.
.. _class_Color_constant_LIGHT_BLUE:
.. rst-class:: classref-constant
**LIGHT_BLUE** = ``Color(0.678431, 0.847059, 0.901961, 1)`` :ref:`🔗<class_Color_constant_LIGHT_BLUE>`
Light blue color.
.. _class_Color_constant_LIGHT_CORAL:
.. rst-class:: classref-constant
**LIGHT_CORAL** = ``Color(0.941176, 0.501961, 0.501961, 1)`` :ref:`🔗<class_Color_constant_LIGHT_CORAL>`
Light coral color.
.. _class_Color_constant_LIGHT_CYAN:
.. rst-class:: classref-constant
**LIGHT_CYAN** = ``Color(0.878431, 1, 1, 1)`` :ref:`🔗<class_Color_constant_LIGHT_CYAN>`
Light cyan color.
.. _class_Color_constant_LIGHT_GOLDENROD:
.. rst-class:: classref-constant
**LIGHT_GOLDENROD** = ``Color(0.980392, 0.980392, 0.823529, 1)`` :ref:`🔗<class_Color_constant_LIGHT_GOLDENROD>`
Light goldenrod color.
.. _class_Color_constant_LIGHT_GRAY:
.. rst-class:: classref-constant
**LIGHT_GRAY** = ``Color(0.827451, 0.827451, 0.827451, 1)`` :ref:`🔗<class_Color_constant_LIGHT_GRAY>`
Light gray color.
.. _class_Color_constant_LIGHT_GREEN:
.. rst-class:: classref-constant
**LIGHT_GREEN** = ``Color(0.564706, 0.933333, 0.564706, 1)`` :ref:`🔗<class_Color_constant_LIGHT_GREEN>`
Light green color.
.. _class_Color_constant_LIGHT_PINK:
.. rst-class:: classref-constant
**LIGHT_PINK** = ``Color(1, 0.713726, 0.756863, 1)`` :ref:`🔗<class_Color_constant_LIGHT_PINK>`
Light pink color.
.. _class_Color_constant_LIGHT_SALMON:
.. rst-class:: classref-constant
**LIGHT_SALMON** = ``Color(1, 0.627451, 0.478431, 1)`` :ref:`🔗<class_Color_constant_LIGHT_SALMON>`
Light salmon color.
.. _class_Color_constant_LIGHT_SEA_GREEN:
.. rst-class:: classref-constant
**LIGHT_SEA_GREEN** = ``Color(0.12549, 0.698039, 0.666667, 1)`` :ref:`🔗<class_Color_constant_LIGHT_SEA_GREEN>`
Light sea green color.
.. _class_Color_constant_LIGHT_SKY_BLUE:
.. rst-class:: classref-constant
**LIGHT_SKY_BLUE** = ``Color(0.529412, 0.807843, 0.980392, 1)`` :ref:`🔗<class_Color_constant_LIGHT_SKY_BLUE>`
Light sky blue color.
.. _class_Color_constant_LIGHT_SLATE_GRAY:
.. rst-class:: classref-constant
**LIGHT_SLATE_GRAY** = ``Color(0.466667, 0.533333, 0.6, 1)`` :ref:`🔗<class_Color_constant_LIGHT_SLATE_GRAY>`
Light slate gray color.
.. _class_Color_constant_LIGHT_STEEL_BLUE:
.. rst-class:: classref-constant
**LIGHT_STEEL_BLUE** = ``Color(0.690196, 0.768627, 0.870588, 1)`` :ref:`🔗<class_Color_constant_LIGHT_STEEL_BLUE>`
Light steel blue color.
.. _class_Color_constant_LIGHT_YELLOW:
.. rst-class:: classref-constant
**LIGHT_YELLOW** = ``Color(1, 1, 0.878431, 1)`` :ref:`🔗<class_Color_constant_LIGHT_YELLOW>`
Light yellow color.
.. _class_Color_constant_LIME:
.. rst-class:: classref-constant
**LIME** = ``Color(0, 1, 0, 1)`` :ref:`🔗<class_Color_constant_LIME>`
Lime color.
.. _class_Color_constant_LIME_GREEN:
.. rst-class:: classref-constant
**LIME_GREEN** = ``Color(0.196078, 0.803922, 0.196078, 1)`` :ref:`🔗<class_Color_constant_LIME_GREEN>`
Lime green color.
.. _class_Color_constant_LINEN:
.. rst-class:: classref-constant
**LINEN** = ``Color(0.980392, 0.941176, 0.901961, 1)`` :ref:`🔗<class_Color_constant_LINEN>`
Linen color.
.. _class_Color_constant_MAGENTA:
.. rst-class:: classref-constant
**MAGENTA** = ``Color(1, 0, 1, 1)`` :ref:`🔗<class_Color_constant_MAGENTA>`
Magenta color.
.. _class_Color_constant_MAROON:
.. rst-class:: classref-constant
**MAROON** = ``Color(0.690196, 0.188235, 0.376471, 1)`` :ref:`🔗<class_Color_constant_MAROON>`
Maroon color.
.. _class_Color_constant_MEDIUM_AQUAMARINE:
.. rst-class:: classref-constant
**MEDIUM_AQUAMARINE** = ``Color(0.4, 0.803922, 0.666667, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_AQUAMARINE>`
Medium aquamarine color.
.. _class_Color_constant_MEDIUM_BLUE:
.. rst-class:: classref-constant
**MEDIUM_BLUE** = ``Color(0, 0, 0.803922, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_BLUE>`
Medium blue color.
.. _class_Color_constant_MEDIUM_ORCHID:
.. rst-class:: classref-constant
**MEDIUM_ORCHID** = ``Color(0.729412, 0.333333, 0.827451, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_ORCHID>`
Medium orchid color.
.. _class_Color_constant_MEDIUM_PURPLE:
.. rst-class:: classref-constant
**MEDIUM_PURPLE** = ``Color(0.576471, 0.439216, 0.858824, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_PURPLE>`
Medium purple color.
.. _class_Color_constant_MEDIUM_SEA_GREEN:
.. rst-class:: classref-constant
**MEDIUM_SEA_GREEN** = ``Color(0.235294, 0.701961, 0.443137, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_SEA_GREEN>`
Medium sea green color.
.. _class_Color_constant_MEDIUM_SLATE_BLUE:
.. rst-class:: classref-constant
**MEDIUM_SLATE_BLUE** = ``Color(0.482353, 0.407843, 0.933333, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_SLATE_BLUE>`
Medium slate blue color.
.. _class_Color_constant_MEDIUM_SPRING_GREEN:
.. rst-class:: classref-constant
**MEDIUM_SPRING_GREEN** = ``Color(0, 0.980392, 0.603922, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_SPRING_GREEN>`
Medium spring green color.
.. _class_Color_constant_MEDIUM_TURQUOISE:
.. rst-class:: classref-constant
**MEDIUM_TURQUOISE** = ``Color(0.282353, 0.819608, 0.8, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_TURQUOISE>`
Medium turquoise color.
.. _class_Color_constant_MEDIUM_VIOLET_RED:
.. rst-class:: classref-constant
**MEDIUM_VIOLET_RED** = ``Color(0.780392, 0.0823529, 0.521569, 1)`` :ref:`🔗<class_Color_constant_MEDIUM_VIOLET_RED>`
Medium violet red color.
.. _class_Color_constant_MIDNIGHT_BLUE:
.. rst-class:: classref-constant
**MIDNIGHT_BLUE** = ``Color(0.0980392, 0.0980392, 0.439216, 1)`` :ref:`🔗<class_Color_constant_MIDNIGHT_BLUE>`
Midnight blue color.
.. _class_Color_constant_MINT_CREAM:
.. rst-class:: classref-constant
**MINT_CREAM** = ``Color(0.960784, 1, 0.980392, 1)`` :ref:`🔗<class_Color_constant_MINT_CREAM>`
Mint cream color.
.. _class_Color_constant_MISTY_ROSE:
.. rst-class:: classref-constant
**MISTY_ROSE** = ``Color(1, 0.894118, 0.882353, 1)`` :ref:`🔗<class_Color_constant_MISTY_ROSE>`
Misty rose color.
.. _class_Color_constant_MOCCASIN:
.. rst-class:: classref-constant
**MOCCASIN** = ``Color(1, 0.894118, 0.709804, 1)`` :ref:`🔗<class_Color_constant_MOCCASIN>`
Moccasin color.
.. _class_Color_constant_NAVAJO_WHITE:
.. rst-class:: classref-constant
**NAVAJO_WHITE** = ``Color(1, 0.870588, 0.678431, 1)`` :ref:`🔗<class_Color_constant_NAVAJO_WHITE>`
Navajo white color.
.. _class_Color_constant_NAVY_BLUE:
.. rst-class:: classref-constant
**NAVY_BLUE** = ``Color(0, 0, 0.501961, 1)`` :ref:`🔗<class_Color_constant_NAVY_BLUE>`
Navy blue color.
.. _class_Color_constant_OLD_LACE:
.. rst-class:: classref-constant
**OLD_LACE** = ``Color(0.992157, 0.960784, 0.901961, 1)`` :ref:`🔗<class_Color_constant_OLD_LACE>`
Old lace color.
.. _class_Color_constant_OLIVE:
.. rst-class:: classref-constant
**OLIVE** = ``Color(0.501961, 0.501961, 0, 1)`` :ref:`🔗<class_Color_constant_OLIVE>`
Olive color.
.. _class_Color_constant_OLIVE_DRAB:
.. rst-class:: classref-constant
**OLIVE_DRAB** = ``Color(0.419608, 0.556863, 0.137255, 1)`` :ref:`🔗<class_Color_constant_OLIVE_DRAB>`
Olive drab color.
.. _class_Color_constant_ORANGE:
.. rst-class:: classref-constant
**ORANGE** = ``Color(1, 0.647059, 0, 1)`` :ref:`🔗<class_Color_constant_ORANGE>`
Orange color.
.. _class_Color_constant_ORANGE_RED:
.. rst-class:: classref-constant
**ORANGE_RED** = ``Color(1, 0.270588, 0, 1)`` :ref:`🔗<class_Color_constant_ORANGE_RED>`
Orange red color.
.. _class_Color_constant_ORCHID:
.. rst-class:: classref-constant
**ORCHID** = ``Color(0.854902, 0.439216, 0.839216, 1)`` :ref:`🔗<class_Color_constant_ORCHID>`
Orchid color.
.. _class_Color_constant_PALE_GOLDENROD:
.. rst-class:: classref-constant
**PALE_GOLDENROD** = ``Color(0.933333, 0.909804, 0.666667, 1)`` :ref:`🔗<class_Color_constant_PALE_GOLDENROD>`
Pale goldenrod color.
.. _class_Color_constant_PALE_GREEN:
.. rst-class:: classref-constant
**PALE_GREEN** = ``Color(0.596078, 0.984314, 0.596078, 1)`` :ref:`🔗<class_Color_constant_PALE_GREEN>`
Pale green color.
.. _class_Color_constant_PALE_TURQUOISE:
.. rst-class:: classref-constant
**PALE_TURQUOISE** = ``Color(0.686275, 0.933333, 0.933333, 1)`` :ref:`🔗<class_Color_constant_PALE_TURQUOISE>`
Pale turquoise color.
.. _class_Color_constant_PALE_VIOLET_RED:
.. rst-class:: classref-constant
**PALE_VIOLET_RED** = ``Color(0.858824, 0.439216, 0.576471, 1)`` :ref:`🔗<class_Color_constant_PALE_VIOLET_RED>`
Pale violet red color.
.. _class_Color_constant_PAPAYA_WHIP:
.. rst-class:: classref-constant
**PAPAYA_WHIP** = ``Color(1, 0.937255, 0.835294, 1)`` :ref:`🔗<class_Color_constant_PAPAYA_WHIP>`
Papaya whip color.
.. _class_Color_constant_PEACH_PUFF:
.. rst-class:: classref-constant
**PEACH_PUFF** = ``Color(1, 0.854902, 0.72549, 1)`` :ref:`🔗<class_Color_constant_PEACH_PUFF>`
Peach puff color.
.. _class_Color_constant_PERU:
.. rst-class:: classref-constant
**PERU** = ``Color(0.803922, 0.521569, 0.247059, 1)`` :ref:`🔗<class_Color_constant_PERU>`
Peru color.
.. _class_Color_constant_PINK:
.. rst-class:: classref-constant
**PINK** = ``Color(1, 0.752941, 0.796078, 1)`` :ref:`🔗<class_Color_constant_PINK>`
Pink color.
.. _class_Color_constant_PLUM:
.. rst-class:: classref-constant
**PLUM** = ``Color(0.866667, 0.627451, 0.866667, 1)`` :ref:`🔗<class_Color_constant_PLUM>`
Plum color.
.. _class_Color_constant_POWDER_BLUE:
.. rst-class:: classref-constant
**POWDER_BLUE** = ``Color(0.690196, 0.878431, 0.901961, 1)`` :ref:`🔗<class_Color_constant_POWDER_BLUE>`
Powder blue color.
.. _class_Color_constant_PURPLE:
.. rst-class:: classref-constant
**PURPLE** = ``Color(0.627451, 0.12549, 0.941176, 1)`` :ref:`🔗<class_Color_constant_PURPLE>`
Purple color.
.. _class_Color_constant_REBECCA_PURPLE:
.. rst-class:: classref-constant
**REBECCA_PURPLE** = ``Color(0.4, 0.2, 0.6, 1)`` :ref:`🔗<class_Color_constant_REBECCA_PURPLE>`
Rebecca purple color.
.. _class_Color_constant_RED:
.. rst-class:: classref-constant
**RED** = ``Color(1, 0, 0, 1)`` :ref:`🔗<class_Color_constant_RED>`
Red color.
.. _class_Color_constant_ROSY_BROWN:
.. rst-class:: classref-constant
**ROSY_BROWN** = ``Color(0.737255, 0.560784, 0.560784, 1)`` :ref:`🔗<class_Color_constant_ROSY_BROWN>`
Rosy brown color.
.. _class_Color_constant_ROYAL_BLUE:
.. rst-class:: classref-constant
**ROYAL_BLUE** = ``Color(0.254902, 0.411765, 0.882353, 1)`` :ref:`🔗<class_Color_constant_ROYAL_BLUE>`
Royal blue color.
.. _class_Color_constant_SADDLE_BROWN:
.. rst-class:: classref-constant
**SADDLE_BROWN** = ``Color(0.545098, 0.270588, 0.0745098, 1)`` :ref:`🔗<class_Color_constant_SADDLE_BROWN>`
Saddle brown color.
.. _class_Color_constant_SALMON:
.. rst-class:: classref-constant
**SALMON** = ``Color(0.980392, 0.501961, 0.447059, 1)`` :ref:`🔗<class_Color_constant_SALMON>`
Salmon color.
.. _class_Color_constant_SANDY_BROWN:
.. rst-class:: classref-constant
**SANDY_BROWN** = ``Color(0.956863, 0.643137, 0.376471, 1)`` :ref:`🔗<class_Color_constant_SANDY_BROWN>`
Sandy brown color.
.. _class_Color_constant_SEA_GREEN:
.. rst-class:: classref-constant
**SEA_GREEN** = ``Color(0.180392, 0.545098, 0.341176, 1)`` :ref:`🔗<class_Color_constant_SEA_GREEN>`
Sea green color.
.. _class_Color_constant_SEASHELL:
.. rst-class:: classref-constant
**SEASHELL** = ``Color(1, 0.960784, 0.933333, 1)`` :ref:`🔗<class_Color_constant_SEASHELL>`
Seashell color.
.. _class_Color_constant_SIENNA:
.. rst-class:: classref-constant
**SIENNA** = ``Color(0.627451, 0.321569, 0.176471, 1)`` :ref:`🔗<class_Color_constant_SIENNA>`
Sienna color.
.. _class_Color_constant_SILVER:
.. rst-class:: classref-constant
**SILVER** = ``Color(0.752941, 0.752941, 0.752941, 1)`` :ref:`🔗<class_Color_constant_SILVER>`
Silver color.
.. _class_Color_constant_SKY_BLUE:
.. rst-class:: classref-constant
**SKY_BLUE** = ``Color(0.529412, 0.807843, 0.921569, 1)`` :ref:`🔗<class_Color_constant_SKY_BLUE>`
Sky blue color.
.. _class_Color_constant_SLATE_BLUE:
.. rst-class:: classref-constant
**SLATE_BLUE** = ``Color(0.415686, 0.352941, 0.803922, 1)`` :ref:`🔗<class_Color_constant_SLATE_BLUE>`
Slate blue color.
.. _class_Color_constant_SLATE_GRAY:
.. rst-class:: classref-constant
**SLATE_GRAY** = ``Color(0.439216, 0.501961, 0.564706, 1)`` :ref:`🔗<class_Color_constant_SLATE_GRAY>`
Slate gray color.
.. _class_Color_constant_SNOW:
.. rst-class:: classref-constant
**SNOW** = ``Color(1, 0.980392, 0.980392, 1)`` :ref:`🔗<class_Color_constant_SNOW>`
Snow color.
.. _class_Color_constant_SPRING_GREEN:
.. rst-class:: classref-constant
**SPRING_GREEN** = ``Color(0, 1, 0.498039, 1)`` :ref:`🔗<class_Color_constant_SPRING_GREEN>`
Spring green color.
.. _class_Color_constant_STEEL_BLUE:
.. rst-class:: classref-constant
**STEEL_BLUE** = ``Color(0.27451, 0.509804, 0.705882, 1)`` :ref:`🔗<class_Color_constant_STEEL_BLUE>`
Steel blue color.
.. _class_Color_constant_TAN:
.. rst-class:: classref-constant
**TAN** = ``Color(0.823529, 0.705882, 0.54902, 1)`` :ref:`🔗<class_Color_constant_TAN>`
Tan color.
.. _class_Color_constant_TEAL:
.. rst-class:: classref-constant
**TEAL** = ``Color(0, 0.501961, 0.501961, 1)`` :ref:`🔗<class_Color_constant_TEAL>`
Teal color.
.. _class_Color_constant_THISTLE:
.. rst-class:: classref-constant
**THISTLE** = ``Color(0.847059, 0.74902, 0.847059, 1)`` :ref:`🔗<class_Color_constant_THISTLE>`
Thistle color.
.. _class_Color_constant_TOMATO:
.. rst-class:: classref-constant
**TOMATO** = ``Color(1, 0.388235, 0.278431, 1)`` :ref:`🔗<class_Color_constant_TOMATO>`
Tomato color.
.. _class_Color_constant_TRANSPARENT:
.. rst-class:: classref-constant
**TRANSPARENT** = ``Color(1, 1, 1, 0)`` :ref:`🔗<class_Color_constant_TRANSPARENT>`
Transparent color (white with zero alpha).
.. _class_Color_constant_TURQUOISE:
.. rst-class:: classref-constant
**TURQUOISE** = ``Color(0.25098, 0.878431, 0.815686, 1)`` :ref:`🔗<class_Color_constant_TURQUOISE>`
Turquoise color.
.. _class_Color_constant_VIOLET:
.. rst-class:: classref-constant
**VIOLET** = ``Color(0.933333, 0.509804, 0.933333, 1)`` :ref:`🔗<class_Color_constant_VIOLET>`
Violet color.
.. _class_Color_constant_WEB_GRAY:
.. rst-class:: classref-constant
**WEB_GRAY** = ``Color(0.501961, 0.501961, 0.501961, 1)`` :ref:`🔗<class_Color_constant_WEB_GRAY>`
Web gray color.
.. _class_Color_constant_WEB_GREEN:
.. rst-class:: classref-constant
**WEB_GREEN** = ``Color(0, 0.501961, 0, 1)`` :ref:`🔗<class_Color_constant_WEB_GREEN>`
Web green color.
.. _class_Color_constant_WEB_MAROON:
.. rst-class:: classref-constant
**WEB_MAROON** = ``Color(0.501961, 0, 0, 1)`` :ref:`🔗<class_Color_constant_WEB_MAROON>`
Web maroon color.
.. _class_Color_constant_WEB_PURPLE:
.. rst-class:: classref-constant
**WEB_PURPLE** = ``Color(0.501961, 0, 0.501961, 1)`` :ref:`🔗<class_Color_constant_WEB_PURPLE>`
Web purple color.
.. _class_Color_constant_WHEAT:
.. rst-class:: classref-constant
**WHEAT** = ``Color(0.960784, 0.870588, 0.701961, 1)`` :ref:`🔗<class_Color_constant_WHEAT>`
Wheat color.
.. _class_Color_constant_WHITE:
.. rst-class:: classref-constant
**WHITE** = ``Color(1, 1, 1, 1)`` :ref:`🔗<class_Color_constant_WHITE>`
White color.
.. _class_Color_constant_WHITE_SMOKE:
.. rst-class:: classref-constant
**WHITE_SMOKE** = ``Color(0.960784, 0.960784, 0.960784, 1)`` :ref:`🔗<class_Color_constant_WHITE_SMOKE>`
White smoke color.
.. _class_Color_constant_YELLOW:
.. rst-class:: classref-constant
**YELLOW** = ``Color(1, 1, 0, 1)`` :ref:`🔗<class_Color_constant_YELLOW>`
Yellow color.
.. _class_Color_constant_YELLOW_GREEN:
.. rst-class:: classref-constant
**YELLOW_GREEN** = ``Color(0.603922, 0.803922, 0.196078, 1)`` :ref:`🔗<class_Color_constant_YELLOW_GREEN>`
Yellow green color.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_Color_property_a:
.. rst-class:: classref-property
:ref:`float<class_float>` **a** = ``1.0`` :ref:`🔗<class_Color_property_a>`
The color's alpha component, typically on the range of 0 to 1. A value of 0 means that the color is fully transparent. A value of 1 means that the color is fully opaque.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_a8:
.. rst-class:: classref-property
:ref:`int<class_int>` **a8** = ``255`` :ref:`🔗<class_Color_property_a8>`
Wrapper for :ref:`a<class_Color_property_a>` that uses the range 0 to 255, instead of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_b:
.. rst-class:: classref-property
:ref:`float<class_float>` **b** = ``0.0`` :ref:`🔗<class_Color_property_b>`
The color's blue component, typically on the range of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_b8:
.. rst-class:: classref-property
:ref:`int<class_int>` **b8** = ``0`` :ref:`🔗<class_Color_property_b8>`
Wrapper for :ref:`b<class_Color_property_b>` that uses the range 0 to 255, instead of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_g:
.. rst-class:: classref-property
:ref:`float<class_float>` **g** = ``0.0`` :ref:`🔗<class_Color_property_g>`
The color's green component, typically on the range of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_g8:
.. rst-class:: classref-property
:ref:`int<class_int>` **g8** = ``0`` :ref:`🔗<class_Color_property_g8>`
Wrapper for :ref:`g<class_Color_property_g>` that uses the range 0 to 255, instead of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_h:
.. rst-class:: classref-property
:ref:`float<class_float>` **h** = ``0.0`` :ref:`🔗<class_Color_property_h>`
The HSV hue of this color, on the range 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_ok_hsl_h:
.. rst-class:: classref-property
:ref:`float<class_float>` **ok_hsl_h** = ``0.0`` :ref:`🔗<class_Color_property_ok_hsl_h>`
The OKHSL hue of this color, on the range 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_ok_hsl_l:
.. rst-class:: classref-property
:ref:`float<class_float>` **ok_hsl_l** = ``0.0`` :ref:`🔗<class_Color_property_ok_hsl_l>`
The OKHSL lightness of this color, on the range 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_ok_hsl_s:
.. rst-class:: classref-property
:ref:`float<class_float>` **ok_hsl_s** = ``0.0`` :ref:`🔗<class_Color_property_ok_hsl_s>`
The OKHSL saturation of this color, on the range 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_r:
.. rst-class:: classref-property
:ref:`float<class_float>` **r** = ``0.0`` :ref:`🔗<class_Color_property_r>`
The color's red component, typically on the range of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_r8:
.. rst-class:: classref-property
:ref:`int<class_int>` **r8** = ``0`` :ref:`🔗<class_Color_property_r8>`
Wrapper for :ref:`r<class_Color_property_r>` that uses the range 0 to 255, instead of 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_s:
.. rst-class:: classref-property
:ref:`float<class_float>` **s** = ``0.0`` :ref:`🔗<class_Color_property_s>`
The HSV saturation of this color, on the range 0 to 1.
.. rst-class:: classref-item-separator
----
.. _class_Color_property_v:
.. rst-class:: classref-property
:ref:`float<class_float>` **v** = ``0.0`` :ref:`🔗<class_Color_property_v>`
The HSV value (brightness) of this color, on the range 0 to 1.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Constructor Descriptions
------------------------
.. _class_Color_constructor_Color:
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ ) :ref:`🔗<class_Color_constructor_Color>`
Constructs a default **Color** from opaque black. This is the same as :ref:`BLACK<class_Color_constant_BLACK>`.
\ **Note:** In C#, this constructs a **Color** with all of its components set to ``0.0`` (transparent black).
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ from\: :ref:`Color<class_Color>`, alpha\: :ref:`float<class_float>`\ )
Constructs a **Color** from the existing color, with :ref:`a<class_Color_property_a>` set to the given ``alpha`` value.
.. tabs::
.. code-tab:: gdscript
var red = Color(Color.RED, 0.2) # 20% opaque red.
.. code-tab:: csharp
var red = new Color(Colors.Red, 0.2f); // 20% opaque red.
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ from\: :ref:`Color<class_Color>`\ )
Constructs a **Color** as a copy of the given **Color**.
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ code\: :ref:`String<class_String>`\ )
Constructs a **Color** either from an HTML color code or from a standardized color name. The supported color names are the same as the constants.
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ code\: :ref:`String<class_String>`, alpha\: :ref:`float<class_float>`\ )
Constructs a **Color** either from an HTML color code or from a standardized color name, with ``alpha`` on the range of 0.0 to 1.0. The supported color names are the same as the constants.
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ r\: :ref:`float<class_float>`, g\: :ref:`float<class_float>`, b\: :ref:`float<class_float>`\ )
Constructs a **Color** from RGB values, typically between 0.0 and 1.0. :ref:`a<class_Color_property_a>` is set to 1.0.
.. tabs::
.. code-tab:: gdscript
var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)`
.. code-tab:: csharp
var color = new Color(0.2f, 1.0f, 0.7f); // Similar to `Color.Color8(51, 255, 178, 255)`
.. rst-class:: classref-item-separator
----
.. rst-class:: classref-constructor
:ref:`Color<class_Color>` **Color**\ (\ r\: :ref:`float<class_float>`, g\: :ref:`float<class_float>`, b\: :ref:`float<class_float>`, a\: :ref:`float<class_float>`\ )
Constructs a **Color** from RGBA values, typically between 0.0 and 1.0.
.. tabs::
.. code-tab:: gdscript
var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)`
.. code-tab:: csharp
var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Similar to `Color.Color8(51, 255, 178, 255, 204)`
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_Color_method_blend:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **blend**\ (\ over\: :ref:`Color<class_Color>`\ ) |const| :ref:`🔗<class_Color_method_blend>`
Returns a new color resulting from overlaying this color over the given color. In a painting program, you can imagine it as the ``over`` color painted over this color (including alpha).
.. tabs::
.. code-tab:: gdscript
var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50%
var blended_color = bg.blend(fg) # Brown with alpha of 75%
.. code-tab:: csharp
var bg = new Color(0.0f, 1.0f, 0.0f, 0.5f); // Green with alpha of 50%
var fg = new Color(1.0f, 0.0f, 0.0f, 0.5f); // Red with alpha of 50%
Color blendedColor = bg.Blend(fg); // Brown with alpha of 75%
.. rst-class:: classref-item-separator
----
.. _class_Color_method_clamp:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **clamp**\ (\ min\: :ref:`Color<class_Color>` = Color(0, 0, 0, 0), max\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1)\ ) |const| :ref:`🔗<class_Color_method_clamp>`
Returns a new color with all components clamped between the components of ``min`` and ``max``, by running :ref:`@GlobalScope.clamp()<class_@GlobalScope_method_clamp>` on each component.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_darkened:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **darkened**\ (\ amount\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Color_method_darkened>`
Returns a new color resulting from making this color darker by the specified ``amount`` (ratio from 0.0 to 1.0). See also :ref:`lightened()<class_Color_method_lightened>`.
.. tabs::
.. code-tab:: gdscript
var green = Color(0.0, 1.0, 0.0)
var darkgreen = green.darkened(0.2) # 20% darker than regular green
.. code-tab:: csharp
var green = new Color(0.0f, 1.0f, 0.0f);
Color darkgreen = green.Darkened(0.2f); // 20% darker than regular green
.. rst-class:: classref-item-separator
----
.. _class_Color_method_from_hsv:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **from_hsv**\ (\ h\: :ref:`float<class_float>`, s\: :ref:`float<class_float>`, v\: :ref:`float<class_float>`, alpha\: :ref:`float<class_float>` = 1.0\ ) |static| :ref:`🔗<class_Color_method_from_hsv>`
Constructs a color from an `HSV profile <https://en.wikipedia.org/wiki/HSL_and_HSV>`__. The hue (``h``), saturation (``s``), and value (``v``) are typically between 0.0 and 1.0.
.. tabs::
.. code-tab:: gdscript
var color = Color.from_hsv(0.58, 0.5, 0.79, 0.8)
.. code-tab:: csharp
var color = Color.FromHsv(0.58f, 0.5f, 0.79f, 0.8f);
.. rst-class:: classref-item-separator
----
.. _class_Color_method_from_ok_hsl:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **from_ok_hsl**\ (\ h\: :ref:`float<class_float>`, s\: :ref:`float<class_float>`, l\: :ref:`float<class_float>`, alpha\: :ref:`float<class_float>` = 1.0\ ) |static| :ref:`🔗<class_Color_method_from_ok_hsl>`
Constructs a color from an `OK HSL profile <https://bottosson.github.io/posts/colorpicker/>`__. The hue (``h``), saturation (``s``), and lightness (``l``) are typically between 0.0 and 1.0.
.. tabs::
.. code-tab:: gdscript
var color = Color.from_ok_hsl(0.58, 0.5, 0.79, 0.8)
.. code-tab:: csharp
var color = Color.FromOkHsl(0.58f, 0.5f, 0.79f, 0.8f);
.. rst-class:: classref-item-separator
----
.. _class_Color_method_from_rgba8:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **from_rgba8**\ (\ r8\: :ref:`int<class_int>`, g8\: :ref:`int<class_int>`, b8\: :ref:`int<class_int>`, a8\: :ref:`int<class_int>` = 255\ ) |static| :ref:`🔗<class_Color_method_from_rgba8>`
Returns a **Color** constructed from red (``r8``), green (``g8``), blue (``b8``), and optionally alpha (``a8``) integer channels, each divided by ``255.0`` for their final value.
::
var red = Color.from_rgba8(255, 0, 0) # Same as Color(1, 0, 0).
var dark_blue = Color.from_rgba8(0, 0, 51) # Same as Color(0, 0, 0.2).
var my_color = Color.from_rgba8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).
\ **Note:** Due to the lower precision of :ref:`from_rgba8()<class_Color_method_from_rgba8>` compared to the standard **Color** constructor, a color created with :ref:`from_rgba8()<class_Color_method_from_rgba8>` will generally not be equal to the same color created with the standard **Color** constructor. Use :ref:`is_equal_approx()<class_Color_method_is_equal_approx>` for comparisons to avoid issues with floating-point precision error.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_from_rgbe9995:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **from_rgbe9995**\ (\ rgbe\: :ref:`int<class_int>`\ ) |static| :ref:`🔗<class_Color_method_from_rgbe9995>`
Decodes a **Color** from an RGBE9995 format integer. See :ref:`Image.FORMAT_RGBE9995<class_Image_constant_FORMAT_RGBE9995>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_from_string:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **from_string**\ (\ str\: :ref:`String<class_String>`, default\: :ref:`Color<class_Color>`\ ) |static| :ref:`🔗<class_Color_method_from_string>`
Creates a **Color** from the given string, which can be either an HTML color code or a named color (case-insensitive). Returns ``default`` if the color cannot be inferred from the string.
If you want to create a color from String in a constant expression, use the equivalent constructor instead (i.e. ``Color("color string")``).
.. rst-class:: classref-item-separator
----
.. _class_Color_method_get_luminance:
.. rst-class:: classref-method
:ref:`float<class_float>` **get_luminance**\ (\ ) |const| :ref:`🔗<class_Color_method_get_luminance>`
Returns the light intensity of the color, as a value between 0.0 and 1.0 (inclusive). This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark.
\ **Note:** :ref:`get_luminance()<class_Color_method_get_luminance>` relies on the color being in the linear color space to return an accurate relative luminance value. If the color is in the sRGB color space, use :ref:`srgb_to_linear()<class_Color_method_srgb_to_linear>` to convert it to the linear color space first.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_hex:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **hex**\ (\ hex\: :ref:`int<class_int>`\ ) |static| :ref:`🔗<class_Color_method_hex>`
Returns the **Color** associated with the provided ``hex`` integer in 32-bit RGBA format (8 bits per channel). This method is the inverse of :ref:`to_rgba32()<class_Color_method_to_rgba32>`.
In GDScript and C#, the :ref:`int<class_int>` is best visualized with hexadecimal notation (``"0x"`` prefix, making it ``"0xRRGGBBAA"``).
.. tabs::
.. code-tab:: gdscript
var red = Color.hex(0xff0000ff)
var dark_cyan = Color.hex(0x008b8bff)
var my_color = Color.hex(0xbbefd2a4)
.. code-tab:: csharp
var red = new Color(0xff0000ff);
var dark_cyan = new Color(0x008b8bff);
var my_color = new Color(0xbbefd2a4);
If you want to use hex notation in a constant expression, use the equivalent constructor instead (i.e. ``Color(0xRRGGBBAA)``).
.. rst-class:: classref-item-separator
----
.. _class_Color_method_hex64:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **hex64**\ (\ hex\: :ref:`int<class_int>`\ ) |static| :ref:`🔗<class_Color_method_hex64>`
Returns the **Color** associated with the provided ``hex`` integer in 64-bit RGBA format (16 bits per channel). This method is the inverse of :ref:`to_rgba64()<class_Color_method_to_rgba64>`.
In GDScript and C#, the :ref:`int<class_int>` is best visualized with hexadecimal notation (``"0x"`` prefix, making it ``"0xRRRRGGGGBBBBAAAA"``).
.. rst-class:: classref-item-separator
----
.. _class_Color_method_html:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **html**\ (\ rgba\: :ref:`String<class_String>`\ ) |static| :ref:`🔗<class_Color_method_html>`
Returns a new color from ``rgba``, an HTML hexadecimal color string. ``rgba`` is not case-sensitive, and may be prefixed by a hash sign (``#``).
\ ``rgba`` must be a valid three-digit or six-digit hexadecimal color string, and may contain an alpha channel value. If ``rgba`` does not contain an alpha channel value, an alpha channel value of 1.0 is applied. If ``rgba`` is invalid, returns an empty color.
.. tabs::
.. code-tab:: gdscript
var blue = Color.html("#0000ff") # blue is Color(0.0, 0.0, 1.0, 1.0)
var green = Color.html("#0F0") # green is Color(0.0, 1.0, 0.0, 1.0)
var col = Color.html("663399cc") # col is Color(0.4, 0.2, 0.6, 0.8)
.. code-tab:: csharp
var blue = Color.FromHtml("#0000ff"); // blue is Color(0.0, 0.0, 1.0, 1.0)
var green = Color.FromHtml("#0F0"); // green is Color(0.0, 1.0, 0.0, 1.0)
var col = Color.FromHtml("663399cc"); // col is Color(0.4, 0.2, 0.6, 0.8)
.. rst-class:: classref-item-separator
----
.. _class_Color_method_html_is_valid:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **html_is_valid**\ (\ color\: :ref:`String<class_String>`\ ) |static| :ref:`🔗<class_Color_method_html_is_valid>`
Returns ``true`` if ``color`` is a valid HTML hexadecimal color string. The string must be a hexadecimal value (case-insensitive) of either 3, 4, 6 or 8 digits, and may be prefixed by a hash sign (``#``). This method is identical to :ref:`String.is_valid_html_color()<class_String_method_is_valid_html_color>`.
.. tabs::
.. code-tab:: gdscript
Color.html_is_valid("#55aaFF") # Returns true
Color.html_is_valid("#55AAFF20") # Returns true
Color.html_is_valid("55AAFF") # Returns true
Color.html_is_valid("#F2C") # Returns true
Color.html_is_valid("#AABBC") # Returns false
Color.html_is_valid("#55aaFF5") # Returns false
.. code-tab:: csharp
Color.HtmlIsValid("#55AAFF"); // Returns true
Color.HtmlIsValid("#55AAFF20"); // Returns true
Color.HtmlIsValid("55AAFF"); // Returns true
Color.HtmlIsValid("#F2C"); // Returns true
Color.HtmlIsValid("#AABBC"); // Returns false
Color.HtmlIsValid("#55aaFF5"); // Returns false
.. rst-class:: classref-item-separator
----
.. _class_Color_method_inverted:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **inverted**\ (\ ) |const| :ref:`🔗<class_Color_method_inverted>`
Returns the color with its :ref:`r<class_Color_property_r>`, :ref:`g<class_Color_property_g>`, and :ref:`b<class_Color_property_b>` components inverted (``(1 - r, 1 - g, 1 - b, a)``).
.. tabs::
.. code-tab:: gdscript
var black = Color.WHITE.inverted()
var color = Color(0.3, 0.4, 0.9)
var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)`
.. code-tab:: csharp
var black = Colors.White.Inverted();
var color = new Color(0.3f, 0.4f, 0.9f);
Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)`
.. rst-class:: classref-item-separator
----
.. _class_Color_method_is_equal_approx:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_equal_approx**\ (\ to\: :ref:`Color<class_Color>`\ ) |const| :ref:`🔗<class_Color_method_is_equal_approx>`
Returns ``true`` if this color and ``to`` are approximately equal, by running :ref:`@GlobalScope.is_equal_approx()<class_@GlobalScope_method_is_equal_approx>` on each component.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_lerp:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **lerp**\ (\ to\: :ref:`Color<class_Color>`, weight\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Color_method_lerp>`
Returns the linear interpolation between this color's components and ``to``'s components. The interpolation factor ``weight`` should be between 0.0 and 1.0 (inclusive). See also :ref:`@GlobalScope.lerp()<class_@GlobalScope_method_lerp>`.
.. tabs::
.. code-tab:: gdscript
var red = Color(1.0, 0.0, 0.0)
var aqua = Color(0.0, 1.0, 0.8)
red.lerp(aqua, 0.2) # Returns Color(0.8, 0.2, 0.16)
red.lerp(aqua, 0.5) # Returns Color(0.5, 0.5, 0.4)
red.lerp(aqua, 1.0) # Returns Color(0.0, 1.0, 0.8)
.. code-tab:: csharp
var red = new Color(1.0f, 0.0f, 0.0f);
var aqua = new Color(0.0f, 1.0f, 0.8f);
red.Lerp(aqua, 0.2f); // Returns Color(0.8f, 0.2f, 0.16f)
red.Lerp(aqua, 0.5f); // Returns Color(0.5f, 0.5f, 0.4f)
red.Lerp(aqua, 1.0f); // Returns Color(0.0f, 1.0f, 0.8f)
.. rst-class:: classref-item-separator
----
.. _class_Color_method_lightened:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **lightened**\ (\ amount\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Color_method_lightened>`
Returns a new color resulting from making this color lighter by the specified ``amount``, which should be a ratio from 0.0 to 1.0. See also :ref:`darkened()<class_Color_method_darkened>`.
.. tabs::
.. code-tab:: gdscript
var green = Color(0.0, 1.0, 0.0)
var light_green = green.lightened(0.2) # 20% lighter than regular green
.. code-tab:: csharp
var green = new Color(0.0f, 1.0f, 0.0f);
Color lightGreen = green.Lightened(0.2f); // 20% lighter than regular green
.. rst-class:: classref-item-separator
----
.. _class_Color_method_linear_to_srgb:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **linear_to_srgb**\ (\ ) |const| :ref:`🔗<class_Color_method_linear_to_srgb>`
Returns the color converted to the `sRGB <https://en.wikipedia.org/wiki/SRGB>`__ color space. This method assumes the original color is in the linear color space. See also :ref:`srgb_to_linear()<class_Color_method_srgb_to_linear>` which performs the opposite operation.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_srgb_to_linear:
.. rst-class:: classref-method
:ref:`Color<class_Color>` **srgb_to_linear**\ (\ ) |const| :ref:`🔗<class_Color_method_srgb_to_linear>`
Returns the color converted to the linear color space. This method assumes the original color already is in the sRGB color space. See also :ref:`linear_to_srgb()<class_Color_method_linear_to_srgb>` which performs the opposite operation.
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_abgr32:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_abgr32**\ (\ ) |const| :ref:`🔗<class_Color_method_to_abgr32>`
Returns the color converted to a 32-bit integer in ABGR format (each component is 8 bits). ABGR is the reversed version of the default RGBA format.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_abgr32()) # Prints 4281565439
.. code-tab:: csharp
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToAbgr32()); // Prints 4281565439
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_abgr64:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_abgr64**\ (\ ) |const| :ref:`🔗<class_Color_method_to_abgr64>`
Returns the color converted to a 64-bit integer in ABGR format (each component is 16 bits). ABGR is the reversed version of the default RGBA format.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_abgr64()) # Prints -225178692812801
.. code-tab:: csharp
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToAbgr64()); // Prints -225178692812801
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_argb32:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_argb32**\ (\ ) |const| :ref:`🔗<class_Color_method_to_argb32>`
Returns the color converted to a 32-bit integer in ARGB format (each component is 8 bits). ARGB is more compatible with DirectX.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_argb32()) # Prints 4294934323
.. code-tab:: csharp
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToArgb32()); // Prints 4294934323
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_argb64:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_argb64**\ (\ ) |const| :ref:`🔗<class_Color_method_to_argb64>`
Returns the color converted to a 64-bit integer in ARGB format (each component is 16 bits). ARGB is more compatible with DirectX.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_argb64()) # Prints -2147470541
.. code-tab:: csharp
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToArgb64()); // Prints -2147470541
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_html:
.. rst-class:: classref-method
:ref:`String<class_String>` **to_html**\ (\ with_alpha\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Color_method_to_html>`
Returns the color converted to an HTML hexadecimal color :ref:`String<class_String>` in RGBA format, without the hash (``#``) prefix.
Setting ``with_alpha`` to ``false``, excludes alpha from the hexadecimal string, using RGB format instead of RGBA format.
.. tabs::
.. code-tab:: gdscript
var white = Color(1, 1, 1, 0.5)
var with_alpha = white.to_html() # Returns "ffffff7f"
var without_alpha = white.to_html(false) # Returns "ffffff"
.. code-tab:: csharp
var white = new Color(1, 1, 1, 0.5f);
string withAlpha = white.ToHtml(); // Returns "ffffff7f"
string withoutAlpha = white.ToHtml(false); // Returns "ffffff"
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_rgba32:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_rgba32**\ (\ ) |const| :ref:`🔗<class_Color_method_to_rgba32>`
Returns the color converted to a 32-bit integer in RGBA format (each component is 8 bits). RGBA is Godot's default format. This method is the inverse of :ref:`hex()<class_Color_method_hex>`.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_rgba32()) # Prints 4286526463
.. code-tab:: csharp
var color = new Color(1, 0.5f, 0.2f);
GD.Print(color.ToRgba32()); // Prints 4286526463
.. rst-class:: classref-item-separator
----
.. _class_Color_method_to_rgba64:
.. rst-class:: classref-method
:ref:`int<class_int>` **to_rgba64**\ (\ ) |const| :ref:`🔗<class_Color_method_to_rgba64>`
Returns the color converted to a 64-bit integer in RGBA format (each component is 16 bits). RGBA is Godot's default format. This method is the inverse of :ref:`hex64()<class_Color_method_hex64>`.
.. tabs::
.. code-tab:: gdscript
var color = Color(1, 0.5, 0.2)
print(color.to_rgba64()) # Prints -140736629309441
.. code-tab:: csharp
var color = new Color(1, 0.5f, 0.2f);
GD.Print(color.ToRgba64()); // Prints -140736629309441
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Operator Descriptions
---------------------
.. _class_Color_operator_neq_Color:
.. rst-class:: classref-operator
:ref:`bool<class_bool>` **operator !=**\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_neq_Color>`
Returns ``true`` if the colors are not exactly equal.
\ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx()<class_Color_method_is_equal_approx>` instead, which is more reliable.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_mul_Color:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator ***\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_mul_Color>`
Multiplies each component of the **Color** by the components of the given **Color**.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_mul_float:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator ***\ (\ right\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Color_operator_mul_float>`
Multiplies each component of the **Color** by the given :ref:`float<class_float>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_mul_int:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator ***\ (\ right\: :ref:`int<class_int>`\ ) :ref:`🔗<class_Color_operator_mul_int>`
Multiplies each component of the **Color** by the given :ref:`int<class_int>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_sum_Color:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator +**\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_sum_Color>`
Adds each component of the **Color** with the components of the given **Color**.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_dif_Color:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator -**\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_dif_Color>`
Subtracts each component of the **Color** by the components of the given **Color**.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_div_Color:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator /**\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_div_Color>`
Divides each component of the **Color** by the components of the given **Color**.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_div_float:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator /**\ (\ right\: :ref:`float<class_float>`\ ) :ref:`🔗<class_Color_operator_div_float>`
Divides each component of the **Color** by the given :ref:`float<class_float>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_div_int:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator /**\ (\ right\: :ref:`int<class_int>`\ ) :ref:`🔗<class_Color_operator_div_int>`
Divides each component of the **Color** by the given :ref:`int<class_int>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_eq_Color:
.. rst-class:: classref-operator
:ref:`bool<class_bool>` **operator ==**\ (\ right\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Color_operator_eq_Color>`
Returns ``true`` if the colors are exactly equal.
\ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx()<class_Color_method_is_equal_approx>` instead, which is more reliable.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_idx_int:
.. rst-class:: classref-operator
:ref:`float<class_float>` **operator []**\ (\ index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_Color_operator_idx_int>`
Access color components using their index. ``[0]`` is equivalent to :ref:`r<class_Color_property_r>`, ``[1]`` is equivalent to :ref:`g<class_Color_property_g>`, ``[2]`` is equivalent to :ref:`b<class_Color_property_b>`, and ``[3]`` is equivalent to :ref:`a<class_Color_property_a>`.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_unplus:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator unary+**\ (\ ) :ref:`🔗<class_Color_operator_unplus>`
Returns the same value as if the ``+`` was not there. Unary ``+`` does nothing, but sometimes it can make your code more readable.
.. rst-class:: classref-item-separator
----
.. _class_Color_operator_unminus:
.. rst-class:: classref-operator
:ref:`Color<class_Color>` **operator unary-**\ (\ ) :ref:`🔗<class_Color_operator_unminus>`
Inverts the given color. This is equivalent to ``Color.WHITE - c`` or ``Color(1 - c.r, 1 - c.g, 1 - c.b, 1 - c.a)``. Unlike with :ref:`inverted()<class_Color_method_inverted>`, the :ref:`a<class_Color_property_a>` component is inverted, too.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`