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353 lines
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ReStructuredText
353 lines
11 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/doc/classes/VisualShaderNodeVectorFunc.xml.
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.. _class_VisualShaderNodeVectorFunc:
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VisualShaderNodeVectorFunc
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==========================
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**Inherits:** :ref:`VisualShaderNodeVectorBase<class_VisualShaderNodeVectorBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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A vector function to be used within the visual shader graph.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A visual shader node able to perform different functions using vectors.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------------------------------------+---------------------------------------------------------------------+-------+
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| :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` | :ref:`function<class_VisualShaderNodeVectorFunc_property_function>` | ``0`` |
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+-----------------------------------------------------------+---------------------------------------------------------------------+-------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumerations
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------------
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.. _enum_VisualShaderNodeVectorFunc_Function:
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.. rst-class:: classref-enumeration
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enum **Function**: :ref:`🔗<enum_VisualShaderNodeVectorFunc_Function>`
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_NORMALIZE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_NORMALIZE** = ``0``
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Normalizes the vector so that it has a length of ``1`` but points in the same direction.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SATURATE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SATURATE** = ``1``
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Clamps the value between ``0.0`` and ``1.0``.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_NEGATE:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_NEGATE** = ``2``
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Returns the opposite value of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_RECIPROCAL:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_RECIPROCAL** = ``3``
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Returns ``1/vector``.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ABS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ABS** = ``4``
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Returns the absolute value of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ACOS** = ``5``
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Returns the arc-cosine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOSH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ACOSH** = ``6``
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Returns the inverse hyperbolic cosine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ASIN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ASIN** = ``7``
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Returns the arc-sine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ASINH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ASINH** = ``8``
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Returns the inverse hyperbolic sine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ATAN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ATAN** = ``9``
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Returns the arc-tangent of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ATANH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ATANH** = ``10``
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Returns the inverse hyperbolic tangent of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_CEIL:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_CEIL** = ``11``
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Finds the nearest integer that is greater than or equal to the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_COS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_COS** = ``12``
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Returns the cosine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_COSH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_COSH** = ``13``
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Returns the hyperbolic cosine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_DEGREES:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_DEGREES** = ``14``
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Converts a quantity in radians to degrees.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_EXP** = ``15``
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Base-e Exponential.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP2:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_EXP2** = ``16``
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Base-2 Exponential.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_FLOOR:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_FLOOR** = ``17``
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Finds the nearest integer less than or equal to the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_FRACT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_FRACT** = ``18``
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Computes the fractional part of the argument.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_INVERSE_SQRT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_INVERSE_SQRT** = ``19``
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Returns the inverse of the square root of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_LOG** = ``20``
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Natural logarithm.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG2:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_LOG2** = ``21``
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Base-2 logarithm.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_RADIANS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_RADIANS** = ``22``
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Converts a quantity in degrees to radians.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUND:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ROUND** = ``23``
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Finds the nearest integer to the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUNDEVEN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ROUNDEVEN** = ``24``
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Finds the nearest even integer to the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SIGN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SIGN** = ``25``
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Extracts the sign of the parameter, i.e. returns ``-1`` if the parameter is negative, ``1`` if it's positive and ``0`` otherwise.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SIN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SIN** = ``26``
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Returns the sine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SINH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SINH** = ``27``
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Returns the hyperbolic sine of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SQRT:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SQRT** = ``28``
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Returns the square root of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TAN:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TAN** = ``29``
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Returns the tangent of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TANH:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TANH** = ``30``
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Returns the hyperbolic tangent of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TRUNC:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TRUNC** = ``31``
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Returns a value equal to the nearest integer to the parameter whose absolute value is not larger than the absolute value of the parameter.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ONEMINUS:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ONEMINUS** = ``32``
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Returns ``1.0 - vector``.
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_MAX** = ``33``
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Represents the size of the :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` enum.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeVectorFunc_property_function:
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.. rst-class:: classref-property
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:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **function** = ``0`` :ref:`🔗<class_VisualShaderNodeVectorFunc_property_function>`
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.. rst-class:: classref-property-setget
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- |void| **set_function**\ (\ value\: :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>`\ )
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- :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **get_function**\ (\ )
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The function to be performed. See :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` for options.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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